Make NEI Item Extraction and crafting obey view cells.

This commit is contained in:
AlgorithmX2
2014-09-16 23:26:25 -05:00
parent ce8a34617a
commit 40ace80204
7 changed files with 427 additions and 384 deletions
+4 -2
View File
@@ -11,6 +11,7 @@ import appeng.api.networking.security.BaseActionSource;
import appeng.api.storage.IStorageMonitorable;
import appeng.core.sync.AppEngPacket;
import appeng.core.sync.packets.PacketPatternSlot;
import appeng.helpers.IContainerCraftingPacket;
public class SlotPatternTerm extends SlotCraftingTerm
{
@@ -19,8 +20,9 @@ public class SlotPatternTerm extends SlotCraftingTerm
IOptionalSlotHost host;
public SlotPatternTerm(EntityPlayer player, BaseActionSource mySrc, IEnergySource energySrc, IStorageMonitorable storage, IInventory cMatrix,
IInventory secondMatrix, IInventory output, int x, int y, IOptionalSlotHost h, int grpnum) {
super( player, mySrc, energySrc, storage, cMatrix, secondMatrix, output, x, y );
IInventory secondMatrix, IInventory output, int x, int y, IOptionalSlotHost h, int grpnum, IContainerCraftingPacket c)
{
super( player, mySrc, energySrc, storage, cMatrix, secondMatrix, output, x, y, c );
host = h;
groupNum = grpnum;