Most of the 1.8 Port.
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@@ -19,17 +19,19 @@
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package appeng.tile.grindstone;
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import io.netty.buffer.ByteBuf;
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import java.util.Collections;
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import java.util.List;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.server.gui.IUpdatePlayerListBox;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.implementations.tiles.ICrankable;
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import appeng.helpers.ICustomCollision;
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import appeng.tile.AEBaseTile;
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@@ -38,7 +40,7 @@ import appeng.tile.events.TileEventType;
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import appeng.util.Platform;
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public class TileCrank extends AEBaseTile implements ICustomCollision
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public class TileCrank extends AEBaseTile implements ICustomCollision, IUpdatePlayerListBox
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{
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final int ticksPerRotation = 18;
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@@ -78,8 +80,8 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
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return null;
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}
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ForgeDirection grinder = this.getUp().getOpposite();
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TileEntity te = this.worldObj.getTileEntity( this.xCoord + grinder.offsetX, this.yCoord + grinder.offsetY, this.zCoord + grinder.offsetZ );
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EnumFacing grinder = this.getUp().getOpposite();
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TileEntity te = this.worldObj.getTileEntity( pos.offset( grinder ) );
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if( te instanceof ICrankable )
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{
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return (ICrankable) te;
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@@ -101,10 +103,11 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
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}
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@Override
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public void setOrientation( ForgeDirection inForward, ForgeDirection inUp )
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public void setOrientation( EnumFacing inForward, EnumFacing inUp )
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{
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super.setOrientation( inForward, inUp );
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this.getBlockType().onNeighborBlockChange( this.worldObj, this.xCoord, this.yCoord, this.zCoord, Platform.AIR_BLOCK );
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IBlockState state = this.worldObj.getBlockState( pos );
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this.getBlockType().onNeighborBlockChange( this.worldObj, pos, state, state.getBlock() );
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}
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@Override
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@@ -140,8 +143,7 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
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this.hits++;
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if( this.hits > 10 )
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{
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this.worldObj.func_147480_a( this.xCoord, this.yCoord, this.zCoord, false );
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// worldObj.destroyBlock( xCoord, yCoord, zCoord, false );
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this.worldObj.destroyBlock( pos, false );
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}
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}
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}
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@@ -151,21 +153,30 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
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World w,
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BlockPos pos,
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Entity thePlayer,
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boolean b )
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{
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double xOff = -0.15 * this.getUp().offsetX;
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double yOff = -0.15 * this.getUp().offsetY;
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double zOff = -0.15 * this.getUp().offsetZ;
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return Collections.singletonList( AxisAlignedBB.getBoundingBox( xOff + 0.15, yOff + 0.15, zOff + 0.15, xOff + 0.85, yOff + 0.85, zOff + 0.85 ) );
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double xOff = -0.15 * this.getUp().getFrontOffsetX();
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double yOff = -0.15 * this.getUp().getFrontOffsetY();
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double zOff = -0.15 * this.getUp().getFrontOffsetZ();
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return Collections.singletonList( AxisAlignedBB.fromBounds( xOff + 0.15, yOff + 0.15, zOff + 0.15, xOff + 0.85, yOff + 0.85, zOff + 0.85 ) );
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}
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@Override
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public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
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public void addCollidingBlockToList(
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World w,
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BlockPos pos,
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AxisAlignedBB bb,
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List<AxisAlignedBB> out,
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Entity e )
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{
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double xOff = -0.15 * this.getUp().offsetX;
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double yOff = -0.15 * this.getUp().offsetY;
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double zOff = -0.15 * this.getUp().offsetZ;
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out.add( AxisAlignedBB.getBoundingBox( xOff + 0.15, yOff + 0.15, zOff + 0.15,// ahh
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double xOff = -0.15 * this.getUp().getFrontOffsetX();
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double yOff = -0.15 * this.getUp().getFrontOffsetY();
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double zOff = -0.15 * this.getUp().getFrontOffsetZ();
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out.add( AxisAlignedBB.fromBounds( xOff + 0.15, yOff + 0.15, zOff + 0.15,// ahh
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xOff + 0.85, yOff + 0.85, zOff + 0.85 ) );
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}
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}
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