Relocate Source to proper directory.
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package appeng.tile.grindstone;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.AEApi;
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import appeng.api.features.IGrinderEntry;
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import appeng.api.implementations.tiles.ICrankable;
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import appeng.api.util.WorldCoord;
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import appeng.tile.AEBaseInvTile;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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import appeng.util.inv.WrapperInventoryRange;
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public class TileGrinder extends AEBaseInvTile implements ICrankable
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{
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int points;
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final int inputs[] = new int[] { 0, 1, 2 };
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final int sides[] = new int[] { 0, 1, 2, 3, 4, 5 };
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AppEngInternalInventory inv = new AppEngInternalInventory( this, 7 );
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@Override
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public void setOrientation(ForgeDirection inForward, ForgeDirection inUp)
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{
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super.setOrientation( inForward, inUp );
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getBlockType().onNeighborBlockChange( worldObj, xCoord, yCoord, zCoord, Platform.air );
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}
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private void addItem(InventoryAdaptor sia, ItemStack output)
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{
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if ( output == null )
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return;
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ItemStack notAdded = sia.addItems( output );
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if ( notAdded != null )
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{
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WorldCoord wc = new WorldCoord( xCoord, yCoord, zCoord );
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wc.add( getForward(), 1 );
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List<ItemStack> out = new ArrayList();
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out.add( notAdded );
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Platform.spawnDrops( worldObj, wc.x, wc.y, wc.z, out );
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}
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}
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@Override
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public boolean canInsertItem(int i, ItemStack itemstack, int j)
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{
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if ( AEApi.instance().registries().grinder().getRecipeForInput( itemstack ) == null )
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return false;
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return i >= 0 && i <= 2;
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemstack, int j)
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{
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return i >= 3 && i <= 5;
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}
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@Override
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public IInventory getInternalInventory()
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{
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return inv;
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}
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@Override
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public int[] getAccessibleSlotsBySide(ForgeDirection side)
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{
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return sides;
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}
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@Override
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public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
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{
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}
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@Override
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public boolean canTurn()
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{
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if ( Platform.isClient() )
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return false;
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if ( null == this.getStackInSlot( 6 ) ) // Add if there isn't one...
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{
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IInventory src = new WrapperInventoryRange( this, inputs, true );
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for (int x = 0; x < src.getSizeInventory(); x++)
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{
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ItemStack item = src.getStackInSlot( x );
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if ( item == null )
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continue;
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IGrinderEntry r = AEApi.instance().registries().grinder().getRecipeForInput( item );
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if ( r != null )
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{
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if ( item.stackSize >= r.getInput().stackSize )
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{
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item.stackSize -= r.getInput().stackSize;
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ItemStack ais = item.copy();
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ais.stackSize = r.getInput().stackSize;
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if ( item.stackSize <= 0 )
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item = null;
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src.setInventorySlotContents( x, item );
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this.setInventorySlotContents( 6, ais );
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return true;
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}
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}
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}
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return false;
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}
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return true;
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}
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@Override
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public void applyTurn()
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{
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if ( Platform.isClient() )
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return;
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points++;
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ItemStack processing = this.getStackInSlot( 6 );
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IGrinderEntry r = AEApi.instance().registries().grinder().getRecipeForInput( processing );
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if ( r != null )
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{
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if ( r.getEnergyCost() > points )
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return;
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points = 0;
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InventoryAdaptor sia = InventoryAdaptor.getAdaptor( new WrapperInventoryRange( this, 3, 3, true ), ForgeDirection.EAST );
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addItem( sia, r.getOutput() );
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float chance = (Platform.getRandomInt() % 2000) / 2000.0f;
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if ( chance <= r.getOptionalChance() )
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addItem( sia, r.getOptionalOutput() );
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chance = (Platform.getRandomInt() % 2000) / 2000.0f;
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if ( chance <= r.getSecondOptionalChance() )
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addItem( sia, r.getSecondOptionalOutput() );
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this.setInventorySlotContents( 6, null );
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}
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}
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@Override
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public boolean canCrankAttach(ForgeDirection directionToCrank)
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{
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return getUp().equals( directionToCrank );
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}
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}
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