Most of the 1.8 Port.
This commit is contained in:
@@ -23,12 +23,14 @@ import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import com.google.common.base.Optional;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyEnum;
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import net.minecraft.block.state.BlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.client.resources.IResource;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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@@ -36,24 +38,27 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraftforge.common.property.ExtendedBlockState;
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import net.minecraftforge.common.property.IExtendedBlockState;
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import net.minecraftforge.common.property.IUnlistedProperty;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import appeng.api.util.AEPartLocation;
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import appeng.api.util.IOrientable;
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import appeng.api.util.IOrientableBlock;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.render.BlockRenderInfo;
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import appeng.client.render.WorldRender;
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import appeng.client.texture.BaseIcon;
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import appeng.client.texture.FlippableIcon;
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import appeng.client.texture.MissingIcon;
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import appeng.client.texture.IAESprite;
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import appeng.core.AppEng;
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import appeng.core.features.AEBlockFeatureHandler;
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import appeng.core.features.AEFeature;
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import appeng.core.features.FeatureNameExtractor;
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@@ -64,9 +69,13 @@ import appeng.helpers.ICustomCollision;
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import appeng.util.LookDirection;
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import appeng.util.Platform;
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import com.google.common.base.Optional;
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public abstract class AEBaseBlock extends Block implements IAEFeature
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{
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public static final PropertyEnum AXIS_ORIENTATION = PropertyEnum.create("axis", EnumFacing.Axis.class);
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private final String featureFullName;
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protected final Optional<String> featureSubName;
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protected boolean isOpaque = true;
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@@ -76,7 +85,13 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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private IFeatureHandler handler;
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@SideOnly( Side.CLIENT )
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BlockRenderInfo renderInfo;
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@Override
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public boolean isVisuallyOpaque()
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{
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return isOpaque && isFullSize;
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}
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protected AEBaseBlock( Material mat )
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{
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this( mat, Optional.<String>absent() );
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@@ -117,13 +132,29 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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return this.featureFullName;
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}
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public void registerNoIcons()
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public static final UnlistedBlockPos AE_BLOCK_POS = new UnlistedBlockPos();
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public static final UnlistedBlockAccess AE_BLOCK_ACCESS = new UnlistedBlockAccess();
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@Override
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final protected BlockState createBlockState()
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{
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final BlockRenderInfo info = this.getRendererInstance();
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final FlippableIcon i = new FlippableIcon( new MissingIcon( this ) );
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info.updateIcons( i, i, i, i, i, i );
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return new ExtendedBlockState( this, getAEStates(), new IUnlistedProperty[] { AE_BLOCK_POS, AE_BLOCK_ACCESS} );
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}
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@Override
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final public IBlockState getExtendedState(
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IBlockState state,
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IBlockAccess world,
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BlockPos pos )
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{
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return ((IExtendedBlockState)super.getExtendedState( state, world, pos ) ).withProperty( AE_BLOCK_POS, pos ).withProperty( AE_BLOCK_ACCESS, world );
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}
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protected IProperty[] getAEStates()
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{
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return new IProperty[0];
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}
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@SideOnly( Side.CLIENT )
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public BlockRenderInfo getRendererInstance()
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{
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@@ -134,7 +165,9 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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try
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{
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final BaseBlockRender renderer = this.getRenderer().newInstance();
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Class<? extends BaseBlockRender> re = this.getRenderer();
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if ( re == null ) return null; // use 1.8 models.
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final BaseBlockRender renderer = re.newInstance();
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this.renderInfo = new BlockRenderInfo( renderer );
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return this.renderInfo;
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@@ -148,6 +181,15 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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throw new IllegalStateException( "Failed to create a new instance of " + this.getRenderer() + " because of permissions.", e );
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}
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}
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@Override
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public int colorMultiplier(
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IBlockAccess worldIn,
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BlockPos pos,
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int colorTint )
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{
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return colorTint;
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}
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@SideOnly( Side.CLIENT )
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protected Class<? extends BaseBlockRender> getRenderer()
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@@ -155,11 +197,6 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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return BaseBlockRender.class;
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}
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public IIcon unmappedGetIcon( IBlockAccess w, int x, int y, int z, int s )
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{
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return super.getIcon( w, x, y, z, s );
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}
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protected void setFeature( EnumSet<AEFeature> f )
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{
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final AEBlockFeatureHandler featureHandler = new AEBlockFeatureHandler( f, this, this.featureSubName );
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@@ -187,34 +224,14 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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{
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return this.isOpaque;
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}
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@Override
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public boolean renderAsNormalBlock()
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public boolean isNormalCube()
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{
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return this.isFullSize && this.isOpaque;
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}
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@Override
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@SideOnly( Side.CLIENT )
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public int getRenderType()
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{
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return WorldRender.INSTANCE.getRenderId();
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}
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@Override
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public IIcon getIcon( IBlockAccess w, int x, int y, int z, int s )
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{
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return this.getIcon( this.mapRotation( w, x, y, z, s ), w.getBlockMetadata( x, y, z ) );
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}
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@Override
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@SideOnly( Side.CLIENT )
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public IIcon getIcon( int direction, int metadata )
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{
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return this.getRendererInstance().getTexture( ForgeDirection.getOrientation( direction ) );
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}
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protected ICustomCollision getCustomCollision( World w, int x, int y, int z )
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protected ICustomCollision getCustomCollision( World w, BlockPos pos )
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{
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if( this instanceof ICustomCollision )
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{
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@@ -223,42 +240,61 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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return null;
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}
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@Override
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@SuppressWarnings( "unchecked" )
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// NOTE: WAS FINAL, changed for Immibis
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public void addCollisionBoxesToList( World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e )
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@SideOnly( Side.CLIENT )
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public IAESprite getIcon( IBlockAccess w, BlockPos pos, EnumFacing side )
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{
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final ICustomCollision collisionHandler = this.getCustomCollision( w, x, y, z );
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IBlockState state =w.getBlockState( pos );
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IOrientable ori = getOrientable( w, pos );
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if ( ori == null )
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return getIcon( side,state );
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return this.getIcon( this.mapRotation( ori, side ), state );
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}
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@SideOnly( Side.CLIENT )
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public IAESprite getIcon( EnumFacing side, IBlockState state )
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{
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return this.getRendererInstance().getTexture( AEPartLocation.fromFacing( side ) );
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}
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@Override
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public void addCollisionBoxesToList(
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World w,
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BlockPos pos,
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IBlockState state,
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AxisAlignedBB bb,
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List out,
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Entity e )
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{
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final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
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if( collisionHandler != null && bb != null )
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{
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List<AxisAlignedBB> tmp = new ArrayList<AxisAlignedBB>();
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collisionHandler.addCollidingBlockToList( w, x, y, z, bb, tmp, e );
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collisionHandler.addCollidingBlockToList( w, pos, bb, tmp, e );
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for( AxisAlignedBB b : tmp )
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{
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b.minX += x;
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b.minY += y;
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b.minZ += z;
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b.maxX += x;
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b.maxY += y;
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b.maxZ += z;
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if( bb.intersectsWith( b ) )
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AxisAlignedBB offset = b.offset( pos.getX(), pos.getY(), pos.getZ() );
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if( bb.intersectsWith( offset ) )
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{
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out.add( b );
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out.add( offset );
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}
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}
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}
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else
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{
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super.addCollisionBoxesToList( w, x, y, z, bb, out, e );
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super.addCollisionBoxesToList( w, pos, state, bb, out, e );
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}
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}
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@Override
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@SideOnly( Side.CLIENT )
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public final AxisAlignedBB getSelectedBoundingBoxFromPool( World w, int x, int y, int z )
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public AxisAlignedBB getSelectedBoundingBox(
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World w,
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BlockPos pos )
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{
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final ICustomCollision collisionHandler = this.getCustomCollision( w, x, y, z );
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final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
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if( collisionHandler != null )
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{
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@@ -267,7 +303,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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final EntityPlayer player = Minecraft.getMinecraft().thePlayer;
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final LookDirection ld = Platform.getPlayerRay( player, Platform.getEyeOffset( player ) );
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final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, Minecraft.getMinecraft().thePlayer, true );
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final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, Minecraft.getMinecraft().thePlayer, true );
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AxisAlignedBB br = null;
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double lastDist = 0;
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@@ -276,7 +312,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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{
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this.setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ );
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MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, ld.a, ld.b );
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MovingObjectPosition r = super.collisionRayTrace( w, pos, ld.a, ld.b );
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this.setBlockBounds( 0, 0, 0, 1, 1, 1 );
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@@ -298,15 +334,21 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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if( br != null )
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{
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br.setBounds( br.minX + x, br.minY + y, br.minZ + z, br.maxX + x, br.maxY + y, br.maxZ + z );
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br = AxisAlignedBB.fromBounds( br.minX + pos.getX(), br.minY + pos.getY(), br.minZ + pos.getZ(), br.maxX + pos.getX(), br.maxY + pos.getY(), br.maxZ + pos.getZ() );
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return br;
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}
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}
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final AxisAlignedBB b = AxisAlignedBB.getBoundingBox( 16d, 16d, 16d, 0d, 0d, 0d );
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AxisAlignedBB b = null; // new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d );
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for( AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, null, false ) )
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for( AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, null, false ) )
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{
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if ( b == null )
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{
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b = bx;
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continue;
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}
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final double minX = Math.min( b.minX, bx.minX );
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final double minY = Math.min( b.minY, bx.minY );
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final double minZ = Math.min( b.minZ, bx.minZ );
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@@ -314,15 +356,18 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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final double maxY = Math.max( b.maxY, bx.maxY );
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final double maxZ = Math.max( b.maxZ, bx.maxZ );
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b.setBounds( minX, minY, minZ, maxX, maxY, maxZ );
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b = AxisAlignedBB.fromBounds( minX, minY, minZ, maxX, maxY, maxZ );
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}
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b.setBounds( b.minX + x, b.minY + y, b.minZ + z, b.maxX + x, b.maxY + y, b.maxZ + z );
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if ( b == null )
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b = new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d );
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else
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b = AxisAlignedBB.fromBounds( b.minX + pos.getX(), b.minY + pos.getY(), b.minZ + pos.getZ(), b.maxX+ pos.getX(), b.maxY + pos.getY(), b.maxZ + pos.getZ() );
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return b;
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}
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return super.getSelectedBoundingBoxFromPool( w, x, y, z );
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return super.getSelectedBoundingBox( w, pos );
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}
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@Override
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@@ -332,13 +377,17 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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}
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@Override
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public MovingObjectPosition collisionRayTrace( World w, int x, int y, int z, Vec3 a, Vec3 b )
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public MovingObjectPosition collisionRayTrace(
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World w,
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BlockPos pos,
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Vec3 a,
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Vec3 b )
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{
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final ICustomCollision collisionHandler = this.getCustomCollision( w, x, y, z );
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final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
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if( collisionHandler != null )
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{
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final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, null, true );
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final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, null, true );
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MovingObjectPosition br = null;
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double lastDist = 0;
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@@ -347,7 +396,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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{
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this.setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ );
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MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, a, b );
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MovingObjectPosition r = super.collisionRayTrace( w, pos, a, b );
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this.setBlockBounds( 0, 0, 0, 1, 1, 1 );
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@@ -375,14 +424,14 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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}
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this.setBlockBounds( 0, 0, 0, 1, 1, 1 );
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return super.collisionRayTrace( w, x, y, z, a, b );
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return super.collisionRayTrace( w, pos, a, b );
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}
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public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
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public boolean onActivated( World w, BlockPos pos, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ )
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{
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return false;
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}
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@Override
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@SideOnly( Side.CLIENT )
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@SuppressWarnings( "unchecked" )
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@@ -396,56 +445,39 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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{
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return this.isInventory;
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}
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@Override
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public int getComparatorInputOverride( World w, int x, int y, int z, int s )
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public int getComparatorInputOverride(
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World worldIn,
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BlockPos pos )
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{
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return 0;
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}
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|
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@Override
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@SideOnly( Side.CLIENT )
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public void registerBlockIcons( IIconRegister iconRegistry )
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{
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final BlockRenderInfo info = this.getRendererInstance();
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final FlippableIcon topIcon;
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final FlippableIcon bottomIcon;
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final FlippableIcon sideIcon;
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final FlippableIcon eastIcon;
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final FlippableIcon westIcon;
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final FlippableIcon southIcon;
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final FlippableIcon northIcon;
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this.blockIcon = topIcon = this.optionalIcon( iconRegistry, this.getTextureName(), null );
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bottomIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Bottom", topIcon );
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sideIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Side", topIcon );
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eastIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "East", sideIcon );
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westIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "West", sideIcon );
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southIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Front", sideIcon );
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northIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Back", sideIcon );
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info.updateIcons( bottomIcon, topIcon, northIcon, southIcon, eastIcon, westIcon );
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}
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||||
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@Override
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public final boolean isNormalCube( IBlockAccess world, int x, int y, int z )
|
||||
public boolean isNormalCube(
|
||||
IBlockAccess world,
|
||||
BlockPos pos )
|
||||
{
|
||||
return this.isFullSize;
|
||||
}
|
||||
|
||||
public IOrientable getOrientable( IBlockAccess w, int x, int y, int z )
|
||||
public IOrientable getOrientable( IBlockAccess w, BlockPos pos )
|
||||
{
|
||||
if( this instanceof IOrientableBlock )
|
||||
{
|
||||
return ( (IOrientableBlock) this ).getOrientable( w, x, y, z );
|
||||
return ( (IOrientableBlock) this ).getOrientable( w, pos );
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final boolean rotateBlock( World w, int x, int y, int z, ForgeDirection axis )
|
||||
public boolean rotateBlock(
|
||||
World w,
|
||||
BlockPos pos,
|
||||
EnumFacing axis )
|
||||
{
|
||||
final IOrientable rotatable = this.getOrientable( w, x, y, z );
|
||||
final IOrientable rotatable = this.getOrientable( w, pos );
|
||||
|
||||
if( rotatable != null && rotatable.canBeRotated() )
|
||||
{
|
||||
@@ -456,15 +488,15 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
else
|
||||
{
|
||||
ForgeDirection forward = rotatable.getForward();
|
||||
ForgeDirection up = rotatable.getUp();
|
||||
EnumFacing forward = rotatable.getForward();
|
||||
EnumFacing up = rotatable.getUp();
|
||||
|
||||
for( int rs = 0; rs < 4; rs++ )
|
||||
{
|
||||
forward = Platform.rotateAround( forward, axis );
|
||||
up = Platform.rotateAround( up, axis );
|
||||
|
||||
if( this.isValidOrientation( w, x, y, z, forward, up ) )
|
||||
if( this.isValidOrientation( w, pos, forward, up ) )
|
||||
{
|
||||
rotatable.setOrientation( forward, up );
|
||||
return true;
|
||||
@@ -473,7 +505,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
}
|
||||
|
||||
return super.rotateBlock( w, x, y, z, axis );
|
||||
return super.rotateBlock( w, pos, axis );
|
||||
}
|
||||
|
||||
protected boolean hasCustomRotation()
|
||||
@@ -481,51 +513,20 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
return false;
|
||||
}
|
||||
|
||||
protected void customRotateBlock( IOrientable rotatable, ForgeDirection axis )
|
||||
protected void customRotateBlock( IOrientable rotatable, EnumFacing axis )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public boolean isValidOrientation( World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up )
|
||||
public boolean isValidOrientation( World w, BlockPos pos, EnumFacing forward, EnumFacing up )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ForgeDirection[] getValidRotations( World w, int x, int y, int z )
|
||||
public EnumFacing[] getValidRotations( World w, BlockPos pos )
|
||||
{
|
||||
return new ForgeDirection[0];
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
private FlippableIcon optionalIcon( IIconRegister ir, String name, IIcon substitute )
|
||||
{
|
||||
// if the input is an flippable IIcon find the original.
|
||||
while( substitute instanceof FlippableIcon )
|
||||
{
|
||||
substitute = ( (FlippableIcon) substitute ).getOriginal();
|
||||
}
|
||||
|
||||
if( substitute != null )
|
||||
{
|
||||
try
|
||||
{
|
||||
ResourceLocation resLoc = new ResourceLocation( name );
|
||||
resLoc = new ResourceLocation( resLoc.getResourceDomain(), String.format( "%s/%s%s", "textures/blocks", resLoc.getResourcePath(), ".png" ) );
|
||||
|
||||
IResource res = Minecraft.getMinecraft().getResourceManager().getResource( resLoc );
|
||||
if( res != null )
|
||||
{
|
||||
return new FlippableIcon( ir.registerIcon( name ) );
|
||||
}
|
||||
}
|
||||
catch( Throwable e )
|
||||
{
|
||||
return new FlippableIcon( substitute );
|
||||
}
|
||||
}
|
||||
|
||||
return new FlippableIcon( ir.registerIcon( name ) );
|
||||
return new EnumFacing[0];
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
@@ -534,78 +535,6 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
super.getSubBlocks( item, tabs, itemStacks );
|
||||
}
|
||||
|
||||
int mapRotation( IBlockAccess w, int x, int y, int z, int s )
|
||||
{
|
||||
final IOrientable ori = this.getOrientable( w, x, y, z );
|
||||
|
||||
if( ori != null && ori.canBeRotated() )
|
||||
{
|
||||
return this.mapRotation( ori, ForgeDirection.getOrientation( s ) ).ordinal();
|
||||
}
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
public ForgeDirection mapRotation( IOrientable ori, ForgeDirection dir )
|
||||
{
|
||||
// case DOWN: return bottomIcon;
|
||||
// case UP: return blockIcon;
|
||||
// case NORTH: return northIcon;
|
||||
// case SOUTH: return southIcon;
|
||||
// case WEST: return sideIcon;
|
||||
// case EAST: return sideIcon;
|
||||
|
||||
final ForgeDirection forward = ori.getForward();
|
||||
final ForgeDirection up = ori.getUp();
|
||||
ForgeDirection west = ForgeDirection.UNKNOWN;
|
||||
|
||||
if( forward == null || up == null )
|
||||
{
|
||||
return dir;
|
||||
}
|
||||
|
||||
int west_x = forward.offsetY * up.offsetZ - forward.offsetZ * up.offsetY;
|
||||
int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ;
|
||||
int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX;
|
||||
|
||||
for( ForgeDirection dx : ForgeDirection.VALID_DIRECTIONS )
|
||||
{
|
||||
if( dx.offsetX == west_x && dx.offsetY == west_y && dx.offsetZ == west_z )
|
||||
{
|
||||
west = dx;
|
||||
}
|
||||
}
|
||||
|
||||
if( dir == forward )
|
||||
{
|
||||
return ForgeDirection.SOUTH;
|
||||
}
|
||||
if( dir == forward.getOpposite() )
|
||||
{
|
||||
return ForgeDirection.NORTH;
|
||||
}
|
||||
|
||||
if( dir == up )
|
||||
{
|
||||
return ForgeDirection.UP;
|
||||
}
|
||||
if( dir == up.getOpposite() )
|
||||
{
|
||||
return ForgeDirection.DOWN;
|
||||
}
|
||||
|
||||
if( dir == west )
|
||||
{
|
||||
return ForgeDirection.WEST;
|
||||
}
|
||||
if( dir == west.getOpposite() )
|
||||
{
|
||||
return ForgeDirection.EAST;
|
||||
}
|
||||
|
||||
return ForgeDirection.UNKNOWN;
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void setRenderStateByMeta( int itemDamage )
|
||||
{
|
||||
@@ -632,4 +561,137 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
return this.hasSubtypes;
|
||||
}
|
||||
|
||||
public EnumFacing mapRotation(
|
||||
IOrientable ori,
|
||||
EnumFacing dir )
|
||||
{
|
||||
// case DOWN: return bottomIcon;
|
||||
// case UP: return blockIcon;
|
||||
// case NORTH: return northIcon;
|
||||
// case SOUTH: return southIcon;
|
||||
// case WEST: return sideIcon;
|
||||
// case EAST: return sideIcon;
|
||||
|
||||
final EnumFacing forward = ori.getForward();
|
||||
final EnumFacing up = ori.getUp();
|
||||
EnumFacing west = null;
|
||||
|
||||
if( forward == null || up == null )
|
||||
{
|
||||
return dir;
|
||||
}
|
||||
|
||||
int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
|
||||
int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
|
||||
int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
|
||||
|
||||
for( EnumFacing dx : EnumFacing.VALUES )
|
||||
{
|
||||
if( dx.getFrontOffsetX() == west_x && dx.getFrontOffsetY() == west_y && dx.getFrontOffsetZ() == west_z )
|
||||
{
|
||||
west = dx;
|
||||
}
|
||||
}
|
||||
|
||||
if ( west == null )
|
||||
return dir;
|
||||
|
||||
if( dir == forward )
|
||||
{
|
||||
return EnumFacing.SOUTH;
|
||||
}
|
||||
if( dir == forward.getOpposite() )
|
||||
{
|
||||
return EnumFacing.NORTH;
|
||||
}
|
||||
|
||||
if( dir == up )
|
||||
{
|
||||
return EnumFacing.UP;
|
||||
}
|
||||
if( dir == up.getOpposite() )
|
||||
{
|
||||
return EnumFacing.DOWN;
|
||||
}
|
||||
|
||||
if( dir == west )
|
||||
{
|
||||
return EnumFacing.WEST;
|
||||
}
|
||||
if( dir == west.getOpposite() )
|
||||
{
|
||||
return EnumFacing.EAST;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void registerBlockIcons(
|
||||
TextureMap clientHelper,
|
||||
String name )
|
||||
{
|
||||
final BlockRenderInfo info = this.getRendererInstance();
|
||||
final FlippableIcon blockIcon;
|
||||
final FlippableIcon topIcon;
|
||||
final FlippableIcon bottomIcon;
|
||||
final FlippableIcon sideIcon;
|
||||
final FlippableIcon eastIcon;
|
||||
final FlippableIcon westIcon;
|
||||
final FlippableIcon southIcon;
|
||||
final FlippableIcon northIcon;
|
||||
|
||||
blockIcon = topIcon = this.optionalIcon( clientHelper, this.getTextureName(), null );
|
||||
bottomIcon = this.optionalIcon( clientHelper, this.getTextureName() + "Bottom", topIcon );
|
||||
sideIcon = this.optionalIcon( clientHelper, this.getTextureName() + "Side", topIcon );
|
||||
eastIcon = this.optionalIcon( clientHelper, this.getTextureName() + "East", sideIcon );
|
||||
westIcon = this.optionalIcon( clientHelper, this.getTextureName() + "West", sideIcon );
|
||||
southIcon = this.optionalIcon( clientHelper, this.getTextureName() + "Front", sideIcon );
|
||||
northIcon = this.optionalIcon( clientHelper, this.getTextureName() + "Back", sideIcon );
|
||||
|
||||
info.updateIcons( bottomIcon, topIcon, northIcon, southIcon, eastIcon, westIcon );
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
private FlippableIcon optionalIcon( TextureMap ir, String name, IAESprite substitute )
|
||||
{
|
||||
// if the input is an flippable IAESprite find the original.
|
||||
while( substitute instanceof FlippableIcon )
|
||||
{
|
||||
substitute = ( (FlippableIcon) substitute ).getOriginal();
|
||||
}
|
||||
|
||||
if( substitute != null )
|
||||
{
|
||||
try
|
||||
{
|
||||
ResourceLocation resLoc = new ResourceLocation( AppEng.MOD_ID, String.format( "%s/%s%s", "textures/blocks", name, ".png" ) );
|
||||
|
||||
IResource res = Minecraft.getMinecraft().getResourceManager().getResource( resLoc );
|
||||
if( res != null )
|
||||
{
|
||||
return new FlippableIcon( new BaseIcon( ir.registerSprite( new ResourceLocation(AppEng.MOD_ID, "blocks/" + name ) ) ) );
|
||||
}
|
||||
}
|
||||
catch( Throwable e )
|
||||
{
|
||||
return new FlippableIcon( substitute );
|
||||
}
|
||||
}
|
||||
|
||||
ResourceLocation resLoc = new ResourceLocation(AppEng.MOD_ID, "blocks/" + name );
|
||||
return new FlippableIcon(new BaseIcon( ir.registerSprite( resLoc ) ) );
|
||||
}
|
||||
|
||||
String textureName;
|
||||
public void setBlockTextureName( String texture )
|
||||
{
|
||||
textureName = texture;
|
||||
}
|
||||
|
||||
private String getTextureName()
|
||||
{
|
||||
return textureName;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user