Relocate Source to proper directory.
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package appeng.parts.p2p;
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import java.util.LinkedList;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.IIcon;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.config.PowerUnits;
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import appeng.api.config.TunnelType;
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import appeng.core.AppEng;
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import appeng.integration.IntegrationType;
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import appeng.me.GridAccessException;
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import appeng.me.cache.helpers.TunnelCollection;
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import appeng.transformer.annotations.integration.Interface;
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import appeng.transformer.annotations.integration.InterfaceList;
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import appeng.util.Platform;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@InterfaceList(value = { @Interface(iface = "ic2.api.energy.tile.IEnergySink", iname = "IC2"),
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@Interface(iface = "ic2.api.energy.tile.IEnergySource", iname = "IC2") })
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public class PartP2PIC2Power extends PartP2PTunnel<PartP2PIC2Power> implements ic2.api.energy.tile.IEnergySink, ic2.api.energy.tile.IEnergySource
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{
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public TunnelType getTunnelType()
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{
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return TunnelType.IC2_POWER;
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}
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public PartP2PIC2Power(ItemStack is) {
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super( is );
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if ( !AppEng.instance.isIntegrationEnabled( IntegrationType.IC2 ) )
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throw new RuntimeException( "IC2 Not installed!" );
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}
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// two packet buffering...
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double OutputEnergyA;
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double OutputEnergyB;
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// two packet buffering...
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double OutputVoltageA;
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double OutputVoltageB;
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@Override
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public void writeToNBT(NBTTagCompound tag)
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{
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super.writeToNBT( tag );
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tag.setDouble( "OutputPacket", OutputEnergyA );
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tag.setDouble( "OutputPacket2", OutputEnergyB );
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tag.setDouble( "OutputVoltageA", OutputVoltageA );
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tag.setDouble( "OutputVoltageB", OutputVoltageB );
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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super.readFromNBT( tag );
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OutputEnergyA = tag.getDouble( "OutputPacket" );
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OutputEnergyB = tag.getDouble( "OutputPacket2" );
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OutputVoltageA = tag.getDouble( "OutputVoltageA" );
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OutputVoltageB = tag.getDouble( "OutputVoltageB" );
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}
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@SideOnly(Side.CLIENT)
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public IIcon getTypeTexture()
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{
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return Blocks.diamond_block.getBlockTextureFromSide( 0 );
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}
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@Override
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public boolean acceptsEnergyFrom(TileEntity emitter, ForgeDirection direction)
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{
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if ( !output )
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return direction.equals( side );
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return false;
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}
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@Override
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public boolean emitsEnergyTo(TileEntity receiver, ForgeDirection direction)
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{
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if ( output )
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return direction.equals( side );
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return false;
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}
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@Override
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public double getDemandedEnergy()
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{
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if ( output )
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return 0;
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try
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{
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for (PartP2PIC2Power t : getOutputs())
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{
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if ( t.OutputEnergyA <= 0.0001 || t.OutputEnergyB <= 0.0001 )
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{
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return 2048;
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}
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}
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}
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catch (GridAccessException e)
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{
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return 0;
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}
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return 0;
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}
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@Override
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public void onTunnelNetworkChange()
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{
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getHost().notifyNeighbors();
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}
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@Override
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public void onTunnelConfigChange()
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{
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getHost().partChanged();
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}
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public float getPowerDrainPerTick()
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{
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return 0.5f;
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};
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@Override
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public double injectEnergy(ForgeDirection directionFrom, double amount, double voltage)
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{
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TunnelCollection<PartP2PIC2Power> outs;
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try
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{
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outs = getOutputs();
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}
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catch (GridAccessException e)
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{
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return amount;
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}
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if ( outs.isEmpty() )
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return amount;
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LinkedList<PartP2PIC2Power> Options = new LinkedList();
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for (PartP2PIC2Power o : outs)
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{
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if ( o.OutputEnergyA <= 0.01 )
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Options.add( o );
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}
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if ( Options.isEmpty() )
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{
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for (PartP2PIC2Power o : outs)
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if ( o.OutputEnergyB <= 0.01 )
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Options.add( o );
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}
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if ( Options.isEmpty() )
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{
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for (PartP2PIC2Power o : outs)
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Options.add( o );
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}
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if ( Options.isEmpty() )
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return amount;
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PartP2PIC2Power x = (PartP2PIC2Power) Platform.pickRandom( Options );
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if ( x != null && x.OutputEnergyA <= 0.001 )
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{
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QueueTunnelDrain( PowerUnits.EU, amount );
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x.OutputEnergyA = amount;
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x.OutputVoltageA = voltage;
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return 0;
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}
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if ( x != null && x.OutputEnergyB <= 0.001 )
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{
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QueueTunnelDrain( PowerUnits.EU, amount );
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x.OutputEnergyB = amount;
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x.OutputVoltageB = voltage;
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return 0;
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}
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return amount;
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}
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@Override
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public int getSinkTier()
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{
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return 4;
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}
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@Override
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public double getOfferedEnergy()
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{
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if ( output )
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return OutputEnergyA;
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return 0;
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}
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@Override
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public void drawEnergy(double amount)
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{
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OutputEnergyA -= amount;
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if ( OutputEnergyA < 0.001 )
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{
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OutputEnergyA = OutputEnergyB;
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OutputEnergyB = 0;
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OutputVoltageA = OutputVoltageB;
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OutputVoltageB = 0;
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}
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}
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@Override
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public int getSourceTier()
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{
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if ( output )
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return calculateTierFromVoltage( OutputVoltageA );
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return 4;
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}
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private int calculateTierFromVoltage(double voltage)
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{
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return ic2.api.energy.EnergyNet.instance.getTierFromPower( voltage );
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}
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}
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