Superfluous whitespace removal

This commit is contained in:
yueh
2017-07-20 21:23:01 +02:00
parent 7de90ed0ae
commit 406013142e
15 changed files with 42 additions and 42 deletions
@@ -24,7 +24,7 @@ import net.minecraftforge.common.property.IUnlistedProperty;
/**
* A generic implementation for {@link IUnlistedProperty}.
*
*
* @param <T>
*/
public class UnlistedProperty<T> implements IUnlistedProperty<T>
@@ -121,7 +121,7 @@ public class TesrRenderHelper
/**
* Render an item in 2D and the given text below it.
*
*
* @param spacing Specifies how far apart the item and the item stack amount are rendered.
*/
public static void renderItem2dWithAmount( IAEItemStack itemStack, float itemScale, float spacing )
@@ -34,7 +34,7 @@ public class PlayerDifferentiator
/**
* Can determine if an {@link net.minecraft.entity.player.EntityPlayer} is not a real player.
* This is based on if the
*
*
* @param player is:
* - null
* - dead
@@ -40,7 +40,7 @@ public class PlayerStatsRegistration
/**
* is true if the {@link appeng.core.features.AEFeature#ACHIEVEMENTS} is enabled in the
*
*
* @param config
*/
private final boolean isAchievementFeatureEnabled;
@@ -122,7 +122,7 @@ public final class WorldData implements IWorldData
* Requires to start up from external from here
*
* drawback of the singleton build style
*
*
* @param server
*/
public static void onServerAboutToStart( MinecraftServer server )
@@ -31,7 +31,7 @@ import ic2.api.recipe.IRecipeInput;
/**
* Implementation of IRecipeInput for the macerator recipe.
*
*
* @author GuntherDW
*/
public class IC2RecipeInput implements IRecipeInput
@@ -38,7 +38,7 @@ public class EnergyThreshold implements Comparable<EnergyThreshold>
/**
* Special constructor to allow querying a for a subset of thresholds.
*
*
* @param lim
* @param bound
*/
+1 -1
View File
@@ -908,7 +908,7 @@ public class Platform
/**
* Returns a random element from the given collection.
*
*
* @return null if the collection is empty
*/
@Nullable
@@ -54,12 +54,12 @@ public class ItemComparisonHelper
/**
* Compare the two {@link ItemStack}s based on the same {@link Item} and damage value.
*
*
* In case of the item being damageable, only the {@link Item} will be considered.
* If not it will also compare both damage values.
*
*
* Ignores NBT.
*
*
* @return true, if both are equal.
*/
public boolean isEqualItemType( final ItemStack that, final ItemStack other )
@@ -77,11 +77,11 @@ public class ItemComparisonHelper
/**
* A wrapper around {@link ItemStack#isItemEqual(ItemStack)}.
*
*
* The benefit is to compare two null item stacks, without any additional null checks.
*
*
* Ignores NBT.
*
*
* @return true, if both are equal.
*/
public boolean isEqualItem( @Nonnull final ItemStack left, @Nonnull final ItemStack right )
@@ -100,7 +100,7 @@ public class ItemComparisonHelper
/**
* Compares two {@link ItemStack} and their NBT tag for equality.
*
*
* Use this when a precise check is required and the same item is required.
* Not just something with different NBT tags.
*
@@ -115,7 +115,7 @@ public class ItemComparisonHelper
* Similar to {@link ItemComparisonHelper#isEqualItem(ItemStack, ItemStack)},
* but it can further check, if both match the same {@link FuzzyMode}
* or are considered equal by the {@link OreDictionary}
*
*
* @param mode how to compare the two {@link ItemStack}s
* @return true, if both are matching the mode or considered equal by the {@link OreDictionary}
*/