Most of the 1.8 Port.

This commit is contained in:
AlgorithmX2
2015-06-15 19:44:59 -05:00
parent 17465e68e8
commit 38afde724b
824 changed files with 12120 additions and 9158 deletions
@@ -19,42 +19,46 @@
package appeng.entity;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import org.lwjgl.opengl.GL11;
import appeng.client.render.IRenderHelper;
@SideOnly( Side.CLIENT )
public class RenderTinyTNTPrimed extends Render
{
private final RenderBlocks blockRenderer = new RenderBlocks();
private final IRenderHelper blockRenderer = new IRenderHelper();
public RenderTinyTNTPrimed()
{
public RenderTinyTNTPrimed(RenderManager p_i46134_1_)
{
super(p_i46134_1_);
this.shadowSize = 0.5F;
this.renderManager = RenderManager.instance;
}
@Override
public void doRender( Entity tnt, double x, double y, double z, float unused, float life )
{
this.renderPrimedTNT( (EntityTinyTNTPrimed) tnt, x, y, z, life );
this.renderPrimedTNT( (EntityTinyTNTPrimed) tnt, x, y, z, unused, life );
}
public void renderPrimedTNT( EntityTinyTNTPrimed tnt, double x, double y, double z, float life )
public void renderPrimedTNT( EntityTinyTNTPrimed tnt, double x, double y, double z, float unused, float life )
{
GL11.glPushMatrix();
GL11.glTranslatef( (float) x, (float) y - 0.25f, (float) z );
BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
GlStateManager.pushMatrix();
GlStateManager.translate((float)x, (float)y + 0.5F, (float)z);
float f2;
if( tnt.fuse - life + 1.0F < 10.0F )
@@ -78,25 +82,32 @@ public class RenderTinyTNTPrimed extends Render
}
GL11.glScalef( 0.5f, 0.5f, 0.5f );
f2 = ( 1.0F - ( tnt.fuse - life + 1.0F ) / 100.0F ) * 0.8F;
this.bindEntityTexture( tnt );
this.blockRenderer.renderBlockAsItem( Blocks.tnt, 0, tnt.getBrightness( life ) );
f2 = (1.0F - (tnt.fuse - life + 1.0F) / 100.0F) * 0.8F;
this.bindEntityTexture(tnt);
GlStateManager.translate(-0.5F, -0.5F, 0.5F);
blockrendererdispatcher.renderBlockBrightness(Blocks.tnt.getDefaultState(), tnt.getBrightness(life));
GlStateManager.translate(0.0F, 0.0F, 1.0F);
if( tnt.fuse / 5 % 2 == 0 )
{
GL11.glDisable( GL11.GL_TEXTURE_2D );
GL11.glDisable( GL11.GL_LIGHTING );
GL11.glEnable( GL11.GL_BLEND );
GL11.glBlendFunc( GL11.GL_SRC_ALPHA, GL11.GL_DST_ALPHA );
GL11.glColor4f( 1.0F, 1.0F, 1.0F, f2 );
this.blockRenderer.renderBlockAsItem( Blocks.tnt, 0, 1.0F );
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
GL11.glDisable( GL11.GL_BLEND );
GL11.glEnable( GL11.GL_LIGHTING );
GL11.glEnable( GL11.GL_TEXTURE_2D );
GlStateManager.disableTexture2D();
GlStateManager.disableLighting();
GlStateManager.enableBlend();
GlStateManager.blendFunc(770, 772);
GlStateManager.color(1.0F, 1.0F, 1.0F, f2);
GlStateManager.doPolygonOffset(-3.0F, -3.0F);
GlStateManager.enablePolygonOffset();
blockrendererdispatcher.renderBlockBrightness(Blocks.tnt.getDefaultState(), 1.0F);
GlStateManager.doPolygonOffset(0.0F, 0.0F);
GlStateManager.disablePolygonOffset();
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
GlStateManager.disableBlend();
GlStateManager.enableLighting();
GlStateManager.enableTexture2D();
}
GL11.glPopMatrix();
GlStateManager.popMatrix();
super.doRender(tnt, x, y, z, unused, life );
}
@Override