final variables and parameters
seeing some methods it does actually help to enforce the parameters
This commit is contained in:
@@ -77,7 +77,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
@SideOnly( Side.CLIENT )
|
||||
BlockRenderInfo renderInfo;
|
||||
|
||||
protected AEBaseBlock( Material mat )
|
||||
protected AEBaseBlock( final Material mat )
|
||||
{
|
||||
this( mat, Optional.<String>absent() );
|
||||
this.setLightOpacity( 255 );
|
||||
@@ -86,7 +86,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
this.setHarvestLevel( "pickaxe", 0 );
|
||||
}
|
||||
|
||||
protected AEBaseBlock( Material mat, Optional<String> subName )
|
||||
protected AEBaseBlock( final Material mat, final Optional<String> subName )
|
||||
{
|
||||
super( mat );
|
||||
|
||||
@@ -139,11 +139,11 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
|
||||
return this.renderInfo;
|
||||
}
|
||||
catch( InstantiationException e )
|
||||
catch( final InstantiationException e )
|
||||
{
|
||||
throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.getRenderer(), e );
|
||||
}
|
||||
catch( IllegalAccessException e )
|
||||
catch( final IllegalAccessException e )
|
||||
{
|
||||
throw new IllegalStateException( "Failed to create a new instance of " + this.getRenderer() + " because of permissions.", e );
|
||||
}
|
||||
@@ -155,12 +155,12 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
return BaseBlockRender.class;
|
||||
}
|
||||
|
||||
public IIcon unmappedGetIcon( IBlockAccess w, int x, int y, int z, int s )
|
||||
public IIcon unmappedGetIcon( final IBlockAccess w, final int x, final int y, final int z, final int s )
|
||||
{
|
||||
return super.getIcon( w, x, y, z, s );
|
||||
}
|
||||
|
||||
protected void setFeature( EnumSet<AEFeature> f )
|
||||
protected void setFeature( final EnumSet<AEFeature> f )
|
||||
{
|
||||
final AEBlockFeatureHandler featureHandler = new AEBlockFeatureHandler( f, this, this.featureSubName );
|
||||
this.setHandler( featureHandler );
|
||||
@@ -172,7 +172,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
return this.handler;
|
||||
}
|
||||
|
||||
protected final void setHandler( IFeatureHandler handler )
|
||||
protected final void setHandler( final IFeatureHandler handler )
|
||||
{
|
||||
this.handler = handler;
|
||||
}
|
||||
@@ -202,19 +202,19 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon( IBlockAccess w, int x, int y, int z, int s )
|
||||
public IIcon getIcon( final IBlockAccess w, final int x, final int y, final int z, final int s )
|
||||
{
|
||||
return this.getIcon( this.mapRotation( w, x, y, z, s ), w.getBlockMetadata( x, y, z ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public IIcon getIcon( int direction, int metadata )
|
||||
public IIcon getIcon( final int direction, final int metadata )
|
||||
{
|
||||
return this.getRendererInstance().getTexture( ForgeDirection.getOrientation( direction ) );
|
||||
}
|
||||
|
||||
protected ICustomCollision getCustomCollision( World w, int x, int y, int z )
|
||||
protected ICustomCollision getCustomCollision( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
if( this instanceof ICustomCollision )
|
||||
{
|
||||
@@ -226,15 +226,15 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
@Override
|
||||
@SuppressWarnings( "unchecked" )
|
||||
// NOTE: WAS FINAL, changed for Immibis
|
||||
public void addCollisionBoxesToList( World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e )
|
||||
public void addCollisionBoxesToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List out, final Entity e )
|
||||
{
|
||||
final ICustomCollision collisionHandler = this.getCustomCollision( w, x, y, z );
|
||||
|
||||
if( collisionHandler != null && bb != null )
|
||||
{
|
||||
List<AxisAlignedBB> tmp = new ArrayList<AxisAlignedBB>();
|
||||
final List<AxisAlignedBB> tmp = new ArrayList<AxisAlignedBB>();
|
||||
collisionHandler.addCollidingBlockToList( w, x, y, z, bb, tmp, e );
|
||||
for( AxisAlignedBB b : tmp )
|
||||
for( final AxisAlignedBB b : tmp )
|
||||
{
|
||||
b.minX += x;
|
||||
b.minY += y;
|
||||
@@ -256,7 +256,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public final AxisAlignedBB getSelectedBoundingBoxFromPool( World w, int x, int y, int z )
|
||||
public final AxisAlignedBB getSelectedBoundingBoxFromPool( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
final ICustomCollision collisionHandler = this.getCustomCollision( w, x, y, z );
|
||||
|
||||
@@ -272,11 +272,11 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
|
||||
double lastDist = 0;
|
||||
|
||||
for( AxisAlignedBB bb : bbs )
|
||||
for( final AxisAlignedBB bb : bbs )
|
||||
{
|
||||
this.setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ );
|
||||
|
||||
MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, ld.a, ld.b );
|
||||
final MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, ld.a, ld.b );
|
||||
|
||||
this.setBlockBounds( 0, 0, 0, 1, 1, 1 );
|
||||
|
||||
@@ -305,7 +305,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
|
||||
final AxisAlignedBB b = AxisAlignedBB.getBoundingBox( 16d, 16d, 16d, 0d, 0d, 0d );
|
||||
|
||||
for( AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, null, false ) )
|
||||
for( final AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, null, false ) )
|
||||
{
|
||||
final double minX = Math.min( b.minX, bx.minX );
|
||||
final double minY = Math.min( b.minY, bx.minY );
|
||||
@@ -332,7 +332,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
|
||||
@Override
|
||||
public MovingObjectPosition collisionRayTrace( World w, int x, int y, int z, Vec3 a, Vec3 b )
|
||||
public MovingObjectPosition collisionRayTrace( final World w, final int x, final int y, final int z, final Vec3 a, final Vec3 b )
|
||||
{
|
||||
final ICustomCollision collisionHandler = this.getCustomCollision( w, x, y, z );
|
||||
|
||||
@@ -343,21 +343,21 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
|
||||
double lastDist = 0;
|
||||
|
||||
for( AxisAlignedBB bb : bbs )
|
||||
for( final AxisAlignedBB bb : bbs )
|
||||
{
|
||||
this.setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ );
|
||||
|
||||
MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, a, b );
|
||||
final MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, a, b );
|
||||
|
||||
this.setBlockBounds( 0, 0, 0, 1, 1, 1 );
|
||||
|
||||
if( r != null )
|
||||
{
|
||||
double xLen = ( a.xCoord - r.hitVec.xCoord );
|
||||
double yLen = ( a.yCoord - r.hitVec.yCoord );
|
||||
double zLen = ( a.zCoord - r.hitVec.zCoord );
|
||||
final double xLen = ( a.xCoord - r.hitVec.xCoord );
|
||||
final double yLen = ( a.yCoord - r.hitVec.yCoord );
|
||||
final double zLen = ( a.zCoord - r.hitVec.zCoord );
|
||||
|
||||
double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
|
||||
final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
|
||||
if( br == null || lastDist > thisDist )
|
||||
{
|
||||
lastDist = thisDist;
|
||||
@@ -378,7 +378,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
return super.collisionRayTrace( w, x, y, z, a, b );
|
||||
}
|
||||
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -386,7 +386,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
@SuppressWarnings( "unchecked" )
|
||||
public final void getSubBlocks( Item item, CreativeTabs tabs, List itemStacks )
|
||||
public final void getSubBlocks( final Item item, final CreativeTabs tabs, final List itemStacks )
|
||||
{
|
||||
this.getCheckedSubBlocks( item, tabs, itemStacks );
|
||||
}
|
||||
@@ -398,14 +398,14 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getComparatorInputOverride( World w, int x, int y, int z, int s )
|
||||
public int getComparatorInputOverride( final World w, final int x, final int y, final int z, final int s )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void registerBlockIcons( IIconRegister iconRegistry )
|
||||
public void registerBlockIcons( final IIconRegister iconRegistry )
|
||||
{
|
||||
final BlockRenderInfo info = this.getRendererInstance();
|
||||
final FlippableIcon topIcon = this.optionalIcon( iconRegistry, this.getTextureName(), null );
|
||||
@@ -422,12 +422,12 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
|
||||
@Override
|
||||
public final boolean isNormalCube( IBlockAccess world, int x, int y, int z )
|
||||
public final boolean isNormalCube( final IBlockAccess world, final int x, final int y, final int z )
|
||||
{
|
||||
return this.isFullSize;
|
||||
}
|
||||
|
||||
public IOrientable getOrientable( IBlockAccess w, int x, int y, int z )
|
||||
public IOrientable getOrientable( final IBlockAccess w, final int x, final int y, final int z )
|
||||
{
|
||||
if( this instanceof IOrientableBlock )
|
||||
{
|
||||
@@ -437,7 +437,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
|
||||
@Override
|
||||
public final boolean rotateBlock( World w, int x, int y, int z, ForgeDirection axis )
|
||||
public final boolean rotateBlock( final World w, final int x, final int y, final int z, final ForgeDirection axis )
|
||||
{
|
||||
final IOrientable rotatable = this.getOrientable( w, x, y, z );
|
||||
|
||||
@@ -475,24 +475,24 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
return false;
|
||||
}
|
||||
|
||||
protected void customRotateBlock( IOrientable rotatable, ForgeDirection axis )
|
||||
protected void customRotateBlock( final IOrientable rotatable, final ForgeDirection axis )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public boolean isValidOrientation( World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up )
|
||||
public boolean isValidOrientation( final World w, final int x, final int y, final int z, final ForgeDirection forward, final ForgeDirection up )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ForgeDirection[] getValidRotations( World w, int x, int y, int z )
|
||||
public ForgeDirection[] getValidRotations( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
return new ForgeDirection[0];
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
private FlippableIcon optionalIcon( IIconRegister ir, String name, IIcon substitute )
|
||||
private FlippableIcon optionalIcon( final IIconRegister ir, final String name, IIcon substitute )
|
||||
{
|
||||
// if the input is an flippable IIcon find the original.
|
||||
while( substitute instanceof FlippableIcon )
|
||||
@@ -507,13 +507,13 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
ResourceLocation resLoc = new ResourceLocation( name );
|
||||
resLoc = new ResourceLocation( resLoc.getResourceDomain(), String.format( "%s/%s%s", "textures/blocks", resLoc.getResourcePath(), ".png" ) );
|
||||
|
||||
IResource res = Minecraft.getMinecraft().getResourceManager().getResource( resLoc );
|
||||
final IResource res = Minecraft.getMinecraft().getResourceManager().getResource( resLoc );
|
||||
if( res != null )
|
||||
{
|
||||
return new FlippableIcon( ir.registerIcon( name ) );
|
||||
}
|
||||
}
|
||||
catch( Throwable e )
|
||||
catch( final Throwable e )
|
||||
{
|
||||
return new FlippableIcon( substitute );
|
||||
}
|
||||
@@ -523,12 +523,12 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
|
||||
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
|
||||
{
|
||||
super.getSubBlocks( item, tabs, itemStacks );
|
||||
}
|
||||
|
||||
int mapRotation( IBlockAccess w, int x, int y, int z, int s )
|
||||
int mapRotation( final IBlockAccess w, final int x, final int y, final int z, final int s )
|
||||
{
|
||||
final IOrientable ori = this.getOrientable( w, x, y, z );
|
||||
|
||||
@@ -540,7 +540,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
return s;
|
||||
}
|
||||
|
||||
public ForgeDirection mapRotation( IOrientable ori, ForgeDirection dir )
|
||||
public ForgeDirection mapRotation( final IOrientable ori, final ForgeDirection dir )
|
||||
{
|
||||
// case DOWN: return bottomIcon;
|
||||
// case UP: return blockIcon;
|
||||
@@ -557,12 +557,12 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
return dir;
|
||||
}
|
||||
|
||||
int west_x = forward.offsetY * up.offsetZ - forward.offsetZ * up.offsetY;
|
||||
int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ;
|
||||
int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX;
|
||||
final int west_x = forward.offsetY * up.offsetZ - forward.offsetZ * up.offsetY;
|
||||
final int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ;
|
||||
final int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX;
|
||||
|
||||
ForgeDirection west = ForgeDirection.UNKNOWN;
|
||||
for( ForgeDirection dx : ForgeDirection.VALID_DIRECTIONS )
|
||||
for( final ForgeDirection dx : ForgeDirection.VALID_DIRECTIONS )
|
||||
{
|
||||
if( dx.offsetX == west_x && dx.offsetY == west_y && dx.offsetZ == west_z )
|
||||
{
|
||||
@@ -601,17 +601,17 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void setRenderStateByMeta( int itemDamage )
|
||||
public void setRenderStateByMeta( final int itemDamage )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public String getUnlocalizedName( ItemStack is )
|
||||
public String getUnlocalizedName( final ItemStack is )
|
||||
{
|
||||
return this.getUnlocalizedName();
|
||||
}
|
||||
|
||||
public void addInformation( ItemStack is, EntityPlayer player, List<String> lines, boolean advancedItemTooltips )
|
||||
public void addInformation( final ItemStack is, final EntityPlayer player, final List<String> lines, final boolean advancedItemTooltips )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@@ -49,7 +49,7 @@ public class AEBaseItemBlock extends ItemBlock
|
||||
|
||||
private final AEBaseBlock blockType;
|
||||
|
||||
public AEBaseItemBlock( Block id )
|
||||
public AEBaseItemBlock( final Block id )
|
||||
{
|
||||
super( id );
|
||||
this.blockType = (AEBaseBlock) id;
|
||||
@@ -62,7 +62,7 @@ public class AEBaseItemBlock extends ItemBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMetadata( int dmg )
|
||||
public int getMetadata( final int dmg )
|
||||
{
|
||||
if( this.hasSubtypes )
|
||||
{
|
||||
@@ -74,31 +74,31 @@ public class AEBaseItemBlock extends ItemBlock
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
@SuppressWarnings( "unchecked" )
|
||||
public final void addInformation( ItemStack itemStack, EntityPlayer player, List toolTip, boolean advancedTooltips )
|
||||
public final void addInformation( final ItemStack itemStack, final EntityPlayer player, final List toolTip, final boolean advancedTooltips )
|
||||
{
|
||||
this.addCheckedInformation( itemStack, player, toolTip, advancedTooltips );
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void addCheckedInformation( ItemStack itemStack, EntityPlayer player, List<String> toolTip, boolean advancedToolTips )
|
||||
public void addCheckedInformation( final ItemStack itemStack, final EntityPlayer player, final List<String> toolTip, final boolean advancedToolTips )
|
||||
{
|
||||
this.blockType.addInformation( itemStack, player, toolTip, advancedToolTips );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBookEnchantable( ItemStack itemstack1, ItemStack itemstack2 )
|
||||
public boolean isBookEnchantable( final ItemStack itemstack1, final ItemStack itemstack2 )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUnlocalizedName( ItemStack is )
|
||||
public String getUnlocalizedName( final ItemStack is )
|
||||
{
|
||||
return this.blockType.getUnlocalizedName( is );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean placeBlockAt( ItemStack stack, EntityPlayer player, World w, int x, int y, int z, int side, float hitX, float hitY, float hitZ, int metadata )
|
||||
public boolean placeBlockAt( final ItemStack stack, final EntityPlayer player, final World w, final int x, final int y, final int z, final int side, final float hitX, final float hitY, final float hitZ, final int metadata )
|
||||
{
|
||||
ForgeDirection up = ForgeDirection.UNKNOWN;
|
||||
ForgeDirection forward = ForgeDirection.UNKNOWN;
|
||||
@@ -133,7 +133,7 @@ public class AEBaseItemBlock extends ItemBlock
|
||||
{
|
||||
up = ForgeDirection.UP;
|
||||
|
||||
byte rotation = (byte) ( MathHelper.floor_double( ( player.rotationYaw * 4F ) / 360F + 2.5D ) & 3 );
|
||||
final byte rotation = (byte) ( MathHelper.floor_double( ( player.rotationYaw * 4F ) / 360F + 2.5D ) & 3 );
|
||||
|
||||
switch( rotation )
|
||||
{
|
||||
@@ -186,7 +186,7 @@ public class AEBaseItemBlock extends ItemBlock
|
||||
{
|
||||
if( this.blockType instanceof AEBaseTileBlock && !( this.blockType instanceof BlockLightDetector ) )
|
||||
{
|
||||
AEBaseTile tile = ( (AEBaseTileBlock) this.blockType ).getTileEntity( w, x, y, z );
|
||||
final AEBaseTile tile = ( (AEBaseTileBlock) this.blockType ).getTileEntity( w, x, y, z );
|
||||
ori = tile;
|
||||
|
||||
if( tile == null )
|
||||
|
||||
@@ -42,18 +42,18 @@ import appeng.util.Platform;
|
||||
public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEItemPowerStorage
|
||||
{
|
||||
|
||||
public AEBaseItemBlockChargeable( Block id )
|
||||
public AEBaseItemBlockChargeable( final Block id )
|
||||
{
|
||||
super( id );
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void addCheckedInformation( ItemStack itemStack, EntityPlayer player, List<String> toolTip, boolean advancedTooltips )
|
||||
public void addCheckedInformation( final ItemStack itemStack, final EntityPlayer player, final List<String> toolTip, final boolean advancedTooltips )
|
||||
{
|
||||
final NBTTagCompound tag = itemStack.getTagCompound();
|
||||
double internalCurrentPower = 0;
|
||||
double internalMaxPower = this.getMaxEnergyCapacity();
|
||||
final double internalMaxPower = this.getMaxEnergyCapacity();
|
||||
|
||||
if( tag != null )
|
||||
{
|
||||
@@ -69,7 +69,7 @@ public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEIte
|
||||
{
|
||||
final Block blockID = Block.getBlockFromItem( this );
|
||||
final IBlockDefinition energyCell = Api.INSTANCE.definitions().blocks().energyCell();
|
||||
for( Block block : energyCell.maybeBlock().asSet() )
|
||||
for( final Block block : energyCell.maybeBlock().asSet() )
|
||||
{
|
||||
if( blockID == block )
|
||||
{
|
||||
@@ -85,10 +85,10 @@ public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEIte
|
||||
}
|
||||
|
||||
@Override
|
||||
public double injectAEPower( ItemStack is, double amt )
|
||||
public double injectAEPower( final ItemStack is, double amt )
|
||||
{
|
||||
double internalCurrentPower = this.getInternal( is );
|
||||
double internalMaxPower = this.getMaxEnergyCapacity();
|
||||
final double internalMaxPower = this.getMaxEnergyCapacity();
|
||||
internalCurrentPower += amt;
|
||||
if( internalCurrentPower > internalMaxPower )
|
||||
{
|
||||
@@ -102,20 +102,20 @@ public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEIte
|
||||
return 0;
|
||||
}
|
||||
|
||||
private double getInternal( ItemStack is )
|
||||
private double getInternal( final ItemStack is )
|
||||
{
|
||||
final NBTTagCompound nbt = Platform.openNbtData( is );
|
||||
return nbt.getDouble( "internalCurrentPower" );
|
||||
}
|
||||
|
||||
private void setInternal( ItemStack is, double amt )
|
||||
private void setInternal( final ItemStack is, final double amt )
|
||||
{
|
||||
final NBTTagCompound nbt = Platform.openNbtData( is );
|
||||
nbt.setDouble( "internalCurrentPower", amt );
|
||||
}
|
||||
|
||||
@Override
|
||||
public double extractAEPower( ItemStack is, double amt )
|
||||
public double extractAEPower( final ItemStack is, double amt )
|
||||
{
|
||||
double internalCurrentPower = this.getInternal( is );
|
||||
if( internalCurrentPower > amt )
|
||||
@@ -131,19 +131,19 @@ public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEIte
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getAEMaxPower( ItemStack is )
|
||||
public double getAEMaxPower( final ItemStack is )
|
||||
{
|
||||
return this.getMaxEnergyCapacity();
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getAECurrentPower( ItemStack is )
|
||||
public double getAECurrentPower( final ItemStack is )
|
||||
{
|
||||
return this.getInternal( is );
|
||||
}
|
||||
|
||||
@Override
|
||||
public AccessRestriction getPowerFlow( ItemStack is )
|
||||
public AccessRestriction getPowerFlow( final ItemStack is )
|
||||
{
|
||||
return AccessRestriction.WRITE;
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ import net.minecraft.item.ItemSlab;
|
||||
public class AEBaseItemBlockSlab extends ItemSlab
|
||||
{
|
||||
|
||||
public AEBaseItemBlockSlab( Block block, AEBaseSlabBlock singleSlab, AEBaseSlabBlock doubleSlab, Boolean isDoubleSlab )
|
||||
public AEBaseItemBlockSlab( final Block block, final AEBaseSlabBlock singleSlab, final AEBaseSlabBlock doubleSlab, final Boolean isDoubleSlab )
|
||||
{
|
||||
super( block, singleSlab, doubleSlab, isDoubleSlab );
|
||||
}
|
||||
|
||||
@@ -45,7 +45,7 @@ public class AEBaseSlabBlock extends BlockSlab implements IAEFeature
|
||||
private AEBaseSlabBlock doubleSlabs;
|
||||
private final String name;
|
||||
|
||||
public AEBaseSlabBlock( AEBaseBlock block, int meta, EnumSet<AEFeature> features, boolean isDoubleSlab, String name )
|
||||
public AEBaseSlabBlock( final AEBaseBlock block, final int meta, final EnumSet<AEFeature> features, final boolean isDoubleSlab, final String name )
|
||||
{
|
||||
super( isDoubleSlab, block.getMaterial() );
|
||||
this.block = block;
|
||||
@@ -63,7 +63,7 @@ public class AEBaseSlabBlock extends BlockSlab implements IAEFeature
|
||||
this.features = !this.field_150004_a ? new SlabBlockFeatureHandler( features, this ) : null;
|
||||
}
|
||||
|
||||
public AEBaseSlabBlock setSlabs( AEBaseSlabBlock slabs )
|
||||
public AEBaseSlabBlock setSlabs( final AEBaseSlabBlock slabs )
|
||||
{
|
||||
this.slabs = slabs;
|
||||
return this;
|
||||
@@ -92,30 +92,30 @@ public class AEBaseSlabBlock extends BlockSlab implements IAEFeature
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon( int dir, int meta )
|
||||
public IIcon getIcon( final int dir, final int meta )
|
||||
{
|
||||
return this.block.getIcon( dir, this.meta );
|
||||
}
|
||||
|
||||
@Override
|
||||
public String func_150002_b( int p_150002_1_ )
|
||||
public String func_150002_b( final int p_150002_1_ )
|
||||
{
|
||||
return this.getUnlocalizedName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerBlockIcons( IIconRegister reg )
|
||||
public void registerBlockIcons( final IIconRegister reg )
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getItemDropped( int meta, Random rand, int fortune )
|
||||
public Item getItemDropped( final int meta, final Random rand, final int fortune )
|
||||
{
|
||||
return this.field_150004_a ? Item.getItemFromBlock( this.slabs ) : Item.getItemFromBlock( this );
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getPickBlock( MovingObjectPosition target, World world, int x, int y, int z )
|
||||
public ItemStack getPickBlock( final MovingObjectPosition target, final World world, final int x, final int y, final int z )
|
||||
{
|
||||
AEBaseSlabBlock block = (AEBaseSlabBlock) world.getBlock( x, y, z );
|
||||
|
||||
@@ -128,7 +128,7 @@ public class AEBaseSlabBlock extends BlockSlab implements IAEFeature
|
||||
block = this.slabs;
|
||||
}
|
||||
|
||||
int meta = world.getBlockMetadata( x, y, z ) & 7;
|
||||
final int meta = world.getBlockMetadata( x, y, z ) & 7;
|
||||
return new ItemStack( block, 1, meta );
|
||||
}
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@ public abstract class AEBaseStairBlock extends BlockStairs implements IAEFeature
|
||||
{
|
||||
private final IFeatureHandler features;
|
||||
|
||||
protected AEBaseStairBlock( Block block, int meta, EnumSet<AEFeature> features )
|
||||
protected AEBaseStairBlock( final Block block, final int meta, final EnumSet<AEFeature> features )
|
||||
{
|
||||
super( block, meta );
|
||||
|
||||
|
||||
@@ -68,24 +68,24 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
|
||||
@Nonnull
|
||||
private Class<? extends TileEntity> tileEntityType;
|
||||
|
||||
public AEBaseTileBlock( Material mat )
|
||||
public AEBaseTileBlock( final Material mat )
|
||||
{
|
||||
super( mat );
|
||||
}
|
||||
|
||||
protected AEBaseTileBlock( Material mat, Optional<String> subName )
|
||||
protected AEBaseTileBlock( final Material mat, final Optional<String> subName )
|
||||
{
|
||||
super( mat, subName );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void setFeature( EnumSet<AEFeature> f )
|
||||
protected void setFeature( final EnumSet<AEFeature> f )
|
||||
{
|
||||
final AETileBlockFeatureHandler featureHandler = new AETileBlockFeatureHandler( f, this, this.featureSubName );
|
||||
this.setHandler( featureHandler );
|
||||
}
|
||||
|
||||
protected void setTileEntity( Class<? extends TileEntity> c )
|
||||
protected void setTileEntity( final Class<? extends TileEntity> c )
|
||||
{
|
||||
this.tileEntityType = c;
|
||||
this.isInventory = IInventory.class.isAssignableFrom( c );
|
||||
@@ -93,7 +93,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
|
||||
}
|
||||
|
||||
// update Block value.
|
||||
private void setTileProvider( boolean b )
|
||||
private void setTileProvider( final boolean b )
|
||||
{
|
||||
ReflectionHelper.setPrivateValue( Block.class, this, b, "isTileProvider" );
|
||||
}
|
||||
@@ -109,7 +109,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public <T extends AEBaseTile> T getTileEntity( IBlockAccess w, int x, int y, int z )
|
||||
public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final int x, final int y, final int z )
|
||||
{
|
||||
if( !this.hasBlockTileEntity() )
|
||||
{
|
||||
@@ -126,7 +126,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
|
||||
}
|
||||
|
||||
@Override
|
||||
public final TileEntity createNewTileEntity( World var1, int var2 )
|
||||
public final TileEntity createNewTileEntity( final World var1, final int var2 )
|
||||
{
|
||||
if( this.hasBlockTileEntity() )
|
||||
{
|
||||
@@ -134,11 +134,11 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
|
||||
{
|
||||
return this.tileEntityType.newInstance();
|
||||
}
|
||||
catch( InstantiationException e )
|
||||
catch( final InstantiationException e )
|
||||
{
|
||||
throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.tileEntityType, e );
|
||||
}
|
||||
catch( IllegalAccessException e )
|
||||
catch( final IllegalAccessException e )
|
||||
{
|
||||
throw new IllegalStateException( "Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e );
|
||||
}
|
||||
@@ -148,7 +148,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
|
||||
}
|
||||
|
||||
@Override
|
||||
public void breakBlock( World w, int x, int y, int z, Block a, int b )
|
||||
public void breakBlock( final World w, final int x, final int y, final int z, final Block a, final int b )
|
||||
{
|
||||
final AEBaseTile te = this.getTileEntity( w, x, y, z );
|
||||
if( te != null )
|
||||
@@ -172,7 +172,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
|
||||
}
|
||||
|
||||
@Override
|
||||
public final ForgeDirection[] getValidRotations( World w, int x, int y, int z )
|
||||
public final ForgeDirection[] getValidRotations( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
final AEBaseTile obj = this.getTileEntity( w, x, y, z );
|
||||
if( obj != null && obj.canBeRotated() )
|
||||
@@ -184,7 +184,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean recolourBlock( World world, int x, int y, int z, ForgeDirection side, int colour )
|
||||
public boolean recolourBlock( final World world, final int x, final int y, final int z, final ForgeDirection side, final int colour )
|
||||
{
|
||||
final TileEntity te = this.getTileEntity( world, x, y, z );
|
||||
|
||||
@@ -206,7 +206,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getComparatorInputOverride( World w, int x, int y, int z, int s )
|
||||
public int getComparatorInputOverride( final World w, final int x, final int y, final int z, final int s )
|
||||
{
|
||||
final TileEntity te = this.getTileEntity( w, x, y, z );
|
||||
if( te instanceof IInventory )
|
||||
@@ -217,7 +217,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockEventReceived( World p_149696_1_, int p_149696_2_, int p_149696_3_, int p_149696_4_, int p_149696_5_, int p_149696_6_ )
|
||||
public boolean onBlockEventReceived( final World p_149696_1_, final int p_149696_2_, final int p_149696_3_, final int p_149696_4_, final int p_149696_5_, final int p_149696_6_ )
|
||||
{
|
||||
super.onBlockEventReceived( p_149696_1_, p_149696_2_, p_149696_3_, p_149696_4_, p_149696_5_, p_149696_6_ );
|
||||
final TileEntity tileentity = p_149696_1_.getTileEntity( p_149696_2_, p_149696_3_, p_149696_4_ );
|
||||
@@ -225,7 +225,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockPlacedBy( World w, int x, int y, int z, EntityLivingBase player, ItemStack is )
|
||||
public void onBlockPlacedBy( final World w, final int x, final int y, final int z, final EntityLivingBase player, final ItemStack is )
|
||||
{
|
||||
if( is.hasDisplayName() )
|
||||
{
|
||||
@@ -238,7 +238,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
|
||||
}
|
||||
|
||||
@Override
|
||||
public final boolean onBlockActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
|
||||
public final boolean onBlockActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( player != null )
|
||||
{
|
||||
@@ -264,7 +264,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
|
||||
}
|
||||
|
||||
final ItemStack op = new ItemStack( this );
|
||||
for( ItemStack ol : drops )
|
||||
for( final ItemStack ol : drops )
|
||||
{
|
||||
if( Platform.isSameItemType( ol, op ) )
|
||||
{
|
||||
@@ -328,13 +328,13 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
|
||||
}
|
||||
|
||||
@Override
|
||||
public IOrientable getOrientable( IBlockAccess w, int x, int y, int z )
|
||||
public IOrientable getOrientable( final IBlockAccess w, final int x, final int y, final int z )
|
||||
{
|
||||
return this.getTileEntity( w, x, y, z );
|
||||
}
|
||||
|
||||
@Override
|
||||
public ICustomCollision getCustomCollision( World w, int x, int y, int z )
|
||||
public ICustomCollision getCustomCollision( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
final AEBaseTile te = this.getTileEntity( w, x, y, z );
|
||||
if( te instanceof ICustomCollision )
|
||||
|
||||
@@ -26,7 +26,7 @@ import net.minecraft.world.IBlockAccess;
|
||||
|
||||
public class AEDecorativeBlock extends AEBaseBlock
|
||||
{
|
||||
public AEDecorativeBlock( Material mat )
|
||||
public AEDecorativeBlock( final Material mat )
|
||||
{
|
||||
super( mat );
|
||||
}
|
||||
@@ -38,7 +38,7 @@ public class AEDecorativeBlock extends AEBaseBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon( IBlockAccess w, int x, int y, int z, int s )
|
||||
public IIcon getIcon( final IBlockAccess w, final int x, final int y, final int z, final int s )
|
||||
{
|
||||
return super.unmappedGetIcon( w, x, y, z, s );
|
||||
}
|
||||
|
||||
@@ -52,11 +52,11 @@ public class BlockCraftingMonitor extends BlockCraftingUnit
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon( int direction, int metadata )
|
||||
public IIcon getIcon( final int direction, final int metadata )
|
||||
{
|
||||
if( direction != ForgeDirection.SOUTH.ordinal() )
|
||||
{
|
||||
for( Block craftingUnitBlock : AEApi.instance().definitions().blocks().craftingUnit().maybeBlock().asSet() )
|
||||
for( final Block craftingUnitBlock : AEApi.instance().definitions().blocks().craftingUnit().maybeBlock().asSet() )
|
||||
{
|
||||
return craftingUnitBlock.getIcon( direction, metadata );
|
||||
}
|
||||
@@ -74,7 +74,7 @@ public class BlockCraftingMonitor extends BlockCraftingUnit
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
|
||||
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
|
||||
{
|
||||
itemStacks.add( new ItemStack( this, 1, 0 ) );
|
||||
}
|
||||
|
||||
@@ -47,7 +47,7 @@ public class BlockCraftingStorage extends BlockCraftingUnit
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon( int direction, int metadata )
|
||||
public IIcon getIcon( final int direction, final int metadata )
|
||||
{
|
||||
switch( metadata & ( ~4 ) )
|
||||
{
|
||||
@@ -75,7 +75,7 @@ public class BlockCraftingStorage extends BlockCraftingUnit
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
|
||||
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
|
||||
{
|
||||
itemStacks.add( new ItemStack( this, 1, 0 ) );
|
||||
itemStacks.add( new ItemStack( this, 1, 1 ) );
|
||||
@@ -84,7 +84,7 @@ public class BlockCraftingStorage extends BlockCraftingUnit
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUnlocalizedName( ItemStack is )
|
||||
public String getUnlocalizedName( final ItemStack is )
|
||||
{
|
||||
if( is.getItemDamage() == 1 )
|
||||
{
|
||||
|
||||
@@ -65,7 +65,7 @@ public class BlockCraftingUnit extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon( int direction, int metadata )
|
||||
public IIcon getIcon( final int direction, final int metadata )
|
||||
{
|
||||
switch( metadata )
|
||||
{
|
||||
@@ -82,9 +82,9 @@ public class BlockCraftingUnit extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer p, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
TileCraftingTile tg = this.getTileEntity( w, x, y, z );
|
||||
final TileCraftingTile tg = this.getTileEntity( w, x, y, z );
|
||||
if( tg != null && !p.isSneaking() && tg.isFormed() && tg.isActive() )
|
||||
{
|
||||
if( Platform.isClient() )
|
||||
@@ -101,24 +101,24 @@ public class BlockCraftingUnit extends AEBaseTileBlock
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
|
||||
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
|
||||
{
|
||||
itemStacks.add( new ItemStack( this, 1, 0 ) );
|
||||
itemStacks.add( new ItemStack( this, 1, 1 ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRenderStateByMeta( int itemDamage )
|
||||
public void setRenderStateByMeta( final int itemDamage )
|
||||
{
|
||||
IIcon front = this.getIcon( ForgeDirection.SOUTH.ordinal(), itemDamage );
|
||||
IIcon other = this.getIcon( ForgeDirection.NORTH.ordinal(), itemDamage );
|
||||
final IIcon front = this.getIcon( ForgeDirection.SOUTH.ordinal(), itemDamage );
|
||||
final IIcon other = this.getIcon( ForgeDirection.NORTH.ordinal(), itemDamage );
|
||||
this.getRendererInstance().setTemporaryRenderIcons( other, other, front, other, other, other );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void breakBlock( World w, int x, int y, int z, Block a, int b )
|
||||
public void breakBlock( final World w, final int x, final int y, final int z, final Block a, final int b )
|
||||
{
|
||||
TileCraftingTile cp = this.getTileEntity( w, x, y, z );
|
||||
final TileCraftingTile cp = this.getTileEntity( w, x, y, z );
|
||||
if( cp != null )
|
||||
{
|
||||
cp.breakCluster();
|
||||
@@ -128,7 +128,7 @@ public class BlockCraftingUnit extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUnlocalizedName( ItemStack is )
|
||||
public String getUnlocalizedName( final ItemStack is )
|
||||
{
|
||||
if( is.getItemDamage() == 1 )
|
||||
{
|
||||
@@ -138,15 +138,15 @@ public class BlockCraftingUnit extends AEBaseTileBlock
|
||||
return this.getItemUnlocalizedName( is );
|
||||
}
|
||||
|
||||
protected String getItemUnlocalizedName( ItemStack is )
|
||||
protected String getItemUnlocalizedName( final ItemStack is )
|
||||
{
|
||||
return super.getUnlocalizedName( is );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange( World w, int x, int y, int z, Block junk )
|
||||
public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block junk )
|
||||
{
|
||||
TileCraftingTile cp = this.getTileEntity( w, x, y, z );
|
||||
final TileCraftingTile cp = this.getTileEntity( w, x, y, z );
|
||||
if( cp != null )
|
||||
{
|
||||
cp.updateMultiBlock();
|
||||
@@ -154,15 +154,15 @@ public class BlockCraftingUnit extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public int damageDropped( int meta )
|
||||
public int damageDropped( final int meta )
|
||||
{
|
||||
return meta & 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getDamageValue( World w, int x, int y, int z )
|
||||
public int getDamageValue( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
int meta = w.getBlockMetadata( x, y, z );
|
||||
final int meta = w.getBlockMetadata( x, y, z );
|
||||
return this.damageDropped( meta );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -60,7 +60,7 @@ public class BlockMolecularAssembler extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canRenderInPass( int pass )
|
||||
public boolean canRenderInPass( final int pass )
|
||||
{
|
||||
booleanAlphaPass = pass == 1;
|
||||
return pass == 0 || pass == 1;
|
||||
@@ -74,9 +74,9 @@ public class BlockMolecularAssembler extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer p, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
TileMolecularAssembler tg = this.getTileEntity( w, x, y, z );
|
||||
final TileMolecularAssembler tg = this.getTileEntity( w, x, y, z );
|
||||
if( tg != null && !p.isSneaking() )
|
||||
{
|
||||
Platform.openGUI( p, tg, ForgeDirection.getOrientation( side ), GuiBridge.GUI_MAC );
|
||||
|
||||
@@ -31,15 +31,15 @@ import appeng.core.features.AEFeature;
|
||||
public class ItemCraftingStorage extends AEBaseItemBlock
|
||||
{
|
||||
|
||||
public ItemCraftingStorage( Block id )
|
||||
public ItemCraftingStorage( final Block id )
|
||||
{
|
||||
super( id );
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getContainerItem( ItemStack itemStack )
|
||||
public ItemStack getContainerItem( final ItemStack itemStack )
|
||||
{
|
||||
for( ItemStack stack : AEApi.instance().definitions().blocks().craftingUnit().maybeStack( 1 ).asSet() )
|
||||
for( final ItemStack stack : AEApi.instance().definitions().blocks().craftingUnit().maybeStack( 1 ).asSet() )
|
||||
{
|
||||
return stack;
|
||||
}
|
||||
@@ -48,7 +48,7 @@ public class ItemCraftingStorage extends AEBaseItemBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasContainerItem( ItemStack stack )
|
||||
public boolean hasContainerItem( final ItemStack stack )
|
||||
{
|
||||
return AEConfig.instance.isFeatureEnabled( AEFeature.enableDisassemblyCrafting );
|
||||
}
|
||||
|
||||
@@ -62,7 +62,7 @@ public class BlockCrank extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( player instanceof FakePlayer || player == null )
|
||||
{
|
||||
@@ -70,7 +70,7 @@ public class BlockCrank extends AEBaseTileBlock
|
||||
return true;
|
||||
}
|
||||
|
||||
AEBaseTile tile = this.getTileEntity( w, x, y, z );
|
||||
final AEBaseTile tile = this.getTileEntity( w, x, y, z );
|
||||
if( tile instanceof TileCrank )
|
||||
{
|
||||
if( ( (TileCrank) tile ).power() )
|
||||
@@ -82,19 +82,19 @@ public class BlockCrank extends AEBaseTileBlock
|
||||
return true;
|
||||
}
|
||||
|
||||
private void dropCrank( World world, int x, int y, int z )
|
||||
private void dropCrank( final World world, final int x, final int y, final int z )
|
||||
{
|
||||
world.func_147480_a( x, y, z, true ); // w.destroyBlock( x, y, z, true );
|
||||
world.markBlockForUpdate( x, y, z );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockPlacedBy( World world, int x, int y, int z, EntityLivingBase placer, ItemStack itemStack )
|
||||
public void onBlockPlacedBy( final World world, final int x, final int y, final int z, final EntityLivingBase placer, final ItemStack itemStack )
|
||||
{
|
||||
AEBaseTile tile = this.getTileEntity( world, x, y, z );
|
||||
final AEBaseTile tile = this.getTileEntity( world, x, y, z );
|
||||
if( tile != null )
|
||||
{
|
||||
ForgeDirection mnt = this.findCrankable( world, x, y, z );
|
||||
final ForgeDirection mnt = this.findCrankable( world, x, y, z );
|
||||
ForgeDirection forward = ForgeDirection.UP;
|
||||
if( mnt == ForgeDirection.UP || mnt == ForgeDirection.DOWN )
|
||||
{
|
||||
@@ -109,15 +109,15 @@ public class BlockCrank extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isValidOrientation( World world, int x, int y, int z, ForgeDirection forward, ForgeDirection up )
|
||||
public boolean isValidOrientation( final World world, final int x, final int y, final int z, final ForgeDirection forward, final ForgeDirection up )
|
||||
{
|
||||
TileEntity te = world.getTileEntity( x, y, z );
|
||||
final TileEntity te = world.getTileEntity( x, y, z );
|
||||
return !( te instanceof TileCrank ) || this.isCrankable( world, x, y, z, up.getOpposite() );
|
||||
}
|
||||
|
||||
private ForgeDirection findCrankable( World world, int x, int y, int z )
|
||||
private ForgeDirection findCrankable( final World world, final int x, final int y, final int z )
|
||||
{
|
||||
for( ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS )
|
||||
for( final ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS )
|
||||
{
|
||||
if( this.isCrankable( world, x, y, z, dir ) )
|
||||
{
|
||||
@@ -127,17 +127,17 @@ public class BlockCrank extends AEBaseTileBlock
|
||||
return ForgeDirection.UNKNOWN;
|
||||
}
|
||||
|
||||
private boolean isCrankable( World world, int x, int y, int z, ForgeDirection offset )
|
||||
private boolean isCrankable( final World world, final int x, final int y, final int z, final ForgeDirection offset )
|
||||
{
|
||||
TileEntity te = world.getTileEntity( x + offset.offsetX, y + offset.offsetY, z + offset.offsetZ );
|
||||
final TileEntity te = world.getTileEntity( x + offset.offsetX, y + offset.offsetY, z + offset.offsetZ );
|
||||
|
||||
return te instanceof ICrankable && ( (ICrankable) te ).canCrankAttach( offset.getOpposite() );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange( World world, int x, int y, int z, Block block )
|
||||
public void onNeighborBlockChange( final World world, final int x, final int y, final int z, final Block block )
|
||||
{
|
||||
AEBaseTile tile = this.getTileEntity( world, x, y, z );
|
||||
final AEBaseTile tile = this.getTileEntity( world, x, y, z );
|
||||
if( tile != null )
|
||||
{
|
||||
if( !this.isCrankable( world, x, y, z, tile.getUp().getOpposite() ) )
|
||||
@@ -152,7 +152,7 @@ public class BlockCrank extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceBlockAt( World world, int x, int y, int z )
|
||||
public boolean canPlaceBlockAt( final World world, final int x, final int y, final int z )
|
||||
{
|
||||
return this.findCrankable( world, x, y, z ) != ForgeDirection.UNKNOWN;
|
||||
}
|
||||
|
||||
@@ -46,9 +46,9 @@ public class BlockGrinder extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer p, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
TileGrinder tg = this.getTileEntity( w, x, y, z );
|
||||
final TileGrinder tg = this.getTileEntity( w, x, y, z );
|
||||
if( tg != null && !p.isSneaking() )
|
||||
{
|
||||
Platform.openGUI( p, tg, ForgeDirection.getOrientation( side ), GuiBridge.GUI_GRINDER );
|
||||
|
||||
@@ -45,14 +45,14 @@ public class BlockCellWorkbench extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer p, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( p.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
TileCellWorkbench tg = this.getTileEntity( w, x, y, z );
|
||||
final TileCellWorkbench tg = this.getTileEntity( w, x, y, z );
|
||||
if( tg != null )
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
|
||||
@@ -69,7 +69,7 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( player.isSneaking() )
|
||||
{
|
||||
@@ -78,7 +78,7 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
|
||||
|
||||
if( Platform.isServer() )
|
||||
{
|
||||
TileCharger tc = this.getTileEntity( w, x, y, z );
|
||||
final TileCharger tc = this.getTileEntity( w, x, y, z );
|
||||
if( tc != null )
|
||||
{
|
||||
tc.activate( player );
|
||||
@@ -90,7 +90,7 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void randomDisplayTick( World w, int x, int y, int z, Random r )
|
||||
public void randomDisplayTick( final World w, final int x, final int y, final int z, final Random r )
|
||||
{
|
||||
if( !AEConfig.instance.enableEffects )
|
||||
{
|
||||
@@ -102,22 +102,22 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
|
||||
return;
|
||||
}
|
||||
|
||||
AEBaseTile tile = this.getTileEntity( w, x, y, z );
|
||||
final AEBaseTile tile = this.getTileEntity( w, x, y, z );
|
||||
if( tile instanceof TileCharger )
|
||||
{
|
||||
TileCharger tc = (TileCharger) tile;
|
||||
final TileCharger tc = (TileCharger) tile;
|
||||
|
||||
if( AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs( tc.getStackInSlot( 0 ) ) )
|
||||
{
|
||||
double xOff = 0.0;
|
||||
double yOff = 0.0;
|
||||
double zOff = 0.0;
|
||||
final double xOff = 0.0;
|
||||
final double yOff = 0.0;
|
||||
final double zOff = 0.0;
|
||||
|
||||
for( int bolts = 0; bolts < 3; bolts++ )
|
||||
{
|
||||
if( CommonHelper.proxy.shouldAddParticles( r ) )
|
||||
{
|
||||
LightningFX fx = new LightningFX( w, xOff + 0.5 + x, yOff + 0.5 + y, zOff + 0.5 + z, 0.0D, 0.0D, 0.0D );
|
||||
final LightningFX fx = new LightningFX( w, xOff + 0.5 + x, yOff + 0.5 + y, zOff + 0.5 + z, 0.0D, 0.0D, 0.0D );
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
|
||||
}
|
||||
}
|
||||
@@ -126,15 +126,15 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final int x, final int y, final int z, final Entity e, final boolean isVisual )
|
||||
{
|
||||
TileCharger tile = this.getTileEntity( w, x, y, z );
|
||||
final TileCharger tile = this.getTileEntity( w, x, y, z );
|
||||
if( tile != null )
|
||||
{
|
||||
double twoPixels = 2.0 / 16.0;
|
||||
ForgeDirection up = tile.getUp();
|
||||
ForgeDirection forward = tile.getForward();
|
||||
AxisAlignedBB bb = AxisAlignedBB.getBoundingBox( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels );
|
||||
final double twoPixels = 2.0 / 16.0;
|
||||
final ForgeDirection up = tile.getUp();
|
||||
final ForgeDirection forward = tile.getForward();
|
||||
final AxisAlignedBB bb = AxisAlignedBB.getBoundingBox( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels );
|
||||
|
||||
if( up.offsetX != 0 )
|
||||
{
|
||||
@@ -182,7 +182,7 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
|
||||
public void addCollidingBlockToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
|
||||
{
|
||||
out.add( AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
|
||||
}
|
||||
|
||||
@@ -45,7 +45,7 @@ public class BlockCondenser extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( player.isSneaking() )
|
||||
{
|
||||
@@ -54,7 +54,7 @@ public class BlockCondenser extends AEBaseTileBlock
|
||||
|
||||
if( Platform.isServer() )
|
||||
{
|
||||
TileCondenser tc = this.getTileEntity( w, x, y, z );
|
||||
final TileCondenser tc = this.getTileEntity( w, x, y, z );
|
||||
if( tc != null && !player.isSneaking() )
|
||||
{
|
||||
Platform.openGUI( player, tc, ForgeDirection.getOrientation( side ), GuiBridge.GUI_CONDENSER );
|
||||
|
||||
@@ -55,14 +55,14 @@ public class BlockInscriber extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer p, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( p.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
TileInscriber tg = this.getTileEntity( w, x, y, z );
|
||||
final TileInscriber tg = this.getTileEntity( w, x, y, z );
|
||||
if( tg != null )
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
|
||||
@@ -54,14 +54,14 @@ public class BlockInterface extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer p, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( p.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
TileInterface tg = this.getTileEntity( w, x, y, z );
|
||||
final TileInterface tg = this.getTileEntity( w, x, y, z );
|
||||
if( tg != null )
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
@@ -80,7 +80,7 @@ public class BlockInterface extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void customRotateBlock( IOrientable rotatable, ForgeDirection axis )
|
||||
protected void customRotateBlock( final IOrientable rotatable, final ForgeDirection axis )
|
||||
{
|
||||
if( rotatable instanceof TileInterface )
|
||||
{
|
||||
|
||||
@@ -61,7 +61,7 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
|
||||
}
|
||||
|
||||
@Override
|
||||
public int isProvidingWeakPower( IBlockAccess w, int x, int y, int z, int side )
|
||||
public int isProvidingWeakPower( final IBlockAccess w, final int x, final int y, final int z, final int side )
|
||||
{
|
||||
if( w instanceof World && ( (TileLightDetector) this.getTileEntity( w, x, y, z ) ).isReady() )
|
||||
{
|
||||
@@ -72,11 +72,11 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborChange( IBlockAccess world, int x, int y, int z, int tileX, int tileY, int tileZ )
|
||||
public void onNeighborChange( final IBlockAccess world, final int x, final int y, final int z, final int tileX, final int tileY, final int tileZ )
|
||||
{
|
||||
super.onNeighborChange( world, x, y, z, tileX, tileY, tileZ );
|
||||
|
||||
TileLightDetector tld = this.getTileEntity( world, x, y, z );
|
||||
final TileLightDetector tld = this.getTileEntity( world, x, y, z );
|
||||
if( tld != null )
|
||||
{
|
||||
tld.updateLight();
|
||||
@@ -85,7 +85,7 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void randomDisplayTick( World w, int x, int y, int z, Random r )
|
||||
public void randomDisplayTick( final World w, final int x, final int y, final int z, final Random r )
|
||||
{
|
||||
// cancel out lightning
|
||||
}
|
||||
@@ -97,28 +97,28 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isValidOrientation( World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up )
|
||||
public boolean isValidOrientation( final World w, final int x, final int y, final int z, final ForgeDirection forward, final ForgeDirection up )
|
||||
{
|
||||
return this.canPlaceAt( w, x, y, z, up.getOpposite() );
|
||||
}
|
||||
|
||||
private boolean canPlaceAt( World w, int x, int y, int z, ForgeDirection dir )
|
||||
private boolean canPlaceAt( final World w, final int x, final int y, final int z, final ForgeDirection dir )
|
||||
{
|
||||
return w.isSideSolid( x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir.getOpposite(), false );
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final int x, final int y, final int z, final Entity e, final boolean isVisual )
|
||||
{
|
||||
ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
|
||||
double xOff = -0.3 * up.offsetX;
|
||||
double yOff = -0.3 * up.offsetY;
|
||||
double zOff = -0.3 * up.offsetZ;
|
||||
final ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
|
||||
final double xOff = -0.3 * up.offsetX;
|
||||
final double yOff = -0.3 * up.offsetY;
|
||||
final double zOff = -0.3 * up.offsetZ;
|
||||
return Collections.singletonList( AxisAlignedBB.getBoundingBox( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e )
|
||||
public void addCollidingBlockToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List out, final Entity e )
|
||||
{/*
|
||||
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 *
|
||||
* getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15, zOff
|
||||
@@ -127,16 +127,16 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange( World w, int x, int y, int z, Block id )
|
||||
public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block id )
|
||||
{
|
||||
ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
|
||||
final ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
|
||||
if( !this.canPlaceAt( w, x, y, z, up.getOpposite() ) )
|
||||
{
|
||||
this.dropTorch( w, x, y, z );
|
||||
}
|
||||
}
|
||||
|
||||
private void dropTorch( World w, int x, int y, int z )
|
||||
private void dropTorch( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
w.func_147480_a( x, y, z, true );
|
||||
// w.destroyBlock( x, y, z, true );
|
||||
@@ -144,9 +144,9 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceBlockAt( World w, int x, int y, int z )
|
||||
public boolean canPlaceBlockAt( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
for( ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS )
|
||||
for( final ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS )
|
||||
{
|
||||
if( this.canPlaceAt( w, x, y, z, dir ) )
|
||||
{
|
||||
|
||||
@@ -66,27 +66,27 @@ public class BlockPaint extends AEBaseTileBlock
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
|
||||
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
@Override
|
||||
public AxisAlignedBB getCollisionBoundingBoxFromPool( World world, int x, int y, int z )
|
||||
public AxisAlignedBB getCollisionBoundingBoxFromPool( final World world, final int x, final int y, final int z )
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canCollideCheck( int metadata, boolean isHoldingRightClick )
|
||||
public boolean canCollideCheck( final int metadata, final boolean isHoldingRightClick )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange( World w, int x, int y, int z, Block junk )
|
||||
public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block junk )
|
||||
{
|
||||
TilePaint tp = this.getTileEntity( w, x, y, z );
|
||||
final TilePaint tp = this.getTileEntity( w, x, y, z );
|
||||
|
||||
if( tp != null )
|
||||
{
|
||||
@@ -95,19 +95,19 @@ public class BlockPaint extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getItemDropped( int meta, Random random, int fortune )
|
||||
public Item getItemDropped( final int meta, final Random random, final int fortune )
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dropBlockAsItemWithChance( World world, int x, int y, int z, int meta, float chance, int fortune )
|
||||
public void dropBlockAsItemWithChance( final World world, final int x, final int y, final int z, final int meta, final float chance, final int fortune )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fillWithRain( World w, int x, int y, int z )
|
||||
public void fillWithRain( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
{
|
||||
@@ -116,9 +116,9 @@ public class BlockPaint extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getLightValue( IBlockAccess w, int x, int y, int z )
|
||||
public int getLightValue( final IBlockAccess w, final int x, final int y, final int z )
|
||||
{
|
||||
TilePaint tp = this.getTileEntity( w, x, y, z );
|
||||
final TilePaint tp = this.getTileEntity( w, x, y, z );
|
||||
|
||||
if( tp != null )
|
||||
{
|
||||
@@ -129,13 +129,13 @@ public class BlockPaint extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isReplaceable( IBlockAccess world, int x, int y, int z )
|
||||
public boolean isReplaceable( final IBlockAccess world, final int x, final int y, final int z )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAir( IBlockAccess world, int x, int y, int z )
|
||||
public boolean isAir( final IBlockAccess world, final int x, final int y, final int z )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -62,23 +62,23 @@ public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOr
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void randomDisplayTick( World w, int x, int y, int z, Random r )
|
||||
public void randomDisplayTick( final World w, final int x, final int y, final int z, final Random r )
|
||||
{
|
||||
if( !AEConfig.instance.enableEffects )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
TileQuartzGrowthAccelerator cga = this.getTileEntity( w, x, y, z );
|
||||
final TileQuartzGrowthAccelerator cga = this.getTileEntity( w, x, y, z );
|
||||
|
||||
if( cga != null && cga.hasPower && CommonHelper.proxy.shouldAddParticles( r ) )
|
||||
{
|
||||
double d0 = r.nextFloat() - 0.5F;
|
||||
double d1 = r.nextFloat() - 0.5F;
|
||||
final double d0 = r.nextFloat() - 0.5F;
|
||||
final double d1 = r.nextFloat() - 0.5F;
|
||||
|
||||
ForgeDirection up = cga.getUp();
|
||||
ForgeDirection forward = cga.getForward();
|
||||
ForgeDirection west = Platform.crossProduct( forward, up );
|
||||
final ForgeDirection up = cga.getUp();
|
||||
final ForgeDirection forward = cga.getForward();
|
||||
final ForgeDirection west = Platform.crossProduct( forward, up );
|
||||
|
||||
double rx = 0.5 + x;
|
||||
double ry = 0.5 + y;
|
||||
@@ -134,7 +134,7 @@ public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOr
|
||||
ry += dz * forward.offsetY;
|
||||
rz += dz * forward.offsetZ;
|
||||
|
||||
LightningFX fx = new LightningFX( w, rx, ry, rz, 0.0D, 0.0D, 0.0D );
|
||||
final LightningFX fx = new LightningFX( w, rx, ry, rz, 0.0D, 0.0D, 0.0D );
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -69,28 +69,28 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isValidOrientation( World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up )
|
||||
public boolean isValidOrientation( final World w, final int x, final int y, final int z, final ForgeDirection forward, final ForgeDirection up )
|
||||
{
|
||||
return this.canPlaceAt( w, x, y, z, up.getOpposite() );
|
||||
}
|
||||
|
||||
private boolean canPlaceAt( World w, int x, int y, int z, ForgeDirection dir )
|
||||
private boolean canPlaceAt( final World w, final int x, final int y, final int z, final ForgeDirection dir )
|
||||
{
|
||||
return w.isSideSolid( x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir.getOpposite(), false );
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final int x, final int y, final int z, final Entity e, final boolean isVisual )
|
||||
{
|
||||
ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
|
||||
double xOff = -0.3 * up.offsetX;
|
||||
double yOff = -0.3 * up.offsetY;
|
||||
double zOff = -0.3 * up.offsetZ;
|
||||
final ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
|
||||
final double xOff = -0.3 * up.offsetX;
|
||||
final double yOff = -0.3 * up.offsetY;
|
||||
final double zOff = -0.3 * up.offsetZ;
|
||||
return Collections.singletonList( AxisAlignedBB.getBoundingBox( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e )
|
||||
public void addCollidingBlockToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List out, final Entity e )
|
||||
{/*
|
||||
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 *
|
||||
* getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15, zOff
|
||||
@@ -100,7 +100,7 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void randomDisplayTick( World w, int x, int y, int z, Random r )
|
||||
public void randomDisplayTick( final World w, final int x, final int y, final int z, final Random r )
|
||||
{
|
||||
if( !AEConfig.instance.enableEffects )
|
||||
{
|
||||
@@ -112,15 +112,15 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
|
||||
return;
|
||||
}
|
||||
|
||||
ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
|
||||
double xOff = -0.3 * up.offsetX;
|
||||
double yOff = -0.3 * up.offsetY;
|
||||
double zOff = -0.3 * up.offsetZ;
|
||||
final ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
|
||||
final double xOff = -0.3 * up.offsetX;
|
||||
final double yOff = -0.3 * up.offsetY;
|
||||
final double zOff = -0.3 * up.offsetZ;
|
||||
for( int bolts = 0; bolts < 3; bolts++ )
|
||||
{
|
||||
if( CommonHelper.proxy.shouldAddParticles( r ) )
|
||||
{
|
||||
LightningFX fx = new LightningFX( w, xOff + 0.5 + x, yOff + 0.5 + y, zOff + 0.5 + z, 0.0D, 0.0D, 0.0D );
|
||||
final LightningFX fx = new LightningFX( w, xOff + 0.5 + x, yOff + 0.5 + y, zOff + 0.5 + z, 0.0D, 0.0D, 0.0D );
|
||||
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
|
||||
}
|
||||
@@ -128,16 +128,16 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange( World w, int x, int y, int z, Block id )
|
||||
public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block id )
|
||||
{
|
||||
ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
|
||||
final ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
|
||||
if( !this.canPlaceAt( w, x, y, z, up.getOpposite() ) )
|
||||
{
|
||||
this.dropTorch( w, x, y, z );
|
||||
}
|
||||
}
|
||||
|
||||
private void dropTorch( World w, int x, int y, int z )
|
||||
private void dropTorch( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
w.func_147480_a( x, y, z, true );
|
||||
// w.destroyBlock( x, y, z, true );
|
||||
@@ -145,9 +145,9 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceBlockAt( World w, int x, int y, int z )
|
||||
public boolean canPlaceBlockAt( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
for( ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS )
|
||||
for( final ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS )
|
||||
{
|
||||
if( this.canPlaceAt( w, x, y, z, dir ) )
|
||||
{
|
||||
|
||||
@@ -53,14 +53,14 @@ public class BlockSecurity extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer p, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( p.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
TileSecurity tg = this.getTileEntity( w, x, y, z );
|
||||
final TileSecurity tg = this.getTileEntity( w, x, y, z );
|
||||
if( tg != null )
|
||||
{
|
||||
if( Platform.isClient() )
|
||||
|
||||
@@ -64,21 +64,21 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public IIcon getIcon( int direction, int metadata )
|
||||
public IIcon getIcon( final int direction, final int metadata )
|
||||
{
|
||||
return Blocks.iron_block.getIcon( direction, metadata );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerBlockIcons( IIconRegister iconRegistry )
|
||||
public void registerBlockIcons( final IIconRegister iconRegistry )
|
||||
{
|
||||
// :P
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isValidOrientation( World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up )
|
||||
public boolean isValidOrientation( final World w, final int x, final int y, final int z, final ForgeDirection forward, final ForgeDirection up )
|
||||
{
|
||||
TileSkyCompass sc = this.getTileEntity( w, x, y, z );
|
||||
final TileSkyCompass sc = this.getTileEntity( w, x, y, z );
|
||||
if( sc != null )
|
||||
{
|
||||
return false;
|
||||
@@ -86,23 +86,23 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
|
||||
return this.canPlaceAt( w, x, y, z, forward.getOpposite() );
|
||||
}
|
||||
|
||||
private boolean canPlaceAt( World w, int x, int y, int z, ForgeDirection dir )
|
||||
private boolean canPlaceAt( final World w, final int x, final int y, final int z, final ForgeDirection dir )
|
||||
{
|
||||
return w.isSideSolid( x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir.getOpposite(), false );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange( World w, int x, int y, int z, Block id )
|
||||
public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block id )
|
||||
{
|
||||
TileSkyCompass sc = this.getTileEntity( w, x, y, z );
|
||||
ForgeDirection up = sc.getForward();
|
||||
final TileSkyCompass sc = this.getTileEntity( w, x, y, z );
|
||||
final ForgeDirection up = sc.getForward();
|
||||
if( !this.canPlaceAt( w, x, y, z, up.getOpposite() ) )
|
||||
{
|
||||
this.dropTorch( w, x, y, z );
|
||||
}
|
||||
}
|
||||
|
||||
private void dropTorch( World w, int x, int y, int z )
|
||||
private void dropTorch( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
w.func_147480_a( x, y, z, true );
|
||||
// w.destroyBlock( x, y, z, true );
|
||||
@@ -110,9 +110,9 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceBlockAt( World w, int x, int y, int z )
|
||||
public boolean canPlaceBlockAt( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
for( ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS )
|
||||
for( final ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS )
|
||||
{
|
||||
if( this.canPlaceAt( w, x, y, z, dir ) )
|
||||
{
|
||||
@@ -123,12 +123,12 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final int x, final int y, final int z, final Entity e, final boolean isVisual )
|
||||
{
|
||||
TileSkyCompass tile = this.getTileEntity( w, x, y, z );
|
||||
final TileSkyCompass tile = this.getTileEntity( w, x, y, z );
|
||||
if( tile != null )
|
||||
{
|
||||
ForgeDirection forward = tile.getForward();
|
||||
final ForgeDirection forward = tile.getForward();
|
||||
|
||||
double minX = 0;
|
||||
double minY = 0;
|
||||
@@ -185,7 +185,7 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e )
|
||||
public void addCollidingBlockToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List out, final Entity e )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@@ -83,13 +83,13 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon( int direction, int metadata )
|
||||
public IIcon getIcon( final int direction, final int metadata )
|
||||
{
|
||||
return new FullIcon( Blocks.tnt.getIcon( direction, metadata ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( player.getCurrentEquippedItem() != null && player.getCurrentEquippedItem().getItem() == Items.flint_and_steel )
|
||||
{
|
||||
@@ -105,23 +105,23 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerBlockIcons( IIconRegister iconRegistry )
|
||||
public void registerBlockIcons( final IIconRegister iconRegistry )
|
||||
{
|
||||
// no images required.
|
||||
}
|
||||
|
||||
public void startFuse( World w, int x, int y, int z, EntityLivingBase igniter )
|
||||
public void startFuse( final World w, final int x, final int y, final int z, final EntityLivingBase igniter )
|
||||
{
|
||||
if( !w.isRemote )
|
||||
{
|
||||
EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, igniter );
|
||||
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, igniter );
|
||||
w.spawnEntityInWorld( primedTinyTNTEntity );
|
||||
w.playSoundAtEntity( primedTinyTNTEntity, "game.tnt.primed", 1.0F, 1.0F );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockAdded( World w, int x, int y, int z )
|
||||
public void onBlockAdded( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
super.onBlockAdded( w, x, y, z );
|
||||
|
||||
@@ -133,7 +133,7 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange( World w, int x, int y, int z, Block id )
|
||||
public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block id )
|
||||
{
|
||||
if( w.isBlockIndirectlyGettingPowered( x, y, z ) )
|
||||
{
|
||||
@@ -143,22 +143,22 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockDestroyedByExplosion( World w, int x, int y, int z, Explosion exp )
|
||||
public void onBlockDestroyedByExplosion( final World w, final int x, final int y, final int z, final Explosion exp )
|
||||
{
|
||||
if( !w.isRemote )
|
||||
{
|
||||
EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, exp.getExplosivePlacedBy() );
|
||||
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, exp.getExplosivePlacedBy() );
|
||||
primedTinyTNTEntity.fuse = w.rand.nextInt( primedTinyTNTEntity.fuse / 4 ) + primedTinyTNTEntity.fuse / 8;
|
||||
w.spawnEntityInWorld( primedTinyTNTEntity );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityCollidedWithBlock( World w, int x, int y, int z, Entity entity )
|
||||
public void onEntityCollidedWithBlock( final World w, final int x, final int y, final int z, final Entity entity )
|
||||
{
|
||||
if( entity instanceof EntityArrow && !w.isRemote )
|
||||
{
|
||||
EntityArrow entityarrow = (EntityArrow) entity;
|
||||
final EntityArrow entityarrow = (EntityArrow) entity;
|
||||
|
||||
if( entityarrow.isBurning() )
|
||||
{
|
||||
@@ -169,19 +169,19 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canDropFromExplosion( Explosion exp )
|
||||
public boolean canDropFromExplosion( final Explosion exp )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final int x, final int y, final int z, final Entity e, final boolean isVisual )
|
||||
{
|
||||
return Collections.singletonList( AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
|
||||
public void addCollidingBlockToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
|
||||
{
|
||||
out.add( AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
|
||||
}
|
||||
|
||||
@@ -51,10 +51,10 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon( IBlockAccess w, int x, int y, int z, int s )
|
||||
public IIcon getIcon( final IBlockAccess w, final int x, final int y, final int z, final int s )
|
||||
{
|
||||
IIcon ico = super.getIcon( w, x, y, z, s );
|
||||
TileVibrationChamber tvc = this.getTileEntity( w, x, y, z );
|
||||
final IIcon ico = super.getIcon( w, x, y, z, s );
|
||||
final TileVibrationChamber tvc = this.getTileEntity( w, x, y, z );
|
||||
|
||||
if( tvc != null && tvc.isOn && ico == this.getRendererInstance().getTexture( ForgeDirection.SOUTH ) )
|
||||
{
|
||||
@@ -65,7 +65,7 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( player.isSneaking() )
|
||||
{
|
||||
@@ -74,7 +74,7 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
|
||||
|
||||
if( Platform.isServer() )
|
||||
{
|
||||
TileVibrationChamber tc = this.getTileEntity( w, x, y, z );
|
||||
final TileVibrationChamber tc = this.getTileEntity( w, x, y, z );
|
||||
if( tc != null && !player.isSneaking() )
|
||||
{
|
||||
Platform.openGUI( player, tc, ForgeDirection.getOrientation( side ), GuiBridge.GUI_VIBRATION_CHAMBER );
|
||||
@@ -86,36 +86,36 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public void randomDisplayTick( World w, int x, int y, int z, Random r )
|
||||
public void randomDisplayTick( final World w, final int x, final int y, final int z, final Random r )
|
||||
{
|
||||
if( !AEConfig.instance.enableEffects )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
AEBaseTile tile = this.getTileEntity( w, x, y, z );
|
||||
final AEBaseTile tile = this.getTileEntity( w, x, y, z );
|
||||
if( tile instanceof TileVibrationChamber )
|
||||
{
|
||||
TileVibrationChamber tc = (TileVibrationChamber) tile;
|
||||
final TileVibrationChamber tc = (TileVibrationChamber) tile;
|
||||
if( tc.isOn )
|
||||
{
|
||||
float f1 = x + 0.5F;
|
||||
float f2 = y + 0.5F;
|
||||
float f3 = z + 0.5F;
|
||||
|
||||
ForgeDirection forward = tc.getForward();
|
||||
ForgeDirection up = tc.getUp();
|
||||
final ForgeDirection forward = tc.getForward();
|
||||
final ForgeDirection up = tc.getUp();
|
||||
|
||||
int west_x = forward.offsetY * up.offsetZ - forward.offsetZ * up.offsetY;
|
||||
int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ;
|
||||
int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX;
|
||||
final int west_x = forward.offsetY * up.offsetZ - forward.offsetZ * up.offsetY;
|
||||
final int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ;
|
||||
final int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX;
|
||||
|
||||
f1 += forward.offsetX * 0.6;
|
||||
f2 += forward.offsetY * 0.6;
|
||||
f3 += forward.offsetZ * 0.6;
|
||||
|
||||
float ox = r.nextFloat();
|
||||
float oy = r.nextFloat() * 0.2f;
|
||||
final float ox = r.nextFloat();
|
||||
final float oy = r.nextFloat() * 0.2f;
|
||||
|
||||
f1 += up.offsetX * ( -0.3 + oy );
|
||||
f2 += up.offsetY * ( -0.3 + oy );
|
||||
|
||||
@@ -102,19 +102,19 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
}
|
||||
|
||||
@Override
|
||||
public void randomDisplayTick( World world, int x, int y, int z, Random r )
|
||||
public void randomDisplayTick( final World world, final int x, final int y, final int z, final Random r )
|
||||
{
|
||||
this.cb( world, x, y, z ).randomDisplayTick( world, x, y, z, r );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange( World w, int x, int y, int z, Block meh )
|
||||
public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block meh )
|
||||
{
|
||||
this.cb( w, x, y, z ).onNeighborChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getItemDropped( int i, Random r, int k )
|
||||
public Item getItemDropped( final int i, final Random r, final int k )
|
||||
{
|
||||
return null;
|
||||
}
|
||||
@@ -130,13 +130,13 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
}
|
||||
|
||||
@Override
|
||||
public int colorMultiplier( IBlockAccess world, int x, int y, int z )
|
||||
public int colorMultiplier( final IBlockAccess world, final int x, final int y, final int z )
|
||||
{
|
||||
return this.myColorMultiplier;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int isProvidingWeakPower( IBlockAccess w, int x, int y, int z, int side )
|
||||
public int isProvidingWeakPower( final IBlockAccess w, final int x, final int y, final int z, final int side )
|
||||
{
|
||||
return this.cb( w, x, y, z ).isProvidingWeakPower( ForgeDirection.getOrientation( side ).getOpposite() );
|
||||
}
|
||||
@@ -148,21 +148,21 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityCollidedWithBlock( World w, int x, int y, int z, Entity e )
|
||||
public void onEntityCollidedWithBlock( final World w, final int x, final int y, final int z, final Entity e )
|
||||
{
|
||||
this.cb( w, x, y, z ).onEntityCollision( e );
|
||||
}
|
||||
|
||||
@Override
|
||||
public int isProvidingStrongPower( IBlockAccess w, int x, int y, int z, int side )
|
||||
public int isProvidingStrongPower( final IBlockAccess w, final int x, final int y, final int z, final int side )
|
||||
{
|
||||
return this.cb( w, x, y, z ).isProvidingStrongPower( ForgeDirection.getOrientation( side ).getOpposite() );
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getLightValue( IBlockAccess world, int x, int y, int z )
|
||||
public int getLightValue( final IBlockAccess world, final int x, final int y, final int z )
|
||||
{
|
||||
Block block = world.getBlock( x, y, z );
|
||||
final Block block = world.getBlock( x, y, z );
|
||||
if( block != null && block != this )
|
||||
{
|
||||
return block.getLightValue( world, x, y, z );
|
||||
@@ -175,30 +175,30 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isLadder( IBlockAccess world, int x, int y, int z, EntityLivingBase entity )
|
||||
public boolean isLadder( final IBlockAccess world, final int x, final int y, final int z, final EntityLivingBase entity )
|
||||
{
|
||||
return this.cb( world, x, y, z ).isLadder( entity );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSideSolid( IBlockAccess w, int x, int y, int z, ForgeDirection side )
|
||||
public boolean isSideSolid( final IBlockAccess w, final int x, final int y, final int z, final ForgeDirection side )
|
||||
{
|
||||
return this.cb( w, x, y, z ).isSolidOnSide( side );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isReplaceable( IBlockAccess world, int x, int y, int z )
|
||||
public boolean isReplaceable( final IBlockAccess world, final int x, final int y, final int z )
|
||||
{
|
||||
return this.cb( world, x, y, z ).isEmpty();
|
||||
}
|
||||
|
||||
@SuppressWarnings( "deprecation" )
|
||||
@Override
|
||||
public boolean removedByPlayer( World world, EntityPlayer player, int x, int y, int z )
|
||||
public boolean removedByPlayer( final World world, final EntityPlayer player, final int x, final int y, final int z )
|
||||
{
|
||||
if( player.capabilities.isCreativeMode )
|
||||
{
|
||||
AEBaseTile tile = this.getTileEntity( world, x, y, z );
|
||||
final AEBaseTile tile = this.getTileEntity( world, x, y, z );
|
||||
if( tile != null )
|
||||
{
|
||||
tile.disableDrops();
|
||||
@@ -209,7 +209,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canConnectRedstone( IBlockAccess w, int x, int y, int z, int side )
|
||||
public boolean canConnectRedstone( final IBlockAccess w, final int x, final int y, final int z, final int side )
|
||||
{
|
||||
switch( side )
|
||||
{
|
||||
@@ -229,7 +229,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canRenderInPass( int pass )
|
||||
public boolean canRenderInPass( final int pass )
|
||||
{
|
||||
BusRenderHelper.INSTANCE.setPass( pass );
|
||||
|
||||
@@ -242,10 +242,10 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getPickBlock( MovingObjectPosition target, World world, int x, int y, int z, EntityPlayer player )
|
||||
public ItemStack getPickBlock( final MovingObjectPosition target, final World world, final int x, final int y, final int z, final EntityPlayer player )
|
||||
{
|
||||
Vec3 v3 = target.hitVec.addVector( -x, -y, -z );
|
||||
SelectedPart sp = this.cb( world, x, y, z ).selectPart( v3 );
|
||||
final Vec3 v3 = target.hitVec.addVector( -x, -y, -z );
|
||||
final SelectedPart sp = this.cb( world, x, y, z ).selectPart( v3 );
|
||||
|
||||
if( sp.part != null )
|
||||
{
|
||||
@@ -261,24 +261,24 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public boolean addHitEffects( World world, MovingObjectPosition target, EffectRenderer effectRenderer )
|
||||
public boolean addHitEffects( final World world, final MovingObjectPosition target, final EffectRenderer effectRenderer )
|
||||
{
|
||||
Object object = this.cb( world, target.blockX, target.blockY, target.blockZ );
|
||||
final Object object = this.cb( world, target.blockX, target.blockY, target.blockZ );
|
||||
if( object instanceof IPartHost )
|
||||
{
|
||||
IPartHost host = (IPartHost) object;
|
||||
final IPartHost host = (IPartHost) object;
|
||||
|
||||
for( ForgeDirection side : ForgeDirection.values() )
|
||||
for( final ForgeDirection side : ForgeDirection.values() )
|
||||
{
|
||||
IPart p = host.getPart( side );
|
||||
IIcon ico = this.getIcon( p );
|
||||
final IPart p = host.getPart( side );
|
||||
final IIcon ico = this.getIcon( p );
|
||||
|
||||
if( ico == null )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
byte b0 = (byte) ( Platform.getRandomInt() % 2 == 0 ? 1 : 0 );
|
||||
final byte b0 = (byte) ( Platform.getRandomInt() % 2 == 0 ? 1 : 0 );
|
||||
|
||||
for( int i1 = 0; i1 < b0; ++i1 )
|
||||
{
|
||||
@@ -286,14 +286,14 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
{
|
||||
for( int k1 = 0; k1 < b0; ++k1 )
|
||||
{
|
||||
double d0 = target.blockX + ( i1 + 0.5D ) / b0;
|
||||
double d1 = target.blockY + ( j1 + 0.5D ) / b0;
|
||||
double d2 = target.blockZ + ( k1 + 0.5D ) / b0;
|
||||
final double d0 = target.blockX + ( i1 + 0.5D ) / b0;
|
||||
final double d1 = target.blockY + ( j1 + 0.5D ) / b0;
|
||||
final double d2 = target.blockZ + ( k1 + 0.5D ) / b0;
|
||||
|
||||
double dd0 = target.hitVec.xCoord;
|
||||
double dd1 = target.hitVec.yCoord;
|
||||
double dd2 = target.hitVec.zCoord;
|
||||
EntityDiggingFX fx = ( new EntityDiggingFX( world, dd0, dd1, dd2, d0 - target.blockX - 0.5D, d1 - target.blockY - 0.5D, d2 - target.blockZ - 0.5D, this, 0 ) ).applyColourMultiplier( target.blockX, target.blockY, target.blockZ );
|
||||
final double dd0 = target.hitVec.xCoord;
|
||||
final double dd1 = target.hitVec.yCoord;
|
||||
final double dd2 = target.hitVec.zCoord;
|
||||
final EntityDiggingFX fx = ( new EntityDiggingFX( world, dd0, dd1, dd2, d0 - target.blockX - 0.5D, d1 - target.blockY - 0.5D, d2 - target.blockZ - 0.5D, this, 0 ) ).applyColourMultiplier( target.blockX, target.blockY, target.blockZ );
|
||||
|
||||
fx.setParticleIcon( ico );
|
||||
|
||||
@@ -309,24 +309,24 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public boolean addDestroyEffects( World world, int x, int y, int z, int meta, EffectRenderer effectRenderer )
|
||||
public boolean addDestroyEffects( final World world, final int x, final int y, final int z, final int meta, final EffectRenderer effectRenderer )
|
||||
{
|
||||
Object object = this.cb( world, x, y, z );
|
||||
final Object object = this.cb( world, x, y, z );
|
||||
if( object instanceof IPartHost )
|
||||
{
|
||||
IPartHost host = (IPartHost) object;
|
||||
final IPartHost host = (IPartHost) object;
|
||||
|
||||
for( ForgeDirection side : ForgeDirection.values() )
|
||||
for( final ForgeDirection side : ForgeDirection.values() )
|
||||
{
|
||||
IPart p = host.getPart( side );
|
||||
IIcon ico = this.getIcon( p );
|
||||
final IPart p = host.getPart( side );
|
||||
final IIcon ico = this.getIcon( p );
|
||||
|
||||
if( ico == null )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
byte b0 = 3;
|
||||
final byte b0 = 3;
|
||||
|
||||
for( int i1 = 0; i1 < b0; ++i1 )
|
||||
{
|
||||
@@ -334,10 +334,10 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
{
|
||||
for( int k1 = 0; k1 < b0; ++k1 )
|
||||
{
|
||||
double d0 = x + ( i1 + 0.5D ) / b0;
|
||||
double d1 = y + ( j1 + 0.5D ) / b0;
|
||||
double d2 = z + ( k1 + 0.5D ) / b0;
|
||||
EntityDiggingFX fx = ( new EntityDiggingFX( world, d0, d1, d2, d0 - x - 0.5D, d1 - y - 0.5D, d2 - z - 0.5D, this, meta ) ).applyColourMultiplier( x, y, z );
|
||||
final double d0 = x + ( i1 + 0.5D ) / b0;
|
||||
final double d1 = y + ( j1 + 0.5D ) / b0;
|
||||
final double d2 = z + ( k1 + 0.5D ) / b0;
|
||||
final EntityDiggingFX fx = ( new EntityDiggingFX( world, d0, d1, d2, d0 - x - 0.5D, d1 - y - 0.5D, d2 - z - 0.5D, this, meta ) ).applyColourMultiplier( x, y, z );
|
||||
|
||||
fx.setParticleIcon( ico );
|
||||
|
||||
@@ -352,7 +352,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborChange( IBlockAccess w, int x, int y, int z, int tileX, int tileY, int tileZ )
|
||||
public void onNeighborChange( final IBlockAccess w, final int x, final int y, final int z, final int tileX, final int tileY, final int tileZ )
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
{
|
||||
@@ -360,7 +360,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
}
|
||||
}
|
||||
|
||||
private IIcon getIcon( IPart p )
|
||||
private IIcon getIcon( final IPart p )
|
||||
{
|
||||
if( p == null )
|
||||
{
|
||||
@@ -369,18 +369,18 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
|
||||
try
|
||||
{
|
||||
IIcon ico = p.getBreakingTexture();
|
||||
final IIcon ico = p.getBreakingTexture();
|
||||
if( ico != null )
|
||||
{
|
||||
return ico;
|
||||
}
|
||||
}
|
||||
catch( Throwable t )
|
||||
catch( final Throwable t )
|
||||
{
|
||||
// nothing.
|
||||
}
|
||||
|
||||
ItemStack is = p.getItemStack( PartItemStack.Network );
|
||||
final ItemStack is = p.getItemStack( PartItemStack.Network );
|
||||
if( is == null || is.getItem() == null )
|
||||
{
|
||||
return null;
|
||||
@@ -389,9 +389,9 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
return is.getItem().getIcon( is, 0 );
|
||||
}
|
||||
|
||||
private ICableBusContainer cb( IBlockAccess w, int x, int y, int z )
|
||||
private ICableBusContainer cb( final IBlockAccess w, final int x, final int y, final int z )
|
||||
{
|
||||
TileEntity te = w.getTileEntity( x, y, z );
|
||||
final TileEntity te = w.getTileEntity( x, y, z );
|
||||
ICableBusContainer out = null;
|
||||
|
||||
if( te instanceof TileCableBus )
|
||||
@@ -413,15 +413,15 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon( IBlockAccess w, int x, int y, int z, int s )
|
||||
public IIcon getIcon( final IBlockAccess w, final int x, final int y, final int z, final int s )
|
||||
{
|
||||
return this.getIcon( s, 0 );
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon( int direction, int metadata )
|
||||
public IIcon getIcon( final int direction, final int metadata )
|
||||
{
|
||||
IIcon i = super.getIcon( direction, metadata );
|
||||
final IIcon i = super.getIcon( direction, metadata );
|
||||
if( i != null )
|
||||
{
|
||||
return i;
|
||||
@@ -431,30 +431,30 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
return this.cb( w, x, y, z ).activate( player, Vec3.createVectorHelper( hitX, hitY, hitZ ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerBlockIcons( IIconRegister iconRegistry )
|
||||
public void registerBlockIcons( final IIconRegister iconRegistry )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean recolourBlock( World world, int x, int y, int z, ForgeDirection side, int colour )
|
||||
public boolean recolourBlock( final World world, final int x, final int y, final int z, final ForgeDirection side, final int colour )
|
||||
{
|
||||
return this.recolourBlock( world, x, y, z, side, colour, null );
|
||||
}
|
||||
|
||||
public boolean recolourBlock( World world, int x, int y, int z, ForgeDirection side, int colour, EntityPlayer who )
|
||||
public boolean recolourBlock( final World world, final int x, final int y, final int z, final ForgeDirection side, final int colour, final EntityPlayer who )
|
||||
{
|
||||
try
|
||||
{
|
||||
return this.cb( world, x, y, z ).recolourBlock( side, AEColor.values()[colour], who );
|
||||
}
|
||||
catch( Throwable ignored )
|
||||
catch( final Throwable ignored )
|
||||
{
|
||||
}
|
||||
return false;
|
||||
@@ -462,15 +462,15 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
|
||||
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T extends AEBaseTile> T getTileEntity( IBlockAccess w, int x, int y, int z )
|
||||
public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final int x, final int y, final int z )
|
||||
{
|
||||
TileEntity te = w.getTileEntity( x, y, z );
|
||||
final TileEntity te = w.getTileEntity( x, y, z );
|
||||
|
||||
if( noTesrTile.isInstance( te ) )
|
||||
{
|
||||
@@ -486,7 +486,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void setFeature( EnumSet<AEFeature> f )
|
||||
protected void setFeature( final EnumSet<AEFeature> f )
|
||||
{
|
||||
final AECableBusFeatureHandler featureHandler = new AECableBusFeatureHandler( f, this, this.featureSubName );
|
||||
this.setHandler( featureHandler );
|
||||
@@ -507,12 +507,12 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
|
||||
@Override
|
||||
@Method( iname = IntegrationType.MFR )
|
||||
public RedNetConnectionType getConnectionType( World world, int x, int y, int z, ForgeDirection side )
|
||||
public RedNetConnectionType getConnectionType( final World world, final int x, final int y, final int z, final ForgeDirection side )
|
||||
{
|
||||
return this.cb( world, x, y, z ).canConnectRedstone( EnumSet.allOf( ForgeDirection.class ) ) ? RedNetConnectionType.CableSingle : RedNetConnectionType.None;
|
||||
}
|
||||
|
||||
public void setRenderColor( int color )
|
||||
public void setRenderColor( final int color )
|
||||
{
|
||||
this.myColorMultiplier = color;
|
||||
}
|
||||
|
||||
@@ -44,9 +44,9 @@ public class BlockController extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange( World w, int x, int y, int z, Block neighborBlock )
|
||||
public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block neighborBlock )
|
||||
{
|
||||
TileController tc = this.getTileEntity( w, x, y, z );
|
||||
final TileController tc = this.getTileEntity( w, x, y, z );
|
||||
if( tc != null )
|
||||
{
|
||||
tc.onNeighborChange( false );
|
||||
|
||||
@@ -38,7 +38,7 @@ public class BlockDenseEnergyCell extends BlockEnergyCell
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon( int direction, int metadata )
|
||||
public IIcon getIcon( final int direction, final int metadata )
|
||||
{
|
||||
switch( metadata )
|
||||
{
|
||||
|
||||
@@ -61,7 +61,7 @@ public class BlockEnergyCell extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon( int direction, int metadata )
|
||||
public IIcon getIcon( final int direction, final int metadata )
|
||||
{
|
||||
switch( metadata )
|
||||
{
|
||||
@@ -87,12 +87,12 @@ public class BlockEnergyCell extends AEBaseTileBlock
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
|
||||
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
|
||||
{
|
||||
super.getCheckedSubBlocks( item, tabs, itemStacks );
|
||||
|
||||
ItemStack charged = new ItemStack( this, 1 );
|
||||
NBTTagCompound tag = Platform.openNbtData( charged );
|
||||
final ItemStack charged = new ItemStack( this, 1 );
|
||||
final NBTTagCompound tag = Platform.openNbtData( charged );
|
||||
tag.setDouble( "internalCurrentPower", this.getMaxPower() );
|
||||
tag.setDouble( "internalMaxPower", this.getMaxPower() );
|
||||
|
||||
|
||||
@@ -60,14 +60,14 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer p, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( p.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
TileWireless tg = this.getTileEntity( w, x, y, z );
|
||||
final TileWireless tg = this.getTileEntity( w, x, y, z );
|
||||
if( tg != null )
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
@@ -80,12 +80,12 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final int x, final int y, final int z, final Entity e, final boolean isVisual )
|
||||
{
|
||||
TileWireless tile = this.getTileEntity( w, x, y, z );
|
||||
final TileWireless tile = this.getTileEntity( w, x, y, z );
|
||||
if( tile != null )
|
||||
{
|
||||
ForgeDirection forward = tile.getForward();
|
||||
final ForgeDirection forward = tile.getForward();
|
||||
|
||||
double minX = 0;
|
||||
double minY = 0;
|
||||
@@ -142,12 +142,12 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
|
||||
public void addCollidingBlockToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
|
||||
{
|
||||
TileWireless tile = this.getTileEntity( w, x, y, z );
|
||||
final TileWireless tile = this.getTileEntity( w, x, y, z );
|
||||
if( tile != null )
|
||||
{
|
||||
ForgeDirection forward = tile.getForward();
|
||||
final ForgeDirection forward = tile.getForward();
|
||||
|
||||
double minX = 0;
|
||||
double minY = 0;
|
||||
|
||||
@@ -35,11 +35,11 @@ import appeng.tile.qnb.TileQuantumBridge;
|
||||
public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision
|
||||
{
|
||||
|
||||
public BlockQuantumBase( Material mat )
|
||||
public BlockQuantumBase( final Material mat )
|
||||
{
|
||||
super( mat );
|
||||
this.setTileEntity( TileQuantumBridge.class );
|
||||
float shave = 2.0f / 16.0f;
|
||||
final float shave = 2.0f / 16.0f;
|
||||
this.setBlockBounds( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave );
|
||||
this.setLightOpacity( 0 );
|
||||
this.isFullSize = this.isOpaque = false;
|
||||
@@ -47,9 +47,9 @@ public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICusto
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange( World w, int x, int y, int z, Block pointlessNumber )
|
||||
public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block pointlessNumber )
|
||||
{
|
||||
TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
|
||||
final TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
|
||||
if( bridge != null )
|
||||
{
|
||||
bridge.neighborUpdate();
|
||||
@@ -57,9 +57,9 @@ public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICusto
|
||||
}
|
||||
|
||||
@Override
|
||||
public void breakBlock( World w, int x, int y, int z, Block a, int b )
|
||||
public void breakBlock( final World w, final int x, final int y, final int z, final Block a, final int b )
|
||||
{
|
||||
TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
|
||||
final TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
|
||||
if( bridge != null )
|
||||
{
|
||||
bridge.breakCluster();
|
||||
|
||||
@@ -50,9 +50,9 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void randomDisplayTick( World w, int bx, int by, int bz, Random r )
|
||||
public void randomDisplayTick( final World w, final int bx, final int by, final int bz, final Random r )
|
||||
{
|
||||
TileQuantumBridge bridge = this.getTileEntity( w, bx, by, bz );
|
||||
final TileQuantumBridge bridge = this.getTileEntity( w, bx, by, bz );
|
||||
if( bridge != null )
|
||||
{
|
||||
if( bridge.hasQES() )
|
||||
@@ -66,14 +66,14 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer p, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( p.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
TileQuantumBridge tg = this.getTileEntity( w, x, y, z );
|
||||
final TileQuantumBridge tg = this.getTileEntity( w, x, y, z );
|
||||
if( tg != null )
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
@@ -86,16 +86,16 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final int x, final int y, final int z, final Entity e, final boolean isVisual )
|
||||
{
|
||||
double onePixel = 2.0 / 16.0;
|
||||
final double onePixel = 2.0 / 16.0;
|
||||
return Collections.singletonList( AxisAlignedBB.getBoundingBox( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
|
||||
public void addCollidingBlockToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
|
||||
{
|
||||
double onePixel = 2.0 / 16.0;
|
||||
final double onePixel = 2.0 / 16.0;
|
||||
out.add( AxisAlignedBB.getBoundingBox( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,10 +39,10 @@ public class BlockQuantumRing extends BlockQuantumBase
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final int x, final int y, final int z, final Entity e, final boolean isVisual )
|
||||
{
|
||||
double onePixel = 2.0 / 16.0;
|
||||
TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
|
||||
final TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
|
||||
if( bridge != null && bridge.isCorner() )
|
||||
{
|
||||
onePixel = 4.0 / 16.0;
|
||||
@@ -55,10 +55,10 @@ public class BlockQuantumRing extends BlockQuantumBase
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
|
||||
public void addCollidingBlockToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
|
||||
{
|
||||
double onePixel = 2.0 / 16.0;
|
||||
TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
|
||||
final TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
|
||||
if( bridge != null && bridge.isCorner() )
|
||||
{
|
||||
onePixel = 4.0 / 16.0;
|
||||
|
||||
@@ -52,9 +52,9 @@ public class BlockQuartzGlass extends AEBaseBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldSideBeRendered( IBlockAccess w, int x, int y, int z, int side )
|
||||
public boolean shouldSideBeRendered( final IBlockAccess w, final int x, final int y, final int z, final int side )
|
||||
{
|
||||
Material mat = w.getBlock( x, y, z ).getMaterial();
|
||||
final Material mat = w.getBlock( x, y, z ).getMaterial();
|
||||
if( mat == Material.glass || mat == AEGlassMaterial.INSTANCE )
|
||||
{
|
||||
if( w.getBlock( x, y, z ).getRenderType() == this.getRenderType() )
|
||||
|
||||
@@ -46,7 +46,7 @@ public class BlockQuartzLamp extends BlockQuartzGlass
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void randomDisplayTick( World w, int x, int y, int z, Random r )
|
||||
public void randomDisplayTick( final World w, final int x, final int y, final int z, final Random r )
|
||||
{
|
||||
if( !AEConfig.instance.enableEffects )
|
||||
{
|
||||
@@ -55,11 +55,11 @@ public class BlockQuartzLamp extends BlockQuartzGlass
|
||||
|
||||
if( CommonHelper.proxy.shouldAddParticles( r ) )
|
||||
{
|
||||
double d0 = ( r.nextFloat() - 0.5F ) * 0.96D;
|
||||
double d1 = ( r.nextFloat() - 0.5F ) * 0.96D;
|
||||
double d2 = ( r.nextFloat() - 0.5F ) * 0.96D;
|
||||
final double d0 = ( r.nextFloat() - 0.5F ) * 0.96D;
|
||||
final double d1 = ( r.nextFloat() - 0.5F ) * 0.96D;
|
||||
final double d2 = ( r.nextFloat() - 0.5F ) * 0.96D;
|
||||
|
||||
VibrantFX fx = new VibrantFX( w, 0.5 + x + d0, 0.5 + y + d1, 0.5 + z + d2, 0.0D, 0.0D, 0.0D );
|
||||
final VibrantFX fx = new VibrantFX( w, 0.5 + x + d0, 0.5 + y + d1, 0.5 + z + d2, 0.0D, 0.0D, 0.0D );
|
||||
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
|
||||
}
|
||||
|
||||
@@ -78,11 +78,11 @@ public class BlockSkyStone extends AEBaseBlock implements IOrientableBlock
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void breakFaster( PlayerEvent.BreakSpeed event )
|
||||
public void breakFaster( final PlayerEvent.BreakSpeed event )
|
||||
{
|
||||
if( event.block == this && event.entityPlayer != null )
|
||||
{
|
||||
ItemStack is = event.entityPlayer.inventory.getCurrentItem();
|
||||
final ItemStack is = event.entityPlayer.inventory.getCurrentItem();
|
||||
int level = -1;
|
||||
|
||||
if( is != null && is.getItem() != null )
|
||||
@@ -98,13 +98,13 @@ public class BlockSkyStone extends AEBaseBlock implements IOrientableBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public int damageDropped( int meta )
|
||||
public int damageDropped( final int meta )
|
||||
{
|
||||
return meta;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getPickBlock( MovingObjectPosition target, World world, int x, int y, int z, EntityPlayer player )
|
||||
public ItemStack getPickBlock( final MovingObjectPosition target, final World world, final int x, final int y, final int z, final EntityPlayer player )
|
||||
{
|
||||
final ItemStack is = super.getPickBlock( target, world, x, y, z, player );
|
||||
is.setItemDamage( world.getBlockMetadata( x, y, z ) );
|
||||
@@ -113,7 +113,7 @@ public class BlockSkyStone extends AEBaseBlock implements IOrientableBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockAdded( World w, int x, int y, int z )
|
||||
public void onBlockAdded( final World w, final int x, final int y, final int z )
|
||||
{
|
||||
super.onBlockAdded( w, x, y, z );
|
||||
if( Platform.isServer() )
|
||||
@@ -140,7 +140,7 @@ public class BlockSkyStone extends AEBaseBlock implements IOrientableBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUnlocalizedName( ItemStack is )
|
||||
public String getUnlocalizedName( final ItemStack is )
|
||||
{
|
||||
if( is.getItemDamage() == 1 )
|
||||
{
|
||||
@@ -162,7 +162,7 @@ public class BlockSkyStone extends AEBaseBlock implements IOrientableBlock
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void registerBlockIcons( IIconRegister ir )
|
||||
public void registerBlockIcons( final IIconRegister ir )
|
||||
{
|
||||
super.registerBlockIcons( ir );
|
||||
this.block = ir.registerIcon( this.getTextureName() + ".Block" );
|
||||
@@ -172,7 +172,7 @@ public class BlockSkyStone extends AEBaseBlock implements IOrientableBlock
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public IIcon getIcon( int direction, int metadata )
|
||||
public IIcon getIcon( final int direction, final int metadata )
|
||||
{
|
||||
if( metadata == 1 )
|
||||
{
|
||||
@@ -190,14 +190,14 @@ public class BlockSkyStone extends AEBaseBlock implements IOrientableBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRenderStateByMeta( int metadata )
|
||||
public void setRenderStateByMeta( final int metadata )
|
||||
{
|
||||
this.getRendererInstance().setTemporaryRenderIcon( this.getIcon( 0, metadata ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
|
||||
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
|
||||
{
|
||||
super.getCheckedSubBlocks( item, tabs, itemStacks );
|
||||
|
||||
@@ -207,7 +207,7 @@ public class BlockSkyStone extends AEBaseBlock implements IOrientableBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public void breakBlock( World w, int x, int y, int z, Block b, int metadata )
|
||||
public void breakBlock( final World w, final int x, final int y, final int z, final Block b, final int metadata )
|
||||
{
|
||||
super.breakBlock( w, x, y, z, b, metadata );
|
||||
if( Platform.isServer() )
|
||||
|
||||
@@ -63,7 +63,7 @@ public class OreQuartz extends AEBaseBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMixedBrightnessForBlock( IBlockAccess par1iBlockAccess, int par2, int par3, int par4 )
|
||||
public int getMixedBrightnessForBlock( final IBlockAccess par1iBlockAccess, final int par2, final int par3, final int par4 )
|
||||
{
|
||||
int j1 = super.getMixedBrightnessForBlock( par1iBlockAccess, par2, par3, par4 );
|
||||
if( this.enhanceBrightness )
|
||||
@@ -89,16 +89,16 @@ public class OreQuartz extends AEBaseBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public int quantityDropped( Random rand )
|
||||
public int quantityDropped( final Random rand )
|
||||
{
|
||||
return 1 + rand.nextInt( 2 );
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public Item getItemDropped( int id, Random rand, int meta )
|
||||
public Item getItemDropped( final int id, final Random rand, final int meta )
|
||||
{
|
||||
for( Item crystalItem : AEApi.instance().definitions().materials().certusQuartzCrystal().maybeItem().asSet() )
|
||||
for( final Item crystalItem : AEApi.instance().definitions().materials().certusQuartzCrystal().maybeItem().asSet() )
|
||||
{
|
||||
return crystalItem;
|
||||
}
|
||||
@@ -107,22 +107,22 @@ public class OreQuartz extends AEBaseBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dropBlockAsItemWithChance( World w, int x, int y, int z, int blockID, float something, int meta )
|
||||
public void dropBlockAsItemWithChance( final World w, final int x, final int y, final int z, final int blockID, final float something, final int meta )
|
||||
{
|
||||
super.dropBlockAsItemWithChance( w, x, y, z, blockID, something, meta );
|
||||
|
||||
if( this.getItemDropped( blockID, w.rand, meta ) != Item.getItemFromBlock( this ) )
|
||||
{
|
||||
int xp = MathHelper.getRandomIntegerInRange( w.rand, 2, 5 );
|
||||
final int xp = MathHelper.getRandomIntegerInRange( w.rand, 2, 5 );
|
||||
|
||||
this.dropXpOnBlockBreak( w, x, y, z, xp );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int damageDropped( int id )
|
||||
public int damageDropped( final int id )
|
||||
{
|
||||
for( ItemStack crystalStack : AEApi.instance().definitions().materials().certusQuartzCrystal().maybeStack( 1 ).asSet() )
|
||||
for( final ItemStack crystalStack : AEApi.instance().definitions().materials().certusQuartzCrystal().maybeStack( 1 ).asSet() )
|
||||
{
|
||||
return crystalStack.getItemDamage();
|
||||
}
|
||||
@@ -131,7 +131,7 @@ public class OreQuartz extends AEBaseBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public int quantityDroppedWithBonus( int fortune, Random rand )
|
||||
public int quantityDroppedWithBonus( final int fortune, final Random rand )
|
||||
{
|
||||
if( fortune > 0 && Item.getItemFromBlock( this ) != this.getItemDropped( 0, rand, fortune ) )
|
||||
{
|
||||
@@ -150,17 +150,17 @@ public class OreQuartz extends AEBaseBlock
|
||||
}
|
||||
}
|
||||
|
||||
public void setBoostBrightnessLow( int boostBrightnessLow )
|
||||
public void setBoostBrightnessLow( final int boostBrightnessLow )
|
||||
{
|
||||
this.boostBrightnessLow = boostBrightnessLow;
|
||||
}
|
||||
|
||||
public void setBoostBrightnessHigh( int boostBrightnessHigh )
|
||||
public void setBoostBrightnessHigh( final int boostBrightnessHigh )
|
||||
{
|
||||
this.boostBrightnessHigh = boostBrightnessHigh;
|
||||
}
|
||||
|
||||
public void setEnhanceBrightness( boolean enhanceBrightness )
|
||||
public void setEnhanceBrightness( final boolean enhanceBrightness )
|
||||
{
|
||||
this.enhanceBrightness = enhanceBrightness;
|
||||
}
|
||||
|
||||
@@ -49,9 +49,9 @@ public class OreQuartzCharged extends OreQuartz
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public Item getItemDropped( int id, Random rand, int meta )
|
||||
public Item getItemDropped( final int id, final Random rand, final int meta )
|
||||
{
|
||||
for( Item charged : AEApi.instance().definitions().materials().certusQuartzCrystalCharged().maybeItem().asSet() )
|
||||
for( final Item charged : AEApi.instance().definitions().materials().certusQuartzCrystalCharged().maybeItem().asSet() )
|
||||
{
|
||||
return charged;
|
||||
}
|
||||
@@ -60,9 +60,9 @@ public class OreQuartzCharged extends OreQuartz
|
||||
}
|
||||
|
||||
@Override
|
||||
public int damageDropped( int id )
|
||||
public int damageDropped( final int id )
|
||||
{
|
||||
for( ItemStack crystalStack : AEApi.instance().definitions().materials().certusQuartzCrystalCharged().maybeStack( 1 ).asSet() )
|
||||
for( final ItemStack crystalStack : AEApi.instance().definitions().materials().certusQuartzCrystalCharged().maybeStack( 1 ).asSet() )
|
||||
{
|
||||
return crystalStack.getItemDamage();
|
||||
}
|
||||
@@ -72,7 +72,7 @@ public class OreQuartzCharged extends OreQuartz
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void randomDisplayTick( World w, int x, int y, int z, Random r )
|
||||
public void randomDisplayTick( final World w, final int x, final int y, final int z, final Random r )
|
||||
{
|
||||
if( !AEConfig.instance.enableEffects )
|
||||
{
|
||||
@@ -110,7 +110,7 @@ public class OreQuartzCharged extends OreQuartz
|
||||
|
||||
if( CommonHelper.proxy.shouldAddParticles( r ) )
|
||||
{
|
||||
ChargedOreFX fx = new ChargedOreFX( w, x + xOff, y + yOff, z + zOff, 0.0f, 0.0f, 0.0f );
|
||||
final ChargedOreFX fx = new ChargedOreFX( w, x + xOff, y + yOff, z + zOff, 0.0f, 0.0f, 0.0f );
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -64,45 +64,45 @@ public class BlockMatrixFrame extends AEBaseBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerBlockIcons( IIconRegister iconRegistry )
|
||||
public void registerBlockIcons( final IIconRegister iconRegistry )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
|
||||
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final int x, final int y, final int z, final Entity e, final boolean isVisual )
|
||||
{
|
||||
return Arrays.asList( new AxisAlignedBB[] {} );// AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 )
|
||||
// } );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
|
||||
public void addCollidingBlockToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
|
||||
{
|
||||
out.add( AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceBlockAt( World world, int x, int y, int z )
|
||||
public boolean canPlaceBlockAt( final World world, final int x, final int y, final int z )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockExploded( World world, int x, int y, int z, Explosion explosion )
|
||||
public void onBlockExploded( final World world, final int x, final int y, final int z, final Explosion explosion )
|
||||
{
|
||||
// Don't explode.
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canEntityDestroy( IBlockAccess world, int x, int y, int z, Entity entity )
|
||||
public boolean canEntityDestroy( final IBlockAccess world, final int x, final int y, final int z, final Entity entity )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -45,9 +45,9 @@ public class BlockSpatialIOPort extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void onNeighborBlockChange( World w, int x, int y, int z, Block junk )
|
||||
public final void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block junk )
|
||||
{
|
||||
TileSpatialIOPort te = this.getTileEntity( w, x, y, z );
|
||||
final TileSpatialIOPort te = this.getTileEntity( w, x, y, z );
|
||||
if( te != null )
|
||||
{
|
||||
te.updateRedstoneState();
|
||||
@@ -55,14 +55,14 @@ public class BlockSpatialIOPort extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer p, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( p.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
TileSpatialIOPort tg = this.getTileEntity( w, x, y, z );
|
||||
final TileSpatialIOPort tg = this.getTileEntity( w, x, y, z );
|
||||
if( tg != null )
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
|
||||
@@ -44,9 +44,9 @@ public class BlockSpatialPylon extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange( World w, int x, int y, int z, Block junk )
|
||||
public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block junk )
|
||||
{
|
||||
TileSpatialPylon tsp = this.getTileEntity( w, x, y, z );
|
||||
final TileSpatialPylon tsp = this.getTileEntity( w, x, y, z );
|
||||
if( tsp != null )
|
||||
{
|
||||
tsp.onNeighborBlockChange();
|
||||
@@ -54,9 +54,9 @@ public class BlockSpatialPylon extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getLightValue( IBlockAccess w, int x, int y, int z )
|
||||
public int getLightValue( final IBlockAccess w, final int x, final int y, final int z )
|
||||
{
|
||||
TileSpatialPylon tsp = this.getTileEntity( w, x, y, z );
|
||||
final TileSpatialPylon tsp = this.getTileEntity( w, x, y, z );
|
||||
if( tsp != null )
|
||||
{
|
||||
return tsp.getLightValue();
|
||||
|
||||
@@ -29,7 +29,7 @@ import appeng.core.features.AEFeature;
|
||||
|
||||
public class ChiseledQuartzStairBlock extends AEBaseStairBlock
|
||||
{
|
||||
public ChiseledQuartzStairBlock( Block block )
|
||||
public ChiseledQuartzStairBlock( final Block block )
|
||||
{
|
||||
super( block, 0, EnumSet.of( AEFeature.DecorativeQuartzBlocks ) );
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ import appeng.core.features.AEFeature;
|
||||
|
||||
public class FluixStairBlock extends AEBaseStairBlock
|
||||
{
|
||||
public FluixStairBlock( Block block )
|
||||
public FluixStairBlock( final Block block )
|
||||
{
|
||||
super( block, 0, EnumSet.of( AEFeature.DecorativeQuartzBlocks ) );
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ import appeng.core.features.AEFeature;
|
||||
|
||||
public class QuartzPillarStairBlock extends AEBaseStairBlock
|
||||
{
|
||||
public QuartzPillarStairBlock( Block block )
|
||||
public QuartzPillarStairBlock( final Block block )
|
||||
{
|
||||
super( block, 0, EnumSet.of( AEFeature.DecorativeQuartzBlocks ) );
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ import appeng.core.features.AEFeature;
|
||||
|
||||
public class QuartzStairBlock extends AEBaseStairBlock
|
||||
{
|
||||
public QuartzStairBlock( Block block )
|
||||
public QuartzStairBlock( final Block block )
|
||||
{
|
||||
super( block, 0, EnumSet.of( AEFeature.DecorativeQuartzBlocks ) );
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ import appeng.core.features.AEFeature;
|
||||
|
||||
public class SkyStoneBlockStairBlock extends AEBaseStairBlock
|
||||
{
|
||||
public SkyStoneBlockStairBlock( Block block, Integer meta )
|
||||
public SkyStoneBlockStairBlock( final Block block, final Integer meta )
|
||||
{
|
||||
super( block, meta, EnumSet.of( AEFeature.DecorativeQuartzBlocks ) );
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ import appeng.core.features.AEFeature;
|
||||
|
||||
public class SkyStoneBrickStairBlock extends AEBaseStairBlock
|
||||
{
|
||||
public SkyStoneBrickStairBlock( Block block, Integer meta )
|
||||
public SkyStoneBrickStairBlock( final Block block, final Integer meta )
|
||||
{
|
||||
super( block, meta, EnumSet.of( AEFeature.DecorativeQuartzBlocks ) );
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ import appeng.core.features.AEFeature;
|
||||
|
||||
public class SkyStoneSmallBrickStairBlock extends AEBaseStairBlock
|
||||
{
|
||||
public SkyStoneSmallBrickStairBlock( Block block, int meta )
|
||||
public SkyStoneSmallBrickStairBlock( final Block block, final int meta )
|
||||
{
|
||||
super( block, meta, EnumSet.of( AEFeature.DecorativeQuartzBlocks ) );
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ import appeng.core.features.AEFeature;
|
||||
|
||||
public class SkyStoneStairBlock extends AEBaseStairBlock
|
||||
{
|
||||
public SkyStoneStairBlock( Block block, Integer meta )
|
||||
public SkyStoneStairBlock( final Block block, final Integer meta )
|
||||
{
|
||||
super( block, meta, EnumSet.of( AEFeature.DecorativeQuartzBlocks ) );
|
||||
}
|
||||
|
||||
@@ -56,9 +56,9 @@ public class BlockChest extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer p, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
TileChest tg = this.getTileEntity( w, x, y, z );
|
||||
final TileChest tg = this.getTileEntity( w, x, y, z );
|
||||
if( tg != null && !p.isSneaking() )
|
||||
{
|
||||
if( Platform.isClient() )
|
||||
@@ -72,10 +72,10 @@ public class BlockChest extends AEBaseTileBlock
|
||||
}
|
||||
else
|
||||
{
|
||||
ItemStack cell = tg.getStackInSlot( 1 );
|
||||
final ItemStack cell = tg.getStackInSlot( 1 );
|
||||
if( cell != null )
|
||||
{
|
||||
ICellHandler ch = AEApi.instance().registries().cell().getHandler( cell );
|
||||
final ICellHandler ch = AEApi.instance().registries().cell().getHandler( cell );
|
||||
|
||||
tg.openGui( p, ch, cell, side );
|
||||
}
|
||||
|
||||
@@ -52,14 +52,14 @@ public class BlockDrive extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer p, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( p.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
TileDrive tg = this.getTileEntity( w, x, y, z );
|
||||
final TileDrive tg = this.getTileEntity( w, x, y, z );
|
||||
if( tg != null )
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
|
||||
@@ -45,9 +45,9 @@ public class BlockIOPort extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void onNeighborBlockChange( World w, int x, int y, int z, Block junk )
|
||||
public final void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block junk )
|
||||
{
|
||||
TileIOPort te = this.getTileEntity( w, x, y, z );
|
||||
final TileIOPort te = this.getTileEntity( w, x, y, z );
|
||||
if( te != null )
|
||||
{
|
||||
te.updateRedstoneState();
|
||||
@@ -55,14 +55,14 @@ public class BlockIOPort extends AEBaseTileBlock
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer p, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( p.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
TileIOPort tg = this.getTileEntity( w, x, y, z );
|
||||
final TileIOPort tg = this.getTileEntity( w, x, y, z );
|
||||
if( tg != null )
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
|
||||
@@ -68,13 +68,13 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public int damageDropped( int metadata )
|
||||
public int damageDropped( final int metadata )
|
||||
{
|
||||
return metadata;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getPickBlock( MovingObjectPosition target, World world, int x, int y, int z, EntityPlayer player )
|
||||
public ItemStack getPickBlock( final MovingObjectPosition target, final World world, final int x, final int y, final int z, final EntityPlayer player )
|
||||
{
|
||||
final ItemStack is = super.getPickBlock( target, world, x, y, z, player );
|
||||
is.setItemDamage( world.getBlockMetadata( x, y, z ) );
|
||||
@@ -90,9 +90,9 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public IIcon getIcon( int direction, int metadata )
|
||||
public IIcon getIcon( final int direction, final int metadata )
|
||||
{
|
||||
for( Block skyStoneBlock : AEApi.instance().definitions().blocks().skyStone().maybeBlock().asSet() )
|
||||
for( final Block skyStoneBlock : AEApi.instance().definitions().blocks().skyStone().maybeBlock().asSet() )
|
||||
{
|
||||
return skyStoneBlock.getIcon( direction, metadata );
|
||||
}
|
||||
@@ -101,7 +101,7 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
|
||||
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
{
|
||||
@@ -112,13 +112,13 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerBlockIcons( IIconRegister iconRegistry )
|
||||
public void registerBlockIcons( final IIconRegister iconRegistry )
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
|
||||
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
|
||||
{
|
||||
super.getCheckedSubBlocks( item, tabs, itemStacks );
|
||||
|
||||
@@ -126,7 +126,7 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUnlocalizedName( ItemStack is )
|
||||
public String getUnlocalizedName( final ItemStack is )
|
||||
{
|
||||
if( is.getItemDamage() == 1 )
|
||||
{
|
||||
@@ -137,9 +137,9 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final int x, final int y, final int z, final Entity e, final boolean isVisual )
|
||||
{
|
||||
TileSkyChest sk = this.getTileEntity( w, x, y, z );
|
||||
final TileSkyChest sk = this.getTileEntity( w, x, y, z );
|
||||
ForgeDirection o = ForgeDirection.UNKNOWN;
|
||||
|
||||
if( sk != null )
|
||||
@@ -147,16 +147,16 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
|
||||
o = sk.getUp();
|
||||
}
|
||||
|
||||
double offsetX = o.offsetX == 0 ? 0.06 : 0.0;
|
||||
double offsetY = o.offsetY == 0 ? 0.06 : 0.0;
|
||||
double offsetZ = o.offsetZ == 0 ? 0.06 : 0.0;
|
||||
final double offsetX = o.offsetX == 0 ? 0.06 : 0.0;
|
||||
final double offsetY = o.offsetY == 0 ? 0.06 : 0.0;
|
||||
final double offsetZ = o.offsetZ == 0 ? 0.06 : 0.0;
|
||||
|
||||
double sc = 0.06;
|
||||
final double sc = 0.06;
|
||||
return Collections.singletonList( AxisAlignedBB.getBoundingBox( Math.max( 0.0, offsetX - o.offsetX * sc ), Math.max( 0.0, offsetY - o.offsetY * sc ), Math.max( 0.0, offsetZ - o.offsetZ * sc ), Math.min( 1.0, ( 1.0 - offsetX ) - o.offsetX * sc ), Math.min( 1.0, ( 1.0 - offsetY ) - o.offsetY * sc ), Math.min( 1.0, ( 1.0 - offsetZ ) - o.offsetZ * sc ) ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
|
||||
public void addCollidingBlockToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
|
||||
{
|
||||
out.add( AxisAlignedBB.getBoundingBox( 0.05, 0.05, 0.05, 0.95, 0.95, 0.95 ) );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user