Change of naming convention
Changed naming convention. All AE blocks, items and TEs were affected. Most of assets were transfered, but some sill need help. Localizations will be transfered in a separate commit. Closes #46.
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@@ -29,7 +29,7 @@ import net.minecraft.world.World;
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import appeng.api.util.IOrientable;
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import appeng.block.AEBaseBlock;
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import appeng.decorative.solid.QuartzPillarBlock;
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import appeng.decorative.solid.BlockQuartzPillar;
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public class MetaRotation implements IOrientable
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@@ -73,7 +73,7 @@ public class MetaRotation implements IOrientable
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}
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//TODO 1.10.2-R - Temp
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Axis a = state.getValue( QuartzPillarBlock.AXIS_ORIENTATION );
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Axis a = state.getValue( BlockQuartzPillar.AXIS_ORIENTATION );
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if( a == null )
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{
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@@ -104,7 +104,7 @@ public class MetaRotation implements IOrientable
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else
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{
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//TODO 1.10.2-R - Temp
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( (World) this.w ).setBlockState( this.pos, this.w.getBlockState( this.pos ).withProperty( QuartzPillarBlock.AXIS_ORIENTATION, up.getAxis() ) );
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( (World) this.w ).setBlockState( this.pos, this.w.getBlockState( this.pos ).withProperty( BlockQuartzPillar.AXIS_ORIENTATION, up.getAxis() ) );
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}
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}
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else
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