Fixed Multipass item rendering for storage monitors.
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@@ -137,7 +137,7 @@ public class ClientHelper extends ServerHelper
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GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
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// GL11.glDisable( GL11.GL_CULL_FACE );
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if ( itemstack.isItemEnchanted() )
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if ( itemstack.isItemEnchanted() || itemstack.getItem().requiresMultipleRenderPasses() )
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{
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GL11.glTranslatef( 0.0f, -0.05f, -0.25f );
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GL11.glScalef( 1.0f / 1.5f, 1.0f / 1.5f, 1.0f / 1.5f );
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