Relocate Source to proper directory.
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package appeng.spatial;
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import net.minecraft.world.biome.BiomeGenBase;
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public class BiomeGenStorage extends BiomeGenBase
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{
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public BiomeGenStorage(int id) {
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super( id );
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this.setBiomeName( "Storage Cell" );
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this.setDisableRain();
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this.temperature = -100;
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this.theBiomeDecorator.treesPerChunk = 0;
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this.theBiomeDecorator.flowersPerChunk = 0;
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this.theBiomeDecorator.grassPerChunk = 0;
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this.spawnableMonsterList.clear();
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this.spawnableCreatureList.clear();
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this.spawnableWaterCreatureList.clear();
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this.spawnableCaveCreatureList.clear();
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}
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}
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