Change of naming convention
Changed naming convention. All AE blocks, items and TEs were affected. Most of assets were transfered, but some sill need help. Localizations will be transfered in a separate commit. Closes #46.
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@@ -32,7 +32,7 @@ import appeng.api.util.AEColor;
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import appeng.api.util.AEColoredItemDefinition;
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import appeng.core.AppEng;
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import appeng.items.materials.MaterialType;
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import appeng.items.materials.MultiItem;
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import appeng.items.materials.ItemMultiItem;
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import appeng.items.misc.ItemCrystalSeed;
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import appeng.items.parts.ItemMultiPart;
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import appeng.items.parts.PartType;
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@@ -124,7 +124,7 @@ public class AEItemResolver implements ISubItemResolver
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final String materialName = itemName.substring( itemName.indexOf( '.' ) + 1 );
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final MaterialType mt = MaterialType.valueOf( materialName );
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// itemName = itemName.substring( 0, itemName.indexOf( "." ) );
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if( mt.getItemInstance() == MultiItem.instance && mt.getDamageValue() >= 0 && mt.isRegistered() )
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if( mt.getItemInstance() == ItemMultiItem.instance && mt.getDamageValue() >= 0 && mt.isRegistered() )
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{
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return new ResolverResult( "ItemMultiMaterial", mt.getDamageValue() );
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}
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