final variables and parameters

seeing some methods it does actually help to enforce the parameters
This commit is contained in:
thatsIch
2015-09-25 23:10:56 +02:00
parent e52400bf26
commit 410d2f1e0d
819 changed files with 9390 additions and 9396 deletions
@@ -37,14 +37,14 @@ public class GuiDrive extends AEBaseGui
GuiTabButton priority;
public GuiDrive( InventoryPlayer inventoryPlayer, TileDrive te )
public GuiDrive( final InventoryPlayer inventoryPlayer, final TileDrive te )
{
super( new ContainerDrive( inventoryPlayer, te ) );
this.ySize = 199;
}
@Override
protected void actionPerformed( GuiButton par1GuiButton )
protected void actionPerformed( final GuiButton par1GuiButton )
{
super.actionPerformed( par1GuiButton );
@@ -63,14 +63,14 @@ public class GuiDrive extends AEBaseGui
}
@Override
public void drawFG( int offsetX, int offsetY, int mouseX, int mouseY )
public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
this.fontRendererObj.drawString( this.getGuiDisplayName( GuiText.Drive.getLocal() ), 8, 6, 4210752 );
this.fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 );
}
@Override
public void drawBG( int offsetX, int offsetY, int mouseX, int mouseY )
public void drawBG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
this.bindTexture( "guis/drive.png" );
this.drawTexturedModalRect( offsetX, offsetY, 0, 0, this.xSize, this.ySize );