Relocate Source to proper directory.
This commit is contained in:
@@ -0,0 +1,132 @@
|
||||
package appeng.parts.reporting;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import appeng.api.networking.energy.IEnergySource;
|
||||
import appeng.api.networking.security.PlayerSource;
|
||||
import appeng.api.storage.IMEMonitor;
|
||||
import appeng.api.storage.data.IAEItemStack;
|
||||
import appeng.client.texture.CableBusTextures;
|
||||
import appeng.me.GridAccessException;
|
||||
import appeng.util.InventoryAdaptor;
|
||||
import appeng.util.Platform;
|
||||
import appeng.util.item.AEItemStack;
|
||||
|
||||
public class PartConversionMonitor extends PartStorageMonitor
|
||||
{
|
||||
|
||||
public PartConversionMonitor(ItemStack is) {
|
||||
super( PartConversionMonitor.class, is );
|
||||
frontBright = CableBusTextures.PartConvMonitor_Bright;
|
||||
frontColored = CableBusTextures.PartConvMonitor_Colored;
|
||||
frontDark = CableBusTextures.PartConvMonitor_Dark;
|
||||
// frontSolid = CableBusTextures.PartConvMonitor_Solid;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onPartShiftActivate(EntityPlayer player, Vec3 pos)
|
||||
{
|
||||
if ( Platform.isClient() )
|
||||
return true;
|
||||
|
||||
if ( !proxy.isActive() )
|
||||
return false;
|
||||
|
||||
if ( !Platform.hasPermissions( getLocation(), player ) )
|
||||
return false;
|
||||
|
||||
boolean ModeB = false;
|
||||
|
||||
ItemStack item = player.getCurrentEquippedItem();
|
||||
if ( item == null && getDisplayed() != null )
|
||||
{
|
||||
ModeB = true;
|
||||
item = ((IAEItemStack) getDisplayed()).getItemStack();
|
||||
}
|
||||
|
||||
if ( item != null )
|
||||
{
|
||||
try
|
||||
{
|
||||
if ( !proxy.isActive() )
|
||||
return false;
|
||||
|
||||
IEnergySource energy = proxy.getEnergy();
|
||||
IMEMonitor<IAEItemStack> cell = proxy.getStorage().getItemInventory();
|
||||
IAEItemStack input = AEItemStack.create( item );
|
||||
|
||||
if ( ModeB )
|
||||
{
|
||||
for (int x = 0; x < player.inventory.getSizeInventory(); x++)
|
||||
{
|
||||
ItemStack targetStack = player.inventory.getStackInSlot( x );
|
||||
if ( input.equals( targetStack ) )
|
||||
{
|
||||
IAEItemStack insertItem = input.copy();
|
||||
insertItem.setStackSize( targetStack.stackSize );
|
||||
IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, insertItem, new PlayerSource( player, this ) );
|
||||
player.inventory.setInventorySlotContents( x, failedToInsert == null ? null : failedToInsert.getItemStack() );
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, input, new PlayerSource( player, this ) );
|
||||
player.inventory.setInventorySlotContents( player.inventory.currentItem, failedToInsert == null ? null : failedToInsert.getItemStack() );
|
||||
}
|
||||
}
|
||||
catch (GridAccessException e)
|
||||
{
|
||||
// :P
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
protected void extractItem(EntityPlayer player)
|
||||
{
|
||||
IAEItemStack input = (IAEItemStack) getDisplayed();
|
||||
if ( input != null )
|
||||
{
|
||||
try
|
||||
{
|
||||
if ( !proxy.isActive() )
|
||||
return;
|
||||
|
||||
IEnergySource energy = proxy.getEnergy();
|
||||
IMEMonitor<IAEItemStack> cell = proxy.getStorage().getItemInventory();
|
||||
|
||||
ItemStack is = input.getItemStack();
|
||||
input.setStackSize( is.getMaxStackSize() );
|
||||
|
||||
IAEItemStack retrieved = Platform.poweredExtraction( energy, cell, input, new PlayerSource( player, this ) );
|
||||
if ( retrieved != null )
|
||||
{
|
||||
ItemStack newItems = retrieved.getItemStack();
|
||||
InventoryAdaptor adaptor = InventoryAdaptor.getAdaptor( player, ForgeDirection.UNKNOWN );
|
||||
newItems = adaptor.addItems( newItems );
|
||||
if ( newItems != null )
|
||||
{
|
||||
TileEntity te = tile;
|
||||
List<ItemStack> list = Arrays.asList( new ItemStack[] { newItems } );
|
||||
Platform.spawnDrops( player.worldObj, te.xCoord + side.offsetX, te.yCoord + side.offsetY, te.zCoord + side.offsetZ, list );
|
||||
}
|
||||
|
||||
if ( player.openContainer != null )
|
||||
player.openContainer.detectAndSendChanges();
|
||||
}
|
||||
}
|
||||
catch (GridAccessException e)
|
||||
{
|
||||
// :P
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user