Typo getSelectedBoundingBoxsFromPool
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@@ -98,7 +98,7 @@ public class BlockCharger extends AEBaseBlock implements ICustomCollision
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxsFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
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{
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TileCharger tile = getTileEntity( w, x, y, z );
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if ( tile != null )
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@@ -91,7 +91,7 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxsFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
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{
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ForgeDirection up = getOrientable( w, x, y, z ).getUp();
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double xOff = -0.3 * up.offsetX;
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@@ -86,7 +86,7 @@ public class BlockSkyCompass extends AEBaseBlock implements ICustomCollision
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxsFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
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{
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TileSkyCompass tile = getTileEntity( w, x, y, z );
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if ( tile != null )
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@@ -150,7 +150,7 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxsFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
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{
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return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) } );
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}
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