Most of the 1.8 Port.

This commit is contained in:
AlgorithmX2
2015-06-15 19:44:59 -05:00
parent 17465e68e8
commit 38afde724b
824 changed files with 12120 additions and 9158 deletions
@@ -25,17 +25,12 @@ import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderBlockSkyCompass;
@@ -63,58 +58,50 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
}
@Override
@SideOnly( Side.CLIENT )
public IIcon getIcon( int direction, int metadata )
public boolean isValidOrientation( World w, BlockPos pos, EnumFacing forward, EnumFacing up )
{
return Blocks.iron_block.getIcon( direction, metadata );
}
@Override
public void registerBlockIcons( IIconRegister iconRegistry )
{
// :P
}
@Override
public boolean isValidOrientation( World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up )
{
TileSkyCompass sc = this.getTileEntity( w, x, y, z );
TileSkyCompass sc = this.getTileEntity( w, pos );
if( sc != null )
{
return false;
}
return this.canPlaceAt( w, x, y, z, forward.getOpposite() );
return this.canPlaceAt( w, pos, forward.getOpposite() );
}
private boolean canPlaceAt( World w, int x, int y, int z, ForgeDirection dir )
private boolean canPlaceAt( World w, BlockPos pos, EnumFacing dir )
{
return w.isSideSolid( x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir.getOpposite(), false );
return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
}
@Override
public void onNeighborBlockChange( World w, int x, int y, int z, Block id )
public void onNeighborBlockChange(
World w,
BlockPos pos,
IBlockState state,
Block neighborBlock )
{
TileSkyCompass sc = this.getTileEntity( w, x, y, z );
ForgeDirection up = sc.getForward();
if( !this.canPlaceAt( w, x, y, z, up.getOpposite() ) )
TileSkyCompass sc = this.getTileEntity( w, pos );
EnumFacing up = sc.getForward();
if( !this.canPlaceAt( w, pos, up.getOpposite() ) )
{
this.dropTorch( w, x, y, z );
this.dropTorch( w, pos );
}
}
private void dropTorch( World w, int x, int y, int z )
private void dropTorch( World w, BlockPos pos )
{
w.func_147480_a( x, y, z, true );
// w.destroyBlock( x, y, z, true );
w.markBlockForUpdate( x, y, z );
w.destroyBlock( pos, true );
w.markBlockForUpdate( pos );
}
@Override
public boolean canPlaceBlockAt( World w, int x, int y, int z )
public boolean canPlaceBlockAt(
World w,
BlockPos pos )
{
for( ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS )
for( EnumFacing dir : EnumFacing.VALUES )
{
if( this.canPlaceAt( w, x, y, z, dir ) )
if( this.canPlaceAt( w, pos, dir ) )
{
return true;
}
@@ -123,12 +110,16 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
World w,
BlockPos pos,
Entity thePlayer,
boolean b )
{
TileSkyCompass tile = this.getTileEntity( w, x, y, z );
TileSkyCompass tile = this.getTileEntity( w, pos );
if( tile != null )
{
ForgeDirection forward = tile.getForward();
EnumFacing forward = tile.getForward();
double minX = 0;
double minY = 0;
@@ -179,14 +170,19 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
break;
}
return Collections.singletonList( AxisAlignedBB.getBoundingBox( minX, minY, minZ, maxX, maxY, maxZ ) );
return Collections.singletonList( AxisAlignedBB.fromBounds( minX, minY, minZ, maxX, maxY, maxZ ) );
}
return Collections.singletonList( AxisAlignedBB.getBoundingBox( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
return Collections.singletonList( AxisAlignedBB.fromBounds( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
}
@Override
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e )
public void addCollidingBlockToList(
World w,
BlockPos pos,
AxisAlignedBB bb,
List<AxisAlignedBB> out,
Entity e )
{
}
}