final variables and parameters

seeing some methods it does actually help to enforce the parameters
This commit is contained in:
thatsIch
2015-09-25 23:10:56 +02:00
parent e52400bf26
commit 410d2f1e0d
819 changed files with 9390 additions and 9396 deletions
@@ -37,7 +37,7 @@ public class GuiVibrationChamber extends AEBaseGui
final ContainerVibrationChamber cvc;
GuiProgressBar pb;
public GuiVibrationChamber( InventoryPlayer inventoryPlayer, TileVibrationChamber te )
public GuiVibrationChamber( final InventoryPlayer inventoryPlayer, final TileVibrationChamber te )
{
super( new ContainerVibrationChamber( inventoryPlayer, te ) );
this.cvc = (ContainerVibrationChamber) this.inventorySlots;
@@ -54,7 +54,7 @@ public class GuiVibrationChamber extends AEBaseGui
}
@Override
public void drawFG( int offsetX, int offsetY, int mouseX, int mouseY )
public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
this.fontRendererObj.drawString( this.getGuiDisplayName( GuiText.VibrationChamber.getLocal() ), 8, 6, 4210752 );
this.fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 );
@@ -63,17 +63,17 @@ public class GuiVibrationChamber extends AEBaseGui
if( this.cvc.getCurrentProgress() > 0 )
{
int i1 = this.cvc.getCurrentProgress();
final int i1 = this.cvc.getCurrentProgress();
this.bindTexture( "guis/vibchamber.png" );
GL11.glColor3f( 1, 1, 1 );
int l = -15;
int k = 25;
final int l = -15;
final int k = 25;
this.drawTexturedModalRect( k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2 );
}
}
@Override
public void drawBG( int offsetX, int offsetY, int mouseX, int mouseY )
public void drawBG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
this.bindTexture( "guis/vibchamber.png" );
this.pb.xPosition = 99 + this.guiLeft;