final variables and parameters

seeing some methods it does actually help to enforce the parameters
This commit is contained in:
thatsIch
2015-09-25 23:10:56 +02:00
parent e52400bf26
commit 410d2f1e0d
819 changed files with 9390 additions and 9396 deletions
@@ -43,7 +43,7 @@ public class GuiCondenser extends AEBaseGui
GuiProgressBar pb;
GuiImgButton mode;
public GuiCondenser( InventoryPlayer inventoryPlayer, TileCondenser te )
public GuiCondenser( final InventoryPlayer inventoryPlayer, final TileCondenser te )
{
super( new ContainerCondenser( inventoryPlayer, te ) );
this.cvc = (ContainerCondenser) this.inventorySlots;
@@ -51,11 +51,11 @@ public class GuiCondenser extends AEBaseGui
}
@Override
protected void actionPerformed( GuiButton btn )
protected void actionPerformed( final GuiButton btn )
{
super.actionPerformed( btn );
boolean backwards = Mouse.isButtonDown( 1 );
final boolean backwards = Mouse.isButtonDown( 1 );
if( this.mode == btn )
{
@@ -77,7 +77,7 @@ public class GuiCondenser extends AEBaseGui
}
@Override
public void drawFG( int offsetX, int offsetY, int mouseX, int mouseY )
public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
this.fontRendererObj.drawString( this.getGuiDisplayName( GuiText.Condenser.getLocal() ), 8, 6, 4210752 );
this.fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 );
@@ -87,7 +87,7 @@ public class GuiCondenser extends AEBaseGui
}
@Override
public void drawBG( int offsetX, int offsetY, int mouseX, int mouseY )
public void drawBG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
this.bindTexture( "guis/condenser.png" );