Change of naming convention
Changed naming convention. All AE blocks, items and TEs were affected. Most of assets were transfered, but some sill need help. Localizations will be transfered in a separate commit. Closes #46.
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@@ -65,16 +65,16 @@ import appeng.debug.BlockChunkloader;
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import appeng.debug.BlockCubeGenerator;
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import appeng.debug.BlockItemGen;
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import appeng.debug.BlockPhantomNode;
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import appeng.decorative.solid.ChargedQuartzOreBlock;
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import appeng.decorative.solid.ChiseledQuartzBlock;
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import appeng.decorative.solid.FluixBlock;
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import appeng.decorative.solid.QuartzBlock;
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import appeng.decorative.solid.QuartzGlassBlock;
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import appeng.decorative.solid.QuartzLampBlock;
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import appeng.decorative.solid.QuartzOreBlock;
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import appeng.decorative.solid.QuartzPillarBlock;
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import appeng.decorative.solid.SkyStoneBlock;
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import appeng.decorative.solid.SkyStoneBlock.SkystoneType;
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import appeng.decorative.solid.BlockChargedQuartzOre;
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import appeng.decorative.solid.BlockChiseledQuartz;
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import appeng.decorative.solid.BlockFluix;
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import appeng.decorative.solid.BlockQuartz;
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import appeng.decorative.solid.BlockQuartzGlass;
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import appeng.decorative.solid.BlockQuartzLamp;
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import appeng.decorative.solid.BlockQuartzOre;
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import appeng.decorative.solid.BlockQuartzPillar;
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import appeng.decorative.solid.BlockSkyStone;
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import appeng.decorative.solid.BlockSkyStone.SkystoneType;
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import appeng.decorative.stair.BlockStairCommon;
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@@ -162,20 +162,20 @@ public final class ApiBlocks implements IBlocks
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public ApiBlocks( final DefinitionConstructor constructor )
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{
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// this.quartzOre = new BlockDefinition( "ore.quartz", new OreQuartz() );
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this.quartzOre = constructor.registerBlockDefinition( new QuartzOreBlock() );
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this.quartzOreCharged = constructor.registerBlockDefinition( new ChargedQuartzOreBlock() );
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this.quartzOre = constructor.registerBlockDefinition( new BlockQuartzOre() );
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this.quartzOreCharged = constructor.registerBlockDefinition( new BlockChargedQuartzOre() );
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this.matrixFrame = constructor.registerBlockDefinition( new BlockMatrixFrame() );
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this.quartz = constructor.registerBlockDefinition( new QuartzBlock() );
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this.quartzPillar = constructor.registerBlockDefinition( new QuartzPillarBlock() );
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this.quartzChiseled = constructor.registerBlockDefinition( new ChiseledQuartzBlock() );
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this.quartzGlass = constructor.registerBlockDefinition( new QuartzGlassBlock() );
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this.quartzVibrantGlass = constructor.registerBlockDefinition( new QuartzLampBlock() );
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this.quartz = constructor.registerBlockDefinition( new BlockQuartz() );
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this.quartzPillar = constructor.registerBlockDefinition( new BlockQuartzPillar() );
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this.quartzChiseled = constructor.registerBlockDefinition( new BlockChiseledQuartz() );
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this.quartzGlass = constructor.registerBlockDefinition( new BlockQuartzGlass() );
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this.quartzVibrantGlass = constructor.registerBlockDefinition( new BlockQuartzLamp() );
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this.quartzTorch = constructor.registerBlockDefinition( new BlockQuartzTorch() );
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this.fluix = constructor.registerBlockDefinition( new FluixBlock() );
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this.skyStone_stone = constructor.registerBlockDefinition( new SkyStoneBlock( SkystoneType.STONE ) );
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this.skyStone_block = constructor.registerBlockDefinition( new SkyStoneBlock( SkystoneType.BLOCK ) );
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this.skyStone_brick = constructor.registerBlockDefinition( new SkyStoneBlock( SkystoneType.BRICK ) );
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this.skyStone_smallbrick = constructor.registerBlockDefinition( new SkyStoneBlock( SkystoneType.SMALL_BRICK ) );
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this.fluix = constructor.registerBlockDefinition( new BlockFluix() );
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this.skyStone_stone = constructor.registerBlockDefinition( new BlockSkyStone( SkystoneType.STONE ) );
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this.skyStone_block = constructor.registerBlockDefinition( new BlockSkyStone( SkystoneType.BLOCK ) );
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this.skyStone_brick = constructor.registerBlockDefinition( new BlockSkyStone( SkystoneType.BRICK ) );
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this.skyStone_smallbrick = constructor.registerBlockDefinition( new BlockSkyStone( SkystoneType.SMALL_BRICK ) );
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this.skyChest = constructor.registerBlockDefinition( new BlockSkyChest( SkyChestType.STONE ) );
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this.skyChestBlock = constructor.registerBlockDefinition( new BlockSkyChest( SkyChestType.BLOCK ) );
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this.skyCompass = constructor.registerBlockDefinition( new BlockSkyCompass() );
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@@ -23,7 +23,7 @@ import appeng.api.definitions.IItemDefinition;
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import appeng.api.definitions.IMaterials;
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import appeng.core.features.DamagedItemDefinition;
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import appeng.items.materials.MaterialType;
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import appeng.items.materials.MultiItem;
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import appeng.items.materials.ItemMultiItem;
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/**
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@@ -105,7 +105,7 @@ public final class ApiMaterials implements IMaterials
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public ApiMaterials( final DefinitionConstructor constructor )
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{
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final MultiItem materials = new MultiItem();
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final ItemMultiItem materials = new ItemMultiItem();
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constructor.registerItemDefinition( materials );
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this.cell2SpatialPart = new DamagedItemDefinition( "material.cell.spatial.2", materials.createMaterial( MaterialType.Cell2SpatialPart ) );
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