Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep. The Color Applicator can now accept snow balls. Snowballs can be used to clean paint balls, and to clean cables ( restore fluix ) Tweaks to Color API.
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@@ -4,7 +4,9 @@ import io.netty.buffer.ByteBuf;
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import java.io.IOException;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.implementations.tiles.IColorableTile;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.util.AEColor;
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@@ -126,10 +128,15 @@ public class TileCraftingMonitorTile extends TileCraftingTile implements IColora
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return paintedColor;
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}
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public void setColor(AEColor newPaintedColor)
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@Override
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public boolean recolourBlock(ForgeDirection side, AEColor newPaintedColor, EntityPlayer who)
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{
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if ( paintedColor == newPaintedColor )
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return false;
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paintedColor = newPaintedColor;
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markDirty();
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markForUpdate();
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return true;
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}
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}
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