final variables and parameters

seeing some methods it does actually help to enforce the parameters
This commit is contained in:
thatsIch
2015-09-25 23:10:56 +02:00
parent e52400bf26
commit 410d2f1e0d
819 changed files with 9390 additions and 9396 deletions
@@ -69,7 +69,7 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
}
@Override
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ )
{
if( player.isSneaking() )
{
@@ -78,7 +78,7 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
if( Platform.isServer() )
{
TileCharger tc = this.getTileEntity( w, x, y, z );
final TileCharger tc = this.getTileEntity( w, x, y, z );
if( tc != null )
{
tc.activate( player );
@@ -90,7 +90,7 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
@Override
@SideOnly( Side.CLIENT )
public void randomDisplayTick( World w, int x, int y, int z, Random r )
public void randomDisplayTick( final World w, final int x, final int y, final int z, final Random r )
{
if( !AEConfig.instance.enableEffects )
{
@@ -102,22 +102,22 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
return;
}
AEBaseTile tile = this.getTileEntity( w, x, y, z );
final AEBaseTile tile = this.getTileEntity( w, x, y, z );
if( tile instanceof TileCharger )
{
TileCharger tc = (TileCharger) tile;
final TileCharger tc = (TileCharger) tile;
if( AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs( tc.getStackInSlot( 0 ) ) )
{
double xOff = 0.0;
double yOff = 0.0;
double zOff = 0.0;
final double xOff = 0.0;
final double yOff = 0.0;
final double zOff = 0.0;
for( int bolts = 0; bolts < 3; bolts++ )
{
if( CommonHelper.proxy.shouldAddParticles( r ) )
{
LightningFX fx = new LightningFX( w, xOff + 0.5 + x, yOff + 0.5 + y, zOff + 0.5 + z, 0.0D, 0.0D, 0.0D );
final LightningFX fx = new LightningFX( w, xOff + 0.5 + x, yOff + 0.5 + y, zOff + 0.5 + z, 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
}
@@ -126,15 +126,15 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final int x, final int y, final int z, final Entity e, final boolean isVisual )
{
TileCharger tile = this.getTileEntity( w, x, y, z );
final TileCharger tile = this.getTileEntity( w, x, y, z );
if( tile != null )
{
double twoPixels = 2.0 / 16.0;
ForgeDirection up = tile.getUp();
ForgeDirection forward = tile.getForward();
AxisAlignedBB bb = AxisAlignedBB.getBoundingBox( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels );
final double twoPixels = 2.0 / 16.0;
final ForgeDirection up = tile.getUp();
final ForgeDirection forward = tile.getForward();
final AxisAlignedBB bb = AxisAlignedBB.getBoundingBox( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels );
if( up.offsetX != 0 )
{
@@ -182,7 +182,7 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
}
@Override
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
public void addCollidingBlockToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
out.add( AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}