Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).

Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
This commit is contained in:
AlgorithmX2
2014-07-20 22:45:08 -05:00
parent f355fc1643
commit 3f29590fad
22 changed files with 382 additions and 49 deletions
+4 -1
View File
@@ -22,6 +22,7 @@ import appeng.core.sync.packets.PacketMockExplosion;
import appeng.core.sync.packets.PacketMultiPart;
import appeng.core.sync.packets.PacketNEIRecipe;
import appeng.core.sync.packets.PacketNewStorageDimension;
import appeng.core.sync.packets.PacketPaintedEntity;
import appeng.core.sync.packets.PacketPartPlacement;
import appeng.core.sync.packets.PacketPartialItem;
import appeng.core.sync.packets.PacketPatternSlot;
@@ -82,7 +83,9 @@ public class AppEngPacketHandlerBase
PACKET_ASSEMBLER_ANIMATION(PacketAssemblerAnimation.class),
PACKET_COMPRESSED_NBT(PacketCompressedNBT.class);
PACKET_COMPRESSED_NBT(PacketCompressedNBT.class),
PACKET_PAINTED_ENTITY(PacketPaintedEntity.class);
final public Class pc;
final public Constructor con;