Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep. The Color Applicator can now accept snow balls. Snowballs can be used to clean paint balls, and to clean cables ( restore fluix ) Tweaks to Color API.
This commit is contained in:
@@ -8,6 +8,7 @@ import net.minecraft.block.BlockDispenser;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.passive.EntitySheep;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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@@ -33,14 +34,18 @@ import appeng.api.storage.StorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IAEStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.AEColor;
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import appeng.core.AEConfig;
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import appeng.core.AELog;
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import appeng.core.CommonHelper;
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import appeng.core.features.AEFeature;
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import appeng.core.localization.GuiText;
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import appeng.core.localization.PlayerMessages;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketMatterCannon;
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import appeng.hooks.DispenserMatterCannon;
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import appeng.hooks.TickHandler;
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import appeng.hooks.TickHandler.PlayerColor;
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import appeng.items.contents.CellConfig;
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import appeng.items.contents.CellUpgrades;
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import appeng.items.misc.ItemPaintBall;
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@@ -144,34 +149,7 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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ItemStack type = ((IAEItemStack) aeammo).getItemStack();
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if ( type.getItem() instanceof ItemPaintBall )
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{
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MovingObjectPosition pos = w.rayTraceBlocks( vec3, vec31, false );
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if ( pos != null && pos.typeOfHit == MovingObjectType.BLOCK )
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{
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ForgeDirection side = ForgeDirection.getOrientation( pos.sideHit );
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int x = pos.blockX + side.offsetX;
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int y = pos.blockY + side.offsetY;
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int z = pos.blockZ + side.offsetZ;
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Block whatsThere = w.getBlock( x, y, z );
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if ( whatsThere == AEApi.instance().blocks().blockPaint.block() )
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{
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}
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else if ( whatsThere.isReplaceable( w, x, y, z ) && w.isAirBlock( x, y, z ) )
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{
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w.setBlock( x, y, z, AEApi.instance().blocks().blockPaint.block(), 0, 3 );
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}
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TileEntity te = w.getTileEntity( x, y, z );
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if ( te instanceof TilePaint )
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{
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pos.hitVec.xCoord -= x;
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pos.hitVec.yCoord -= y;
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pos.hitVec.zCoord -= z;
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((TilePaint) te).addBlot( type, side.getOpposite(), pos.hitVec );
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}
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}
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shootPaintBalls( type, w, p, vec3, vec31, direction, d0, d1, d2 );
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}
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return item;
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}
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@@ -193,6 +171,123 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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return item;
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}
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private void shootPaintBalls(ItemStack type, World w, EntityPlayer p, Vec3 vec3, Vec3 vec31, Vec3 direction, double d0, double d1, double d2)
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{
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AxisAlignedBB bb = AxisAlignedBB.getBoundingBox( Math.min( vec3.xCoord, vec31.xCoord ), Math.min( vec3.yCoord, vec31.yCoord ),
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Math.min( vec3.zCoord, vec31.zCoord ), Math.max( vec3.xCoord, vec31.xCoord ), Math.max( vec3.yCoord, vec31.yCoord ),
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Math.max( vec3.zCoord, vec31.zCoord ) ).expand( 16, 16, 16 );
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Entity entity = null;
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List list = w.getEntitiesWithinAABBExcludingEntity( p, bb );
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double Closeest = 9999999.0D;
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int l;
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for (l = 0; l < list.size(); ++l)
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{
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Entity entity1 = (Entity) list.get( l );
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if ( entity1.isDead == false && entity1 != p && !(entity1 instanceof EntityItem) )
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{
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if ( entity1.isEntityAlive() )
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{
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// prevent killing / flying of mounts.
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if ( entity1.riddenByEntity == p )
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continue;
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float f1 = 0.3F;
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AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand( (double) f1, (double) f1, (double) f1 );
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MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept( vec3, vec31 );
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if ( movingobjectposition1 != null )
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{
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double nd = vec3.squareDistanceTo( movingobjectposition1.hitVec );
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if ( nd < Closeest )
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{
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entity = entity1;
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Closeest = nd;
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}
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}
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}
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}
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}
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MovingObjectPosition pos = w.rayTraceBlocks( vec3, vec31, false );
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Vec3 Srec = Vec3.createVectorHelper( d0, d1, d2 );
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if ( entity != null && pos != null && pos.hitVec.squareDistanceTo( Srec ) > Closeest )
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{
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pos = new MovingObjectPosition( entity );
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}
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else if ( entity != null && pos == null )
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{
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pos = new MovingObjectPosition( entity );
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}
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try
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{
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CommonHelper.proxy.sendToAllNearExcept( null, d0, d1, d2, 128, w, new PacketMatterCannon( d0, d1, d2, (float) direction.xCoord,
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(float) direction.yCoord, (float) direction.zCoord, (byte) (pos == null ? 32 : pos.hitVec.squareDistanceTo( Srec ) + 1) ) );
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}
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catch (Exception err)
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{
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AELog.error( err );
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}
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if ( pos != null && type != null && type.getItem() instanceof ItemPaintBall )
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{
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ItemPaintBall ipb = (ItemPaintBall) type.getItem();
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AEColor col = ipb.getColor( type );
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// boolean lit = ipb.isLumen( type );
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if ( pos.typeOfHit == MovingObjectType.ENTITY )
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{
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int id = pos.entityHit.getEntityId();
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PlayerColor marker = new PlayerColor( id, col, 20 * 30 );
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TickHandler.instance.getPlayerColors().put( id, marker );
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if ( pos.entityHit instanceof EntitySheep )
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{
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EntitySheep sh = (EntitySheep) pos.entityHit;
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sh.setFleeceColor( col.ordinal() );
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}
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pos.entityHit.attackEntityFrom( DamageSource.causePlayerDamage( p ), (float) 0 );
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NetworkHandler.instance.sendToAll( marker.getPacket() );
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}
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else if ( pos.typeOfHit == MovingObjectType.BLOCK )
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{
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ForgeDirection side = ForgeDirection.getOrientation( pos.sideHit );
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int x = pos.blockX + side.offsetX;
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int y = pos.blockY + side.offsetY;
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int z = pos.blockZ + side.offsetZ;
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Block whatsThere = w.getBlock( x, y, z );
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if ( whatsThere == AEApi.instance().blocks().blockPaint.block() )
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{
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}
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else if ( whatsThere.isReplaceable( w, x, y, z ) && w.isAirBlock( x, y, z ) )
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{
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w.setBlock( x, y, z, AEApi.instance().blocks().blockPaint.block(), 0, 3 );
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}
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TileEntity te = w.getTileEntity( x, y, z );
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if ( te instanceof TilePaint )
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{
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pos.hitVec.xCoord -= x;
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pos.hitVec.yCoord -= y;
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pos.hitVec.zCoord -= z;
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((TilePaint) te).addBlot( type, side.getOpposite(), pos.hitVec );
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}
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}
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}
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}
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private void standardAmmo(float penitration, World w, EntityPlayer p, Vec3 vec3, Vec3 vec31, Vec3 direction, double d0, double d1, double d2)
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{
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boolean hasDestroyedSomething = true;
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