Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep. The Color Applicator can now accept snow balls. Snowballs can be used to clean paint balls, and to clean cables ( restore fluix ) Tweaks to Color API.
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@@ -22,6 +22,7 @@ import appeng.core.sync.packets.PacketMockExplosion;
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import appeng.core.sync.packets.PacketMultiPart;
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import appeng.core.sync.packets.PacketNEIRecipe;
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import appeng.core.sync.packets.PacketNewStorageDimension;
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import appeng.core.sync.packets.PacketPaintedEntity;
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import appeng.core.sync.packets.PacketPartPlacement;
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import appeng.core.sync.packets.PacketPartialItem;
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import appeng.core.sync.packets.PacketPatternSlot;
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@@ -82,7 +83,9 @@ public class AppEngPacketHandlerBase
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PACKET_ASSEMBLER_ANIMATION(PacketAssemblerAnimation.class),
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PACKET_COMPRESSED_NBT(PacketCompressedNBT.class);
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PACKET_COMPRESSED_NBT(PacketCompressedNBT.class),
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PACKET_PAINTED_ENTITY(PacketPaintedEntity.class);
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final public Class pc;
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final public Constructor con;
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