Change of naming convention
Changed naming convention. All AE blocks, items and TEs were affected. Most of assets were transfered, but some sill need help. Localizations will be transfered in a separate commit. Closes #46.
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+3
-3
@@ -71,15 +71,15 @@ import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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public final class MultiItem extends AEBaseItem implements IStorageComponent, IUpgradeModule
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public final class ItemMultiItem extends AEBaseItem implements IStorageComponent, IUpgradeModule
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{
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public static MultiItem instance;
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public static ItemMultiItem instance;
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private static final int KILO_SCALAR = 1024;
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private final Map<Integer, MaterialType> dmgToMaterial = new HashMap<Integer, MaterialType>();
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public MultiItem()
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public ItemMultiItem()
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{
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this.setFeature( EnumSet.of( AEFeature.Core ) );
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this.setHasSubtypes( true );
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@@ -48,7 +48,7 @@ import appeng.api.parts.IAlphaPassItem;
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import appeng.api.util.AEPartLocation;
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import appeng.core.FacadeConfig;
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import appeng.core.features.AEFeature;
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import appeng.decorative.solid.QuartzOreBlock;
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import appeng.decorative.solid.BlockQuartzOre;
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import appeng.facade.FacadePart;
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import appeng.facade.IFacadeItem;
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import appeng.items.AEBaseItem;
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@@ -150,7 +150,7 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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final boolean hasTile = b.hasTileEntity( b.getStateFromMeta( metadata ) );
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final boolean enableGlass = b instanceof BlockGlass || b instanceof BlockStainedGlass;
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final boolean disableOre = b instanceof QuartzOreBlock;
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final boolean disableOre = b instanceof BlockQuartzOre;
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final boolean defaultValue = ( b.isOpaqueCube(b.getDefaultState()) && !b.getTickRandomly() && !hasTile && !disableOre ) || enableGlass;
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if( FacadeConfig.instance.checkEnabled( b, metadata, defaultValue ) )
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