Relocate Source to proper directory.

This commit is contained in:
AlgorithmX2
2014-09-23 19:26:27 -05:00
parent fe927ce65d
commit 386d18a059
785 changed files with 35585 additions and 35580 deletions
@@ -0,0 +1,840 @@
package appeng.tile.storage;
import io.netty.buffer.ByteBuf;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTankInfo;
import net.minecraftforge.fluids.IFluidHandler;
import appeng.api.AEApi;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.Settings;
import appeng.api.config.SortDir;
import appeng.api.config.SortOrder;
import appeng.api.config.ViewItems;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.implementations.tiles.IMEChest;
import appeng.api.networking.GridFlags;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.events.MENetworkCellArrayUpdate;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.events.MENetworkPowerStorage;
import appeng.api.networking.events.MENetworkPowerStorage.PowerEventType;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.MachineSource;
import appeng.api.networking.security.PlayerSource;
import appeng.api.networking.storage.IBaseMonitor;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.ICellHandler;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IMEMonitorHandlerReceiver;
import appeng.api.storage.IStorageMonitorable;
import appeng.api.storage.ITerminalHost;
import appeng.api.storage.MEMonitorHandler;
import appeng.api.storage.StorageChannel;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.util.AEColor;
import appeng.api.util.IConfigManager;
import appeng.helpers.IPriorityHost;
import appeng.me.GridAccessException;
import appeng.me.storage.MEInventoryHandler;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.grid.AENetworkPowerTile;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.Platform;
import appeng.util.item.AEFluidStack;
public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHandler, ITerminalHost, IPriorityHost, IConfigManagerHost, IColorableTile
{
static private class ChestNoHandler extends Exception
{
private static final long serialVersionUID = 7995805326136526631L;
}
static final ChestNoHandler noHandler = new ChestNoHandler();
static final int sides[] = new int[] { 0 };
static final int front[] = new int[] { 1 };
static final int noslots[] = new int[] {};
AppEngInternalInventory inv = new AppEngInternalInventory( this, 2 );
BaseActionSource mySrc = new MachineSource( this );
IConfigManager config = new ConfigManager( this );
ItemStack storageType;
long lastStateChange = 0;
int priority = 0;
int state = 0;
boolean wasActive = false;
AEColor paintedColor = AEColor.Transparent;
private void recalculateDisplay()
{
int oldState = state;
for (int x = 0; x < getCellCount(); x++)
state |= (getCellStatus( x ) << (3 * x));
if ( isPowered() )
state |= 0x40;
else
state &= ~0x40;
boolean currentActive = gridProxy.isActive();
if ( wasActive != currentActive )
{
wasActive = currentActive;
try
{
gridProxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
}
catch (GridAccessException e)
{
// :P
}
}
if ( oldState != state )
markForUpdate();
}
@Override
protected void PowerEvent(PowerEventType x)
{
if ( x == PowerEventType.REQUEST_POWER )
{
try
{
gridProxy.getGrid().postEvent( new MENetworkPowerStorage( this, PowerEventType.REQUEST_POWER ) );
}
catch (GridAccessException e)
{
// :(
}
}
else
recalculateDisplay();
}
@TileEvent(TileEventType.TICK)
public void Tick_TileChest()
{
if ( worldObj.isRemote )
return;
double idleUsage = gridProxy.getIdlePowerUsage();
try
{
if ( !gridProxy.getEnergy().isNetworkPowered() )
{
double powerUsed = extractAEPower( idleUsage, Actionable.MODULATE, PowerMultiplier.CONFIG ); // drain
if ( powerUsed + 0.1 >= idleUsage != (state & 0x40) > 0 )
recalculateDisplay();
}
}
catch (GridAccessException e)
{
double powerUsed = extractAEPower( gridProxy.getIdlePowerUsage(), Actionable.MODULATE, PowerMultiplier.CONFIG ); // drain
if ( powerUsed + 0.1 >= idleUsage != (state & 0x40) > 0 )
recalculateDisplay();
}
if ( inv.getStackInSlot( 0 ) != null )
{
tryToStoreContents();
}
}
@TileEvent(TileEventType.NETWORK_WRITE)
public void writeToStream_TileChest(ByteBuf data) throws IOException
{
if ( worldObj.getTotalWorldTime() - lastStateChange > 8 )
state = 0;
else
state &= 0x24924924; // just keep the blinks...
for (int x = 0; x < getCellCount(); x++)
state |= (getCellStatus( x ) << (3 * x));
if ( isPowered() )
state |= 0x40;
else
state &= ~0x40;
data.writeByte( state );
data.writeByte( paintedColor.ordinal() );
ItemStack is = inv.getStackInSlot( 1 );
if ( is == null )
{
data.writeInt( 0 );
}
else
{
data.writeInt( (is.getItemDamage() << Platform.DEF_OFFSET) | Item.getIdFromItem( is.getItem() ) );
}
}
@TileEvent(TileEventType.NETWORK_READ)
public boolean readFromStream_TileChest(ByteBuf data) throws IOException
{
int oldState = state;
ItemStack oldType = storageType;
state = data.readByte();
AEColor oldPaintedColor = paintedColor;
paintedColor = AEColor.values()[data.readByte()];
int item = data.readInt();
if ( item == 0 )
storageType = null;
else
storageType = new ItemStack( Item.getItemById( item & 0xffff ), 1, item >> Platform.DEF_OFFSET );
lastStateChange = worldObj.getTotalWorldTime();
return oldPaintedColor != paintedColor || (state & 0xDB6DB6DB) != (oldState & 0xDB6DB6DB) || !Platform.isSameItemPrecise( oldType, storageType );
}
@TileEvent(TileEventType.WORLD_NBT_READ)
public void readFromNBT_TileChest(NBTTagCompound data)
{
config.readFromNBT( data );
priority = data.getInteger( "priority" );
if ( data.hasKey( "paintedColor" ) )
paintedColor = AEColor.values()[data.getByte( "paintedColor" )];
}
@TileEvent(TileEventType.WORLD_NBT_WRITE)
public void writeToNBT_TileChest(NBTTagCompound data)
{
config.writeToNBT( data );
data.setInteger( "priority", priority );
data.setByte( "paintedColor", (byte) paintedColor.ordinal() );
}
@MENetworkEventSubscribe
public void powerRender(MENetworkPowerStatusChange c)
{
recalculateDisplay();
}
@MENetworkEventSubscribe
public void channelRender(MENetworkChannelsChanged c)
{
recalculateDisplay();
}
public TileChest()
{
internalMaxPower = PowerMultiplier.CONFIG.multiply( 40 );
gridProxy.setFlags( GridFlags.REQUIRE_CHANNEL );
config.registerSetting( Settings.SORT_BY, SortOrder.NAME );
config.registerSetting( Settings.VIEW_MODE, ViewItems.ALL );
config.registerSetting( Settings.SORT_DIRECTION, SortDir.ASCENDING );
internalPublicPowerStorage = true;
internalPowerFlow = AccessRestriction.WRITE;
}
boolean isCached = false;
private ICellHandler cellHandler;
private MEMonitorHandler icell;
private MEMonitorHandler fcell;
@Override
public IMEMonitor getItemInventory()
{
return icell;
}
@Override
public IMEMonitor getFluidInventory()
{
return fcell;
}
class ChestNetNotifier<T extends IAEStack<T>> implements IMEMonitorHandlerReceiver<T>
{
final StorageChannel chan;
public ChestNetNotifier(StorageChannel chan)
{
this.chan = chan;
}
@Override
public void postChange(IBaseMonitor<T> monitor, Iterable<T> change, BaseActionSource source)
{
if ( source == mySrc || (source instanceof PlayerSource && ((PlayerSource) source).via == TileChest.this) )
{
try
{
if ( gridProxy.isActive() )
gridProxy.getStorage().postAlterationOfStoredItems( chan, change, mySrc );
}
catch (GridAccessException e)
{
// :(
}
}
blinkCell( 0 );
}
@Override
public boolean isValid(Object verificationToken)
{
if ( chan == StorageChannel.ITEMS )
return verificationToken == icell;
if ( chan == StorageChannel.FLUIDS )
return verificationToken == fcell;
return false;
}
@Override
public void onListUpdate()
{
// not used here
}
};
class ChestMonitorHandler<T extends IAEStack> extends MEMonitorHandler<T>
{
public ChestMonitorHandler(IMEInventoryHandler<T> t)
{
super( t );
}
public IMEInventoryHandler<T> getInternalHandler()
{
IMEInventoryHandler<T> h = getHandler();
if ( h instanceof MEInventoryHandler )
return (IMEInventoryHandler<T>) ((MEInventoryHandler) h).getInternal();
return this.getHandler();
}
};
private <StackType extends IAEStack> MEMonitorHandler<StackType> wrap(IMEInventoryHandler h)
{
if ( h == null )
return null;
MEInventoryHandler ih = new MEInventoryHandler( h, h.getChannel() );
ih.myPriority = priority;
MEMonitorHandler<StackType> g = new ChestMonitorHandler<StackType>( ih );
g.addListener( new ChestNetNotifier( h.getChannel() ), g );
return g;
}
public IMEInventoryHandler getHandler(StorageChannel channel) throws ChestNoHandler
{
if ( !isCached )
{
icell = null;
fcell = null;
ItemStack is = inv.getStackInSlot( 1 );
if ( is != null )
{
isCached = true;
cellHandler = AEApi.instance().registries().cell().getHandler( is );
if ( cellHandler != null )
{
double power = 1.0;
IMEInventoryHandler<IAEItemStack> itemCell = cellHandler.getCellInventory( is, this, StorageChannel.ITEMS );
IMEInventoryHandler<IAEFluidStack> fluidCell = cellHandler.getCellInventory( is, this, StorageChannel.FLUIDS );
if ( itemCell != null )
power += cellHandler.cellIdleDrain( is, itemCell );
else if ( fluidCell != null )
power += cellHandler.cellIdleDrain( is, fluidCell );
gridProxy.setIdlePowerUsage( power );
icell = wrap( itemCell );
fcell = wrap( fluidCell );
}
}
}
switch (channel)
{
case FLUIDS:
if ( fcell == null )
throw noHandler;
return fcell;
case ITEMS:
if ( icell == null )
throw noHandler;
return icell;
default:
}
return null;
}
@Override
public IInventory getInternalInventory()
{
return inv;
}
@Override
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
{
if ( slot == 1 )
{
icell = null;
fcell = null;
isCached = false; // recalculate the storage cell.
try
{
gridProxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
IStorageGrid gs = gridProxy.getStorage();
Platform.postChanges( gs, removed, added, mySrc );
}
catch (GridAccessException e)
{
}
// update the neighbors
if ( worldObj != null )
{
Platform.notifyBlocksOfNeighbors( worldObj, xCoord, yCoord, zCoord );
markForUpdate();
}
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemstack)
{
inv.setInventorySlotContents( i, itemstack );
tryToStoreContents();
}
private void tryToStoreContents()
{
try
{
if ( getStackInSlot( 0 ) != null )
{
IMEInventory<IAEItemStack> cell = getHandler( StorageChannel.ITEMS );
IAEItemStack returns = Platform.poweredInsert( this, cell, AEApi.instance().storage().createItemStack( inv.getStackInSlot( 0 ) ), mySrc );
if ( returns == null )
inv.setInventorySlotContents( 0, null );
else
inv.setInventorySlotContents( 0, returns.getItemStack() );
}
}
catch (ChestNoHandler t)
{
}
}
@Override
public boolean canExtractItem(int i, ItemStack itemstack, int j)
{
return i == 1;
}
@Override
public boolean canInsertItem(int i, ItemStack itemstack, int j)
{
if ( i == 1 )
{
if ( AEApi.instance().registries().cell().getCellInventory( itemstack, this, StorageChannel.ITEMS ) != null )
return true;
if ( AEApi.instance().registries().cell().getCellInventory( itemstack, this, StorageChannel.FLUIDS ) != null )
return true;
}
else
{
try
{
IMEInventory<IAEItemStack> cell = getHandler( StorageChannel.ITEMS );
IAEItemStack returns = cell.injectItems( AEApi.instance().storage().createItemStack( inv.getStackInSlot( 0 ) ), Actionable.SIMULATE, mySrc );
return returns == null || returns.getStackSize() != itemstack.stackSize;
}
catch (ChestNoHandler t)
{
}
}
return false;
}
@Override
public int[] getAccessibleSlotsBySide(ForgeDirection side)
{
if ( ForgeDirection.SOUTH == side )
return front;
if ( isPowered() )
{
try
{
if ( getHandler( StorageChannel.ITEMS ) != null )
return sides;
}
catch (ChestNoHandler e)
{
// nope!
}
}
return noslots;
}
@Override
public List<IMEInventoryHandler> getCellArray(StorageChannel channel)
{
if ( gridProxy.isActive() )
{
try
{
return Arrays.asList( new IMEInventoryHandler[] { getHandler( channel ) } );
}
catch (ChestNoHandler e)
{
// :P
}
}
return new ArrayList();
}
@Override
public int getPriority()
{
return priority;
}
@Override
public int getCellCount()
{
return 1;
}
@Override
public void blinkCell(int slot)
{
long now = worldObj.getTotalWorldTime();
if ( now - lastStateChange > 8 )
state = 0;
lastStateChange = now;
state |= 1 << (slot * 3 + 2);
recalculateDisplay();
}
@Override
public boolean isCellBlinking(int slot)
{
long now = worldObj.getTotalWorldTime();
if ( now - lastStateChange > 8 )
return false;
return ((state >> (slot * 3 + 2)) & 0x01) == 0x01;
}
@Override
public int getCellStatus(int slot)
{
if ( Platform.isClient() )
return (state >> (slot * 3)) & 3;
ItemStack cell = inv.getStackInSlot( 1 );
ICellHandler ch = AEApi.instance().registries().cell().getHandler( cell );
if ( ch != null )
{
try
{
IMEInventoryHandler handler = getHandler( StorageChannel.ITEMS );
if ( ch != null && handler instanceof ChestMonitorHandler )
return ch.getStatusForCell( cell, ((ChestMonitorHandler) handler).getInternalHandler() );
}
catch (ChestNoHandler e)
{
}
try
{
IMEInventoryHandler handler = getHandler( StorageChannel.FLUIDS );
if ( ch != null && handler instanceof ChestMonitorHandler )
return ch.getStatusForCell( cell, ((ChestMonitorHandler) handler).getInternalHandler() );
}
catch (ChestNoHandler e)
{
}
}
return 0;
}
@Override
public int fill(ForgeDirection from, FluidStack resource, boolean doFill)
{
double req = resource.amount / 500.0;
double available = extractAEPower( req, Actionable.SIMULATE, PowerMultiplier.CONFIG );
if ( available >= req - 0.01 )
{
try
{
IMEInventoryHandler h = getHandler( StorageChannel.FLUIDS );
extractAEPower( req, Actionable.MODULATE, PowerMultiplier.CONFIG );
IAEStack results = h.injectItems( AEFluidStack.create( resource ), doFill ? Actionable.MODULATE : Actionable.SIMULATE, mySrc );
if ( results == null )
return resource.amount;
return resource.amount - (int) results.getStackSize();
}
catch (ChestNoHandler e)
{
}
}
return 0;
}
@Override
public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain)
{
return null;
}
@Override
public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
{
return null;
}
@Override
public boolean canFill(ForgeDirection from, Fluid fluid)
{
try
{
IMEInventoryHandler h = getHandler( StorageChannel.FLUIDS );
return h.canAccept( AEFluidStack.create( new FluidStack( fluid, 1 ) ) );
}
catch (ChestNoHandler e)
{
}
return false;
}
@Override
public boolean canDrain(ForgeDirection from, Fluid fluid)
{
return false;
}
@Override
public FluidTankInfo[] getTankInfo(ForgeDirection from)
{
try
{
IMEInventoryHandler h = getHandler( StorageChannel.FLUIDS );
if ( h.getChannel() == StorageChannel.FLUIDS )
return new FluidTankInfo[] { new FluidTankInfo( null, 1 ) }; // eh?
}
catch (ChestNoHandler e)
{
}
return null;
}
@Override
protected double extractAEPower(double amt, Actionable mode)
{
double stash = 0.0;
IEnergyGrid eg;
try
{
eg = gridProxy.getEnergy();
stash = eg.extractAEPower( amt, mode, PowerMultiplier.ONE );
if ( stash >= amt )
return stash;
}
catch (GridAccessException e)
{
// no grid :(
}
// local battery!
return super.extractAEPower( amt - stash, mode ) + stash;
}
@Override
public boolean isPowered()
{
if ( Platform.isClient() )
return (state & 0x40) == 0x40;
boolean gridPowered = getAECurrentPower() > 64;
if ( !gridPowered )
{
try
{
gridPowered = gridProxy.getEnergy().isNetworkPowered();
}
catch (GridAccessException e)
{
}
}
return super.getAECurrentPower() > 1 || gridPowered;
}
@Override
public IStorageMonitorable getMonitorable(ForgeDirection side, BaseActionSource src)
{
if ( Platform.canAccess( gridProxy, src ) && side != getForward() )
return this;
return null;
}
public ItemStack getStorageType()
{
if ( isPowered() )
return storageType;
return null;
}
@Override
public void setPriority(int newValue)
{
priority = newValue;
icell = null;
fcell = null;
isCached = false; // recalculate the storage cell.
try
{
gridProxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
}
catch (GridAccessException e)
{
// :P
}
}
@Override
public IConfigManager getConfigManager()
{
return config;
}
@Override
public void updateSetting(IConfigManager manager, Enum settingName, Enum newValue)
{
}
public boolean openGui(EntityPlayer p, ICellHandler ch, ItemStack cell, int side)
{
try
{
IMEInventoryHandler ih = this.getHandler( StorageChannel.ITEMS );
if ( ch != null && ih != null )
{
IMEInventoryHandler mine = ih;
ch.openChestGui( p, this, ch, mine, cell, StorageChannel.ITEMS );
return true;
}
}
catch (ChestNoHandler e)
{
// :P
}
try
{
IMEInventoryHandler fh = this.getHandler( StorageChannel.FLUIDS );
if ( ch != null && fh != null )
{
IMEInventoryHandler mine = fh;
ch.openChestGui( p, this, ch, mine, cell, StorageChannel.FLUIDS );
return true;
}
}
catch (ChestNoHandler e)
{
// :P
}
return false;
}
public AEColor getColor()
{
return paintedColor;
}
@Override
public boolean recolourBlock(ForgeDirection side, AEColor newPaintedColor, EntityPlayer who)
{
if ( paintedColor == newPaintedColor )
return false;
paintedColor = newPaintedColor;
markDirty();
markForUpdate();
return true;
}
@Override
public void saveChanges(IMEInventory cellInventory)
{
worldObj.markTileEntityChunkModified( this.xCoord, this.yCoord, this.zCoord, this );
}
}
@@ -0,0 +1,370 @@
package appeng.tile.storage;
import io.netty.buffer.ByteBuf;
import java.io.IOException;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.AEApi;
import appeng.api.implementations.tiles.IChestOrDrive;
import appeng.api.networking.GridFlags;
import appeng.api.networking.events.MENetworkCellArrayUpdate;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.MachineSource;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.ICellHandler;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.StorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.util.AECableType;
import appeng.api.util.DimensionalCoord;
import appeng.helpers.IPriorityHost;
import appeng.me.GridAccessException;
import appeng.me.storage.DriveWatcher;
import appeng.me.storage.MEInventoryHandler;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.grid.AENetworkInvTile;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
public class TileDrive extends AENetworkInvTile implements IChestOrDrive, IPriorityHost
{
final int sides[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
AppEngInternalInventory inv = new AppEngInternalInventory( this, 10 );
boolean isCached = false;
ICellHandler handlersBySlot[] = new ICellHandler[10];
DriveWatcher<IAEItemStack> invBySlot[] = new DriveWatcher[10];
List<MEInventoryHandler> items = new LinkedList();
List<MEInventoryHandler> fluids = new LinkedList();
BaseActionSource mySrc;
long lastStateChange = 0;
int state = 0;
int priority = 0;
boolean wasActive = false;
private void recalculateDisplay()
{
int oldState = 0;
boolean currentActive;
if ( currentActive = gridProxy.isActive() )
state |= 0x80000000;
else
state &= ~0x80000000;
if ( wasActive != currentActive )
{
wasActive = currentActive;
try
{
gridProxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
}
catch (GridAccessException e)
{
// :P
}
}
for (int x = 0; x < getCellCount(); x++)
state |= (getCellStatus( x ) << (3 * x));
if ( oldState != state )
markForUpdate();
}
@TileEvent(TileEventType.NETWORK_WRITE)
public void writeToStream_TileDrive(ByteBuf data) throws IOException
{
if ( worldObj.getTotalWorldTime() - lastStateChange > 8 )
state = 0;
else
state &= 0x24924924; // just keep the blinks...
if ( gridProxy.isActive() )
state |= 0x80000000;
else
state &= ~0x80000000;
for (int x = 0; x < getCellCount(); x++)
state |= (getCellStatus( x ) << (3 * x));
data.writeInt( state );
}
@TileEvent(TileEventType.NETWORK_READ)
public boolean readFromStream_TileDrive(ByteBuf data) throws IOException
{
int oldState = state;
state = data.readInt();
lastStateChange = worldObj.getTotalWorldTime();
return (state & 0xDB6DB6DB) != (oldState & 0xDB6DB6DB);
}
@TileEvent(TileEventType.WORLD_NBT_READ)
public void readFromNBT_TileDrive(NBTTagCompound data)
{
isCached = false;
priority = data.getInteger( "priority" );
}
@TileEvent(TileEventType.WORLD_NBT_WRITE)
public void writeToNBT_TileDrive(NBTTagCompound data)
{
data.setInteger( "priority", priority );
}
@MENetworkEventSubscribe
public void powerRender(MENetworkPowerStatusChange c)
{
recalculateDisplay();
}
@MENetworkEventSubscribe
public void channelRender(MENetworkChannelsChanged c)
{
recalculateDisplay();
}
public TileDrive() {
mySrc = new MachineSource( this );
gridProxy.setFlags( GridFlags.REQUIRE_CHANNEL );
}
@Override
public AECableType getCableConnectionType(ForgeDirection dir)
{
return AECableType.SMART;
}
@Override
public DimensionalCoord getLocation()
{
return new DimensionalCoord( this );
}
@Override
public IInventory getInternalInventory()
{
return inv;
}
@Override
public void onReady()
{
super.onReady();
updateState();
}
@Override
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
{
if ( isCached )
{
isCached = false; // recalculate the storage cell.
updateState();
}
try
{
gridProxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
IStorageGrid gs = gridProxy.getStorage();
Platform.postChanges( gs, removed, added, mySrc );
}
catch (GridAccessException e)
{
}
markForUpdate();
}
@Override
public int[] getAccessibleSlotsBySide(ForgeDirection side)
{
return sides;
}
public void updateState()
{
if ( !isCached )
{
items = new LinkedList();
fluids = new LinkedList();
double power = 2.0;
for (int x = 0; x < inv.getSizeInventory(); x++)
{
ItemStack is = inv.getStackInSlot( x );
invBySlot[x] = null;
handlersBySlot[x] = null;
if ( is != null )
{
handlersBySlot[x] = AEApi.instance().registries().cell().getHandler( is );
if ( handlersBySlot[x] != null )
{
IMEInventoryHandler cell = handlersBySlot[x].getCellInventory( is, this, StorageChannel.ITEMS );
if ( cell != null )
{
power += handlersBySlot[x].cellIdleDrain( is, cell );
DriveWatcher<IAEItemStack> ih = new DriveWatcher( cell, is, handlersBySlot[x], this );
ih.myPriority = priority;
invBySlot[x] = ih;
items.add( ih );
}
else
{
cell = handlersBySlot[x].getCellInventory( is, this, StorageChannel.FLUIDS );
if ( cell != null )
{
power += handlersBySlot[x].cellIdleDrain( is, cell );
DriveWatcher<IAEItemStack> ih = new DriveWatcher( cell, is, handlersBySlot[x], this );
ih.myPriority = priority;
invBySlot[x] = ih;
fluids.add( ih );
}
}
}
}
}
gridProxy.setIdlePowerUsage( power );
isCached = true;
}
}
@Override
public List<IMEInventoryHandler> getCellArray(StorageChannel channel)
{
if ( gridProxy.isActive() )
{
updateState();
return (List) (channel == StorageChannel.ITEMS ? items : fluids);
}
return new ArrayList();
}
@Override
public int getPriority()
{
return priority;
}
@Override
public int getCellCount()
{
return 10;
}
@Override
public void blinkCell(int slot)
{
long now = worldObj.getTotalWorldTime();
if ( now - lastStateChange > 8 )
state = 0;
lastStateChange = now;
state |= 1 << (slot * 3 + 2);
recalculateDisplay();
}
@Override
public boolean isCellBlinking(int slot)
{
long now = worldObj.getTotalWorldTime();
if ( now - lastStateChange > 8 )
return false;
return ((state >> (slot * 3 + 2)) & 0x01) == 0x01;
}
@Override
public int getCellStatus(int slot)
{
if ( Platform.isClient() )
return (state >> (slot * 3)) & 3;
ItemStack cell = inv.getStackInSlot( 2 );
ICellHandler ch = handlersBySlot[slot];
MEInventoryHandler handler = invBySlot[slot];
if ( handler == null )
return 0;
if ( handler.getChannel() == StorageChannel.ITEMS )
{
if ( ch != null )
return ch.getStatusForCell( cell, handler.getInternal() );
}
if ( handler.getChannel() == StorageChannel.FLUIDS )
{
if ( ch != null )
return ch.getStatusForCell( cell, handler.getInternal() );
}
return 0;
}
@Override
public boolean isPowered()
{
if ( Platform.isClient() )
return (state & 0x80000000) == 0x80000000;
return gridProxy.isActive();
}
@Override
public void setPriority(int newValue)
{
priority = newValue;
markDirty();
isCached = false; // recalculate the storage cell.
updateState();
try
{
gridProxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
}
catch (GridAccessException e)
{
// :P
}
}
public boolean isItemValidForSlot(int i, ItemStack itemstack)
{
return itemstack != null && AEApi.instance().registries().cell().isCellHandled( itemstack );
}
@Override
public void saveChanges(IMEInventory cellInventory)
{
worldObj.markTileEntityChunkModified( this.xCoord, this.yCoord, this.zCoord, this );
}
}
@@ -0,0 +1,422 @@
package appeng.tile.storage;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.FullnessMode;
import appeng.api.config.OperationMode;
import appeng.api.config.RedstoneMode;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.config.YesNo;
import appeng.api.implementations.IUpgradeableHost;
import appeng.api.networking.GridFlags;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.MachineSource;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.StorageChannel;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.AECableType;
import appeng.api.util.DimensionalCoord;
import appeng.api.util.IConfigManager;
import appeng.core.settings.TickRates;
import appeng.me.GridAccessException;
import appeng.parts.automation.UpgradeInventory;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.grid.AENetworkInvTile;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.inv.WrapperInventoryRange;
public class TileIOPort extends AENetworkInvTile implements IUpgradeableHost, IConfigManagerHost, IGridTickable
{
ConfigManager cm = new ConfigManager( this );
final int input[] = { 0, 1, 2, 3, 4, 5 };
final int output[] = { 6, 7, 8, 9, 10, 11 };
final int outputSlots[] = { 6, 7, 8, 9, 10, 11 };
AppEngInternalInventory cells = new AppEngInternalInventory( this, 12 );
UpgradeInventory upgrades = new UpgradeInventory( AEApi.instance().blocks().blockIOPort.block(), this, 3 );
BaseActionSource mySrc = new MachineSource( this );
YesNo lastRedstoneState = YesNo.UNDECIDED;
@TileEvent(TileEventType.WORLD_NBT_WRITE)
public void writeToNBT_TileIOPort(NBTTagCompound data)
{
cm.writeToNBT( data );
cells.writeToNBT( data, "cells" );
upgrades.writeToNBT( data, "upgrades" );
data.setInteger( "lastRedstoneState", lastRedstoneState.ordinal() );
}
@TileEvent(TileEventType.WORLD_NBT_READ)
public void readFromNBT_TileIOPort(NBTTagCompound data)
{
cm.readFromNBT( data );
cells.readFromNBT( data, "cells" );
upgrades.readFromNBT( data, "upgrades" );
if ( data.hasKey( "lastRedstoneState" ) )
lastRedstoneState = YesNo.values()[data.getInteger( "lastRedstoneState" )];
}
public TileIOPort() {
gridProxy.setFlags( GridFlags.REQUIRE_CHANNEL );
cm.registerSetting( Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE );
cm.registerSetting( Settings.FULLNESS_MODE, FullnessMode.EMPTY );
cm.registerSetting( Settings.OPERATION_MODE, OperationMode.EMPTY );
}
@Override
public AECableType getCableConnectionType(ForgeDirection dir)
{
return AECableType.SMART;
}
@Override
public DimensionalCoord getLocation()
{
return new DimensionalCoord( this );
}
@Override
public IInventory getInternalInventory()
{
return cells;
}
@Override
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
{
if ( cells == inv )
{
updateTask();
}
}
private void updateTask()
{
try
{
if ( hasWork() )
gridProxy.getTick().wakeDevice( gridProxy.getNode() );
else
gridProxy.getTick().sleepDevice( gridProxy.getNode() );
}
catch (GridAccessException e)
{
// :P
}
}
public void updateRedstoneState()
{
YesNo currentState = worldObj.isBlockIndirectlyGettingPowered( xCoord, yCoord, zCoord ) ? YesNo.YES : YesNo.NO;
if ( lastRedstoneState != currentState )
{
lastRedstoneState = currentState;
updateTask();
}
}
public boolean getRedstoneState()
{
if ( lastRedstoneState == YesNo.UNDECIDED )
updateRedstoneState();
return lastRedstoneState == YesNo.YES;
}
private boolean isEnabled()
{
if ( getInstalledUpgrades( Upgrades.REDSTONE ) == 0 )
return true;
RedstoneMode rs = (RedstoneMode) cm.getSetting( Settings.REDSTONE_CONTROLLED );
if ( rs == RedstoneMode.HIGH_SIGNAL )
return getRedstoneState();
return !getRedstoneState();
}
@Override
public int[] getAccessibleSlotsBySide(ForgeDirection d)
{
if ( d == ForgeDirection.UP || d == ForgeDirection.DOWN )
return input;
return output;
}
@Override
public IConfigManager getConfigManager()
{
return cm;
}
@Override
public IInventory getInventoryByName(String name)
{
if ( name.equals( "upgrades" ) )
return upgrades;
if ( name.equals( "cells" ) )
return cells;
return null;
}
@Override
public int getInstalledUpgrades(Upgrades u)
{
return upgrades.getInstalledUpgrades( u );
}
@Override
public void updateSetting(IConfigManager manager, Enum settingName, Enum newValue)
{
updateTask();
}
boolean hasWork()
{
if ( isEnabled() )
{
for (int x = 0; x < 6; x++)
if ( cells.getStackInSlot( x ) != null )
return true;
}
return false;
}
@Override
public TickingRequest getTickingRequest(IGridNode node)
{
return new TickingRequest( TickRates.IOPort.min, TickRates.IOPort.max, hasWork(), false );
}
@Override
public TickRateModulation tickingRequest(IGridNode node, int TicksSinceLastCall)
{
if ( !gridProxy.isActive() )
return TickRateModulation.IDLE;
long ItemsToMove = 256;
switch (getInstalledUpgrades( Upgrades.SPEED ))
{
case 1:
ItemsToMove *= 2;
break;
case 2:
ItemsToMove *= 4;
break;
case 3:
ItemsToMove *= 8;
break;
}
try
{
IMEInventory<IAEItemStack> itemNet = gridProxy.getStorage().getItemInventory();
IMEInventory<IAEFluidStack> fluidNet = gridProxy.getStorage().getFluidInventory();
IEnergySource energy = gridProxy.getEnergy();
for (int x = 0; x < 6; x++)
{
ItemStack is = cells.getStackInSlot( x );
if ( is != null )
{
if ( ItemsToMove > 0 )
{
IMEInventory<IAEItemStack> itemInv = getInv( is, StorageChannel.ITEMS );
IMEInventory<IAEFluidStack> fluidInv = getInv( is, StorageChannel.FLUIDS );
if ( cm.getSetting( Settings.OPERATION_MODE ) == OperationMode.EMPTY )
{
if ( itemInv != null )
ItemsToMove = transferContents( energy, itemInv, itemNet, ItemsToMove, StorageChannel.ITEMS );
if ( fluidInv != null )
ItemsToMove = transferContents( energy, fluidInv, fluidNet, ItemsToMove, StorageChannel.FLUIDS );
}
else
{
if ( itemInv != null )
ItemsToMove = transferContents( energy, itemNet, itemInv, ItemsToMove, StorageChannel.ITEMS );
if ( fluidInv != null )
ItemsToMove = transferContents( energy, fluidNet, fluidInv, ItemsToMove, StorageChannel.FLUIDS );
}
if ( ItemsToMove > 0 && shouldMove( itemInv, fluidInv ) && !moveSlot( x ) )
return TickRateModulation.IDLE;
return TickRateModulation.URGENT;
}
else
return TickRateModulation.URGENT;
}
}
}
catch (GridAccessException e)
{
return TickRateModulation.IDLE;
}
// nothing left to do...
return TickRateModulation.SLEEP;
}
private boolean shouldMove(IMEInventory<IAEItemStack> itemInv, IMEInventory<IAEFluidStack> fluidInv)
{
FullnessMode fm = (FullnessMode) cm.getSetting( Settings.FULLNESS_MODE );
if ( itemInv != null && fluidInv != null )
return matches( fm, itemInv ) && matches( fm, fluidInv );
else if ( itemInv != null )
return matches( fm, itemInv );
else if ( fluidInv != null )
return matches( fm, fluidInv );
return true;
}
private boolean matches(FullnessMode fm, IMEInventory src)
{
if ( fm == FullnessMode.HALF )
return true;
IItemList<? extends IAEStack> myList;
if ( src instanceof IMEMonitor )
myList = ((IMEMonitor) src).getStorageList();
else
myList = src.getAvailableItems( src.getChannel().createList() );
if ( fm == FullnessMode.EMPTY )
return myList.isEmpty();
IAEStack test = myList.getFirstItem();
if ( test != null )
{
test.setStackSize( 1 );
return src.injectItems( test, Actionable.SIMULATE, mySrc ) != null;
}
return false;
}
ItemStack currentCell;
IMEInventory<IAEFluidStack> cachedFluid;
IMEInventory<IAEItemStack> cachedItem;
private IMEInventory getInv(ItemStack is, StorageChannel chan)
{
if ( currentCell != is )
{
currentCell = is;
cachedFluid = AEApi.instance().registries().cell().getCellInventory( is, null, StorageChannel.FLUIDS );
cachedItem = AEApi.instance().registries().cell().getCellInventory( is, null, StorageChannel.ITEMS );
}
if ( StorageChannel.ITEMS == chan )
return cachedItem;
return cachedFluid;
}
private long transferContents(IEnergySource energy, IMEInventory src, IMEInventory dest, long itemsToMove, StorageChannel chan)
{
IItemList<? extends IAEStack> myList;
if ( src instanceof IMEMonitor )
myList = ((IMEMonitor) src).getStorageList();
else
myList = src.getAvailableItems( src.getChannel().createList() );
boolean didStuff;
do
{
didStuff = false;
for (IAEStack s : myList)
{
long totalStackSize = s.getStackSize();
if ( totalStackSize > 0 )
{
IAEStack stack = dest.injectItems( s, Actionable.SIMULATE, mySrc );
long possible = 0;
if ( stack == null )
possible = totalStackSize;
else
possible = totalStackSize - stack.getStackSize();
if ( possible > 0 )
{
possible = Math.min( possible, itemsToMove );
s.setStackSize( possible );
IAEStack extracted = src.extractItems( s, Actionable.MODULATE, mySrc );
if ( extracted != null )
{
possible = extracted.getStackSize();
IAEStack failed = Platform.poweredInsert( energy, dest, extracted, mySrc );
if ( failed != null )
{
possible -= failed.getStackSize();
src.injectItems( failed, Actionable.MODULATE, mySrc );
}
if ( possible > 0 )
{
itemsToMove -= possible;
didStuff = true;
}
break;
}
}
}
}
}
while (itemsToMove > 0 && didStuff);
return itemsToMove;
}
private boolean moveSlot(int x)
{
WrapperInventoryRange wir = new WrapperInventoryRange( this, outputSlots, true );
ItemStack result = InventoryAdaptor.getAdaptor( wir, ForgeDirection.UNKNOWN ).addItems( getStackInSlot( x ) );
if ( result == null )
{
setInventorySlotContents( x, null );
return true;
}
return false;
}
}
@@ -0,0 +1,106 @@
package appeng.tile.storage;
import io.netty.buffer.ByteBuf;
import java.io.IOException;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.tile.AEBaseInvTile;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
public class TileSkyChest extends AEBaseInvTile
{
final int sides[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35 };
final AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 * 4 );
@TileEvent(TileEventType.NETWORK_WRITE)
public void writeToStream_TileSkyChest(ByteBuf data) throws IOException
{
data.writeBoolean( playerOpen > 0 );
}
@TileEvent(TileEventType.NETWORK_READ)
public boolean readFromStream_TileSkyChest(ByteBuf data) throws IOException
{
int wasOpen = playerOpen;
playerOpen = data.readBoolean() ? 1 : 0;
if ( wasOpen != playerOpen )
lastEvent = System.currentTimeMillis();
return false; // TESR yo!
}
// server
public int playerOpen;
// client..
public long lastEvent;
public float lidAngle;
@Override
public boolean requiresTESR()
{
return true;
}
@Override
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
{
}
@Override
public IInventory getInternalInventory()
{
return inv;
}
@Override
public int[] getAccessibleSlotsBySide(ForgeDirection side)
{
return sides;
}
@Override
public void openInventory()
{
if ( Platform.isClient() )
return;
playerOpen++;
if ( playerOpen == 1 )
{
getWorldObj().playSoundEffect( xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D, "random.chestopen", 0.5F, getWorldObj().rand.nextFloat() * 0.1F + 0.9F );
markForUpdate();
}
}
@Override
public void closeInventory()
{
if ( Platform.isClient() )
return;
playerOpen--;
if ( playerOpen < 0 )
playerOpen = 0;
if ( playerOpen == 0 )
{
getWorldObj().playSoundEffect( xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D, "random.chestclosed", 0.5F,
getWorldObj().rand.nextFloat() * 0.1F + 0.9F );
markForUpdate();
}
}
}