Typo getSelectedBoundingBoxsFromPool
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@@ -475,7 +475,7 @@ public class AEBaseBlock extends BlockContainer implements IAEFeature
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if ( collisionHandler != null )
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{
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Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxsFromPool( w, x, y, z, null, true );
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Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, null, true );
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MovingObjectPosition br = null;
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double lastDist = 0;
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@@ -537,7 +537,7 @@ public class AEBaseBlock extends BlockContainer implements IAEFeature
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EntityPlayer player = Minecraft.getMinecraft().thePlayer;
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LookDirection ld = Platform.getPlayerRay( player, Platform.getEyeOffset( player ) );
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Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxsFromPool( w, x, y, z, Minecraft.getMinecraft().thePlayer, true );
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Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, Minecraft.getMinecraft().thePlayer, true );
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AxisAlignedBB br = null;
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double lastDist = 0;
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@@ -572,7 +572,7 @@ public class AEBaseBlock extends BlockContainer implements IAEFeature
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}
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}
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for (AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxsFromPool( w, x, y, z, null, false ))
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for (AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, null, false ))
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{
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if ( b == null )
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b = bx;
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