Added CTM back in (???)

May need to be tweaked
This commit is contained in:
Sebastian Hartte
2020-06-22 01:28:44 +02:00
parent bfa574ed21
commit 3e0bfec882
5 changed files with 142 additions and 45 deletions
@@ -0,0 +1,54 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.integration.abstraction;
import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import team.chisel.ctm.api.IFacade;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* Neat abstraction class for All the IFacade interfaces.
*
* @author covers1624
*/
public interface IAEFacade extends IFacade
{
BlockState getFacadeState( IBlockReader world, BlockPos pos, @Nullable Direction side );
@Nonnull
@Override
default BlockState getFacade(@Nonnull IBlockReader world, @Nonnull BlockPos pos, @Nullable Direction side) {
return getFacadeState(world, pos, side);
}
@Nonnull
@Override
default BlockState getFacade(@Nonnull IBlockReader world, @Nonnull BlockPos pos, @Nullable Direction side, @Nonnull BlockPos connection) {
return getFacadeState(world, pos, side);
}
}