Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep. The Color Applicator can now accept snow balls. Snowballs can be used to clean paint balls, and to clean cables ( restore fluix ) Tweaks to Color API.
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@@ -28,6 +28,7 @@ import appeng.api.parts.IPart;
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import appeng.api.parts.IPartHost;
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import appeng.api.parts.PartItemStack;
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import appeng.api.parts.SelectedPart;
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import appeng.api.util.AEColor;
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import appeng.block.AEBaseBlock;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.render.BusRenderHelper;
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@@ -224,7 +225,7 @@ public class BlockCableBus extends AEBaseBlock implements IRedNetConnection
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{
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try
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{
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return cb( world, x, y, z ).recolourBlock( side, colour, who );
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return cb( world, x, y, z ).recolourBlock( side, AEColor.values()[colour], who );
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}
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catch (Throwable t)
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{
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