Relocate Source to proper directory.
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package appeng.tile.spatial;
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import java.util.concurrent.Callable;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.config.Actionable;
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import appeng.api.config.PowerMultiplier;
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import appeng.api.config.YesNo;
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import appeng.api.implementations.TransitionResult;
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import appeng.api.implementations.items.ISpatialStorageCell;
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import appeng.api.networking.GridFlags;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.events.MENetworkEvent;
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import appeng.api.networking.events.MENetworkSpatialEvent;
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import appeng.api.networking.spatial.ISpatialCache;
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import appeng.api.util.AECableType;
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import appeng.api.util.DimensionalCoord;
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import appeng.hooks.TickHandler;
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import appeng.items.storage.ItemSpatialStorageCell;
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import appeng.me.cache.SpatialPylonCache;
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import appeng.tile.TileEvent;
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import appeng.tile.events.TileEventType;
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import appeng.tile.grid.AENetworkInvTile;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.Platform;
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public class TileSpatialIOPort extends AENetworkInvTile implements Callable
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{
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final int sides[] = { 0, 1 };
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AppEngInternalInventory inv = new AppEngInternalInventory( this, 2 );
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YesNo lastRedstoneState = YesNo.UNDECIDED;
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@TileEvent(TileEventType.WORLD_NBT_WRITE)
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public void writeToNBT_TileSpatialIOPort(NBTTagCompound data)
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{
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data.setInteger( "lastRedstoneState", lastRedstoneState.ordinal() );
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}
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@TileEvent(TileEventType.WORLD_NBT_READ)
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public void readFromNBT_TileSpatialIOPort(NBTTagCompound data)
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{
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if ( data.hasKey( "lastRedstoneState" ) )
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lastRedstoneState = YesNo.values()[data.getInteger( "lastRedstoneState" )];
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}
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public TileSpatialIOPort() {
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gridProxy.setFlags( GridFlags.REQUIRE_CHANNEL );
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}
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public void updateRedstoneState()
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{
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YesNo currentState = worldObj.isBlockIndirectlyGettingPowered( xCoord, yCoord, zCoord ) ? YesNo.YES : YesNo.NO;
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if ( lastRedstoneState != currentState )
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{
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lastRedstoneState = currentState;
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if ( lastRedstoneState == YesNo.YES )
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triggerTransition();
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}
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}
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public boolean getRedstoneState()
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{
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if ( lastRedstoneState == YesNo.UNDECIDED )
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updateRedstoneState();
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return lastRedstoneState == YesNo.YES;
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}
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private void triggerTransition()
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{
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if ( Platform.isServer() )
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{
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ItemStack cell = getStackInSlot( 0 );
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if ( isSpatialCell( cell ) )
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{
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TickHandler.instance.addCallable( null, this );// this needs to be cross world synced.
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}
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}
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}
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@Override
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public Object call() throws Exception
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{
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ItemStack cell = getStackInSlot( 0 );
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if ( isSpatialCell( cell ) && getStackInSlot( 1 ) == null )
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{
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IGrid gi = gridProxy.getGrid();
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IEnergyGrid energy = gridProxy.getEnergy();
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ItemSpatialStorageCell sc = (ItemSpatialStorageCell) cell.getItem();
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SpatialPylonCache spc = (SpatialPylonCache) gi.getCache( ISpatialCache.class );
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if ( spc.hasRegion() && spc.isValidRegion() )
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{
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double req = spc.requiredPower();
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double pr = energy.extractAEPower( req, Actionable.SIMULATE, PowerMultiplier.CONFIG );
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if ( Math.abs( pr - req ) < req * 0.001 )
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{
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MENetworkEvent res = gi.postEvent( new MENetworkSpatialEvent( this, req ) );
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if ( !res.isCanceled() )
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{
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TransitionResult tr = sc.doSpatialTransition( cell, worldObj, spc.getMin(), spc.getMax(), true );
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if ( tr.success )
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{
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energy.extractAEPower( req, Actionable.MODULATE, PowerMultiplier.CONFIG );
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setInventorySlotContents( 0, null );
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setInventorySlotContents( 1, cell );
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}
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}
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}
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}
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}
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return null;
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}
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@Override
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public AECableType getCableConnectionType(ForgeDirection dir)
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{
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return AECableType.SMART;
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}
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@Override
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public DimensionalCoord getLocation()
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{
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return new DimensionalCoord( this );
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}
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@Override
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public IInventory getInternalInventory()
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{
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return inv;
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemstack)
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{
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return (i == 0 ? isSpatialCell( itemstack ) : false);
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}
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private boolean isSpatialCell(ItemStack cell)
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{
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if ( cell != null && cell.getItem() instanceof ISpatialStorageCell )
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{
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ISpatialStorageCell sc = (ISpatialStorageCell) cell.getItem();
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return sc != null && sc.isSpatialStorage( cell );
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}
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return false;
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}
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@Override
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public boolean canInsertItem(int i, ItemStack itemstack, int j)
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{
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return isItemValidForSlot( i, itemstack );
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemstack, int j)
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{
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return i == 1;
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}
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@Override
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public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
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{
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}
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@Override
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public int[] getAccessibleSlotsBySide(ForgeDirection side)
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{
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return sides;
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}
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}
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