final variables and parameters

seeing some methods it does actually help to enforce the parameters
This commit is contained in:
thatsIch
2015-09-25 23:10:56 +02:00
parent e52400bf26
commit 410d2f1e0d
819 changed files with 9390 additions and 9396 deletions
@@ -83,13 +83,13 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
}
@Override
public IIcon getIcon( int direction, int metadata )
public IIcon getIcon( final int direction, final int metadata )
{
return new FullIcon( Blocks.tnt.getIcon( direction, metadata ) );
}
@Override
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ )
{
if( player.getCurrentEquippedItem() != null && player.getCurrentEquippedItem().getItem() == Items.flint_and_steel )
{
@@ -105,23 +105,23 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
}
@Override
public void registerBlockIcons( IIconRegister iconRegistry )
public void registerBlockIcons( final IIconRegister iconRegistry )
{
// no images required.
}
public void startFuse( World w, int x, int y, int z, EntityLivingBase igniter )
public void startFuse( final World w, final int x, final int y, final int z, final EntityLivingBase igniter )
{
if( !w.isRemote )
{
EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, igniter );
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, igniter );
w.spawnEntityInWorld( primedTinyTNTEntity );
w.playSoundAtEntity( primedTinyTNTEntity, "game.tnt.primed", 1.0F, 1.0F );
}
}
@Override
public void onBlockAdded( World w, int x, int y, int z )
public void onBlockAdded( final World w, final int x, final int y, final int z )
{
super.onBlockAdded( w, x, y, z );
@@ -133,7 +133,7 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
}
@Override
public void onNeighborBlockChange( World w, int x, int y, int z, Block id )
public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block id )
{
if( w.isBlockIndirectlyGettingPowered( x, y, z ) )
{
@@ -143,22 +143,22 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
}
@Override
public void onBlockDestroyedByExplosion( World w, int x, int y, int z, Explosion exp )
public void onBlockDestroyedByExplosion( final World w, final int x, final int y, final int z, final Explosion exp )
{
if( !w.isRemote )
{
EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, exp.getExplosivePlacedBy() );
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, exp.getExplosivePlacedBy() );
primedTinyTNTEntity.fuse = w.rand.nextInt( primedTinyTNTEntity.fuse / 4 ) + primedTinyTNTEntity.fuse / 8;
w.spawnEntityInWorld( primedTinyTNTEntity );
}
}
@Override
public void onEntityCollidedWithBlock( World w, int x, int y, int z, Entity entity )
public void onEntityCollidedWithBlock( final World w, final int x, final int y, final int z, final Entity entity )
{
if( entity instanceof EntityArrow && !w.isRemote )
{
EntityArrow entityarrow = (EntityArrow) entity;
final EntityArrow entityarrow = (EntityArrow) entity;
if( entityarrow.isBurning() )
{
@@ -169,19 +169,19 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
}
@Override
public boolean canDropFromExplosion( Explosion exp )
public boolean canDropFromExplosion( final Explosion exp )
{
return false;
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final int x, final int y, final int z, final Entity e, final boolean isVisual )
{
return Collections.singletonList( AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
@Override
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
public void addCollidingBlockToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
out.add( AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}