Change of naming convention

Changed naming convention. All AE blocks, items and TEs were affected.
Most of assets were transfered, but some sill need help. Localizations
will be transfered in a separate commit.
Closes #46.
This commit is contained in:
elix-x
2016-08-19 12:38:21 +02:00
parent 4abc60cf8e
commit 3d2ba425ec
697 changed files with 6939 additions and 2695 deletions
+2 -2
View File
@@ -74,7 +74,7 @@ import appeng.core.localization.GuiText;
import appeng.core.localization.PlayerMessages;
import appeng.core.stats.PlayerStatsRegistration;
import appeng.hooks.TickHandler;
import appeng.items.materials.MultiItem;
import appeng.items.materials.ItemMultiItem;
import appeng.loot.ChestLoot;
import appeng.me.cache.CraftingGridCache;
import appeng.me.cache.EnergyGridCache;
@@ -252,7 +252,7 @@ public final class Registration
final IRegistryContainer registries = api.registries();
// Perform ore camouflage!
MultiItem.instance.makeUnique();
ItemMultiItem.instance.makeUnique();
final Runnable recipeLoader = new RecipeLoader( recipeDirectory, customRecipeConfig, this.recipeHandler );
recipeLoader.run();