Make NEI Item Extraction and crafting obey view cells.
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@@ -11,6 +11,7 @@ import appeng.api.networking.security.BaseActionSource;
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import appeng.api.storage.IStorageMonitorable;
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import appeng.core.sync.AppEngPacket;
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import appeng.core.sync.packets.PacketPatternSlot;
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import appeng.helpers.IContainerCraftingPacket;
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public class SlotPatternTerm extends SlotCraftingTerm
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{
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@@ -19,8 +20,9 @@ public class SlotPatternTerm extends SlotCraftingTerm
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IOptionalSlotHost host;
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public SlotPatternTerm(EntityPlayer player, BaseActionSource mySrc, IEnergySource energySrc, IStorageMonitorable storage, IInventory cMatrix,
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IInventory secondMatrix, IInventory output, int x, int y, IOptionalSlotHost h, int grpnum) {
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super( player, mySrc, energySrc, storage, cMatrix, secondMatrix, output, x, y );
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IInventory secondMatrix, IInventory output, int x, int y, IOptionalSlotHost h, int grpnum, IContainerCraftingPacket c)
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{
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super( player, mySrc, energySrc, storage, cMatrix, secondMatrix, output, x, y, c );
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host = h;
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groupNum = grpnum;
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