Most of the 1.8 Port.

This commit is contained in:
AlgorithmX2
2015-06-15 19:44:59 -05:00
parent 17465e68e8
commit 38afde724b
824 changed files with 12120 additions and 9158 deletions
@@ -21,21 +21,21 @@ package appeng.client.render.blocks;
import java.util.EnumSet;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.AEApi;
import appeng.api.storage.ICellHandler;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.block.storage.BlockChest;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.IRenderHelper;
import appeng.client.texture.ExtraBlockTextures;
import appeng.client.texture.FlippableIcon;
import appeng.client.texture.IAESprite;
import appeng.client.texture.OffsetIcon;
import appeng.tile.storage.TileChest;
import appeng.util.Platform;
@@ -50,23 +50,23 @@ public class RenderMEChest extends BaseBlockRender<BlockChest, TileChest>
}
@Override
public void renderInventory( BlockChest block, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj )
public void renderInventory( BlockChest block, ItemStack is, IRenderHelper renderer, ItemRenderType type, Object[] obj )
{
Tessellator.instance.setBrightness( 0 );
renderer.overrideBlockTexture = ExtraBlockTextures.getMissing();
this.renderInvBlock( EnumSet.of( ForgeDirection.SOUTH ), block, is, Tessellator.instance, 0x000000, renderer );
renderer.setBrightness( 0 );
renderer.overrideBlockTexture = ExtraBlockTextures.White.getIcon();
this.renderInvBlock( EnumSet.of( AEPartLocation.SOUTH ), block, is, 0x000000, renderer );
renderer.overrideBlockTexture = ExtraBlockTextures.MEChest.getIcon();
this.renderInvBlock( EnumSet.of( ForgeDirection.UP ), block, is, Tessellator.instance, this.adjustBrightness( AEColor.Transparent.whiteVariant, 0.7 ), renderer );
this.renderInvBlock( EnumSet.of( AEPartLocation.UP ), block, is, this.adjustBrightness( AEColor.Transparent.whiteVariant, 0.7 ), renderer );
renderer.overrideBlockTexture = null;
super.renderInventory( block, is, renderer, type, obj );
}
@Override
public boolean renderInWorld( BlockChest imb, IBlockAccess world, int x, int y, int z, RenderBlocks renderer )
public boolean renderInWorld( BlockChest imb, IBlockAccess world, BlockPos pos, IRenderHelper renderer )
{
TileChest sp = imb.getTileEntity( world, x, y, z );
TileChest sp = imb.getTileEntity( world, pos );
renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
if( sp == null )
@@ -74,14 +74,14 @@ public class RenderMEChest extends BaseBlockRender<BlockChest, TileChest>
return false;
}
ForgeDirection up = sp.getUp();
ForgeDirection forward = sp.getForward();
ForgeDirection west = Platform.crossProduct( forward, up );
EnumFacing up = sp.getUp();
EnumFacing forward = sp.getForward();
EnumFacing west = Platform.crossProduct( forward, up );
this.preRenderInWorld( imb, world, x, y, z, renderer );
this.preRenderInWorld( imb, world, pos, renderer );
int stat = sp.getCellStatus( 0 );
boolean result = renderer.renderStandardBlock( imb, x, y, z );
boolean result = renderer.renderStandardBlock( imb, pos );
this.selectFace( renderer, west, up, forward, 5, 16 - 5, 9, 12 );
@@ -92,40 +92,40 @@ public class RenderMEChest extends BaseBlockRender<BlockChest, TileChest>
offsetV = 3;
}
int b = world.getLightBrightnessForSkyBlocks( x + forward.offsetX, y + forward.offsetY, z + forward.offsetZ, 0 );
Tessellator.instance.setBrightness( b );
Tessellator.instance.setColorOpaque_I( 0xffffff );
int b = world.getCombinedLight( pos.offset( forward ), 0 );
renderer.setBrightness( b );
renderer.setColorOpaque_I( 0xffffff );
FlippableIcon flippableIcon = new FlippableIcon( new OffsetIcon( ExtraBlockTextures.MEStorageCellTextures.getIcon(), offsetU, offsetV ) );
if( forward == ForgeDirection.EAST && ( up == ForgeDirection.NORTH || up == ForgeDirection.SOUTH ) )
if( forward == EnumFacing.EAST && ( up == EnumFacing.NORTH || up == EnumFacing.SOUTH ) )
{
flippableIcon.setFlip( true, false );
}
else if( forward == ForgeDirection.NORTH && up == ForgeDirection.EAST )
else if( forward == EnumFacing.NORTH && up == EnumFacing.EAST )
{
flippableIcon.setFlip( false, true );
}
else if( forward == ForgeDirection.NORTH && up == ForgeDirection.WEST )
else if( forward == EnumFacing.NORTH && up == EnumFacing.WEST )
{
flippableIcon.setFlip( true, false );
}
else if( forward == ForgeDirection.DOWN && up == ForgeDirection.EAST )
else if( forward == EnumFacing.DOWN && up == EnumFacing.EAST )
{
flippableIcon.setFlip( false, true );
}
else if( forward == ForgeDirection.DOWN )
else if( forward == EnumFacing.DOWN )
{
flippableIcon.setFlip( true, false );
}
/*
* 1.7.2
* else if ( forward == ForgeDirection.EAST && up == ForgeDirection.UP ) flippableIcon.setFlip( true, false );
* else if ( forward == AEPartLocation.EAST && up == AEPartLocation.UP ) flippableIcon.setFlip( true, false );
* else if (
* forward == ForgeDirection.NORTH && up == ForgeDirection.UP ) flippableIcon.setFlip( true, false );
* forward == AEPartLocation.NORTH && up == AEPartLocation.UP ) flippableIcon.setFlip( true, false );
*/
this.renderFace( x, y, z, imb, flippableIcon, renderer, forward );
this.renderFace( pos, imb, flippableIcon, renderer, forward );
if( stat != 0 )
{
@@ -135,48 +135,48 @@ public class RenderMEChest extends BaseBlockRender<BlockChest, TileChest>
b = 15 << 20 | 15 << 4;
}
Tessellator.instance.setBrightness( b );
renderer.setBrightness( b );
if( stat == 1 )
{
Tessellator.instance.setColorOpaque_I( 0x00ff00 );
renderer.setColorOpaque_I( 0x00ff00 );
}
if( stat == 2 )
{
Tessellator.instance.setColorOpaque_I( 0xffaa00 );
renderer.setColorOpaque_I( 0xffaa00 );
}
if( stat == 3 )
{
Tessellator.instance.setColorOpaque_I( 0xff0000 );
renderer.setColorOpaque_I( 0xff0000 );
}
this.selectFace( renderer, west, up, forward, 9, 10, 11, 12 );
this.renderFace( x, y, z, imb, ExtraBlockTextures.White.getIcon(), renderer, forward );
this.renderFace( pos, imb, ExtraBlockTextures.White.getIcon(), renderer, forward );
}
b = world.getLightBrightnessForSkyBlocks( x + up.offsetX, y + up.offsetY, z + up.offsetZ, 0 );
b = world.getCombinedLight( pos.offset( up ), 0 );
if( sp.isPowered() )
{
b = 15 << 20 | 15 << 4;
}
Tessellator.instance.setBrightness( b );
Tessellator.instance.setColorOpaque_I( 0xffffff );
renderer.setBrightness( b );
renderer.setColorOpaque_I( 0xffffff );
renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
ICellHandler ch = AEApi.instance().registries().cell().getHandler( sp.getStorageType() );
Tessellator.instance.setColorOpaque_I( sp.getColor().whiteVariant );
IIcon ico = ch == null ? null : ch.getTopTexture_Light();
this.renderFace( x, y, z, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );
renderer.setColorOpaque_I( sp.getColor().whiteVariant );
IAESprite ico = ch == null ? null : ch.getTopTexture_Light();
this.renderFace( pos, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );
if( ico != null )
{
Tessellator.instance.setColorOpaque_I( sp.getColor().mediumVariant );
renderer.setColorOpaque_I( sp.getColor().mediumVariant );
ico = ch == null ? null : ch.getTopTexture_Medium();
this.renderFace( x, y, z, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );
this.renderFace( pos, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );
Tessellator.instance.setColorOpaque_I( sp.getColor().blackVariant );
renderer.setColorOpaque_I( sp.getColor().blackVariant );
ico = ch == null ? null : ch.getTopTexture_Dark();
this.renderFace( x, y, z, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );
this.renderFace( pos, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );
}
renderer.overrideBlockTexture = null;