final variables and parameters

seeing some methods it does actually help to enforce the parameters
This commit is contained in:
thatsIch
2015-09-25 23:10:56 +02:00
parent e52400bf26
commit 410d2f1e0d
819 changed files with 9390 additions and 9396 deletions
@@ -62,7 +62,7 @@ public class BlockCrank extends AEBaseTileBlock
}
@Override
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ )
{
if( player instanceof FakePlayer || player == null )
{
@@ -70,7 +70,7 @@ public class BlockCrank extends AEBaseTileBlock
return true;
}
AEBaseTile tile = this.getTileEntity( w, x, y, z );
final AEBaseTile tile = this.getTileEntity( w, x, y, z );
if( tile instanceof TileCrank )
{
if( ( (TileCrank) tile ).power() )
@@ -82,19 +82,19 @@ public class BlockCrank extends AEBaseTileBlock
return true;
}
private void dropCrank( World world, int x, int y, int z )
private void dropCrank( final World world, final int x, final int y, final int z )
{
world.func_147480_a( x, y, z, true ); // w.destroyBlock( x, y, z, true );
world.markBlockForUpdate( x, y, z );
}
@Override
public void onBlockPlacedBy( World world, int x, int y, int z, EntityLivingBase placer, ItemStack itemStack )
public void onBlockPlacedBy( final World world, final int x, final int y, final int z, final EntityLivingBase placer, final ItemStack itemStack )
{
AEBaseTile tile = this.getTileEntity( world, x, y, z );
final AEBaseTile tile = this.getTileEntity( world, x, y, z );
if( tile != null )
{
ForgeDirection mnt = this.findCrankable( world, x, y, z );
final ForgeDirection mnt = this.findCrankable( world, x, y, z );
ForgeDirection forward = ForgeDirection.UP;
if( mnt == ForgeDirection.UP || mnt == ForgeDirection.DOWN )
{
@@ -109,15 +109,15 @@ public class BlockCrank extends AEBaseTileBlock
}
@Override
public boolean isValidOrientation( World world, int x, int y, int z, ForgeDirection forward, ForgeDirection up )
public boolean isValidOrientation( final World world, final int x, final int y, final int z, final ForgeDirection forward, final ForgeDirection up )
{
TileEntity te = world.getTileEntity( x, y, z );
final TileEntity te = world.getTileEntity( x, y, z );
return !( te instanceof TileCrank ) || this.isCrankable( world, x, y, z, up.getOpposite() );
}
private ForgeDirection findCrankable( World world, int x, int y, int z )
private ForgeDirection findCrankable( final World world, final int x, final int y, final int z )
{
for( ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS )
for( final ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS )
{
if( this.isCrankable( world, x, y, z, dir ) )
{
@@ -127,17 +127,17 @@ public class BlockCrank extends AEBaseTileBlock
return ForgeDirection.UNKNOWN;
}
private boolean isCrankable( World world, int x, int y, int z, ForgeDirection offset )
private boolean isCrankable( final World world, final int x, final int y, final int z, final ForgeDirection offset )
{
TileEntity te = world.getTileEntity( x + offset.offsetX, y + offset.offsetY, z + offset.offsetZ );
final TileEntity te = world.getTileEntity( x + offset.offsetX, y + offset.offsetY, z + offset.offsetZ );
return te instanceof ICrankable && ( (ICrankable) te ).canCrankAttach( offset.getOpposite() );
}
@Override
public void onNeighborBlockChange( World world, int x, int y, int z, Block block )
public void onNeighborBlockChange( final World world, final int x, final int y, final int z, final Block block )
{
AEBaseTile tile = this.getTileEntity( world, x, y, z );
final AEBaseTile tile = this.getTileEntity( world, x, y, z );
if( tile != null )
{
if( !this.isCrankable( world, x, y, z, tile.getUp().getOpposite() ) )
@@ -152,7 +152,7 @@ public class BlockCrank extends AEBaseTileBlock
}
@Override
public boolean canPlaceBlockAt( World world, int x, int y, int z )
public boolean canPlaceBlockAt( final World world, final int x, final int y, final int z )
{
return this.findCrankable( world, x, y, z ) != ForgeDirection.UNKNOWN;
}
@@ -46,9 +46,9 @@ public class BlockGrinder extends AEBaseTileBlock
}
@Override
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer p, final int side, final float hitX, final float hitY, final float hitZ )
{
TileGrinder tg = this.getTileEntity( w, x, y, z );
final TileGrinder tg = this.getTileEntity( w, x, y, z );
if( tg != null && !p.isSneaking() )
{
Platform.openGUI( p, tg, ForgeDirection.getOrientation( side ), GuiBridge.GUI_GRINDER );