final variables and parameters

seeing some methods it does actually help to enforce the parameters
This commit is contained in:
thatsIch
2015-09-25 23:10:56 +02:00
parent e52400bf26
commit 410d2f1e0d
819 changed files with 9390 additions and 9396 deletions
@@ -45,7 +45,7 @@ public class RenderDrive extends BaseBlockRender<BlockDrive, TileDrive>
}
@Override
public void renderInventory( BlockDrive block, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj )
public void renderInventory( final BlockDrive block, final ItemStack is, final RenderBlocks renderer, final ItemRenderType type, final Object[] obj )
{
renderer.overrideBlockTexture = ExtraBlockTextures.getMissing();
this.renderInvBlock( EnumSet.of( ForgeDirection.SOUTH ), block, is, Tessellator.instance, 0x000000, renderer );
@@ -55,27 +55,27 @@ public class RenderDrive extends BaseBlockRender<BlockDrive, TileDrive>
}
@Override
public boolean renderInWorld( BlockDrive imb, IBlockAccess world, int x, int y, int z, RenderBlocks renderer )
public boolean renderInWorld( final BlockDrive imb, final IBlockAccess world, final int x, final int y, final int z, final RenderBlocks renderer )
{
TileDrive sp = imb.getTileEntity( world, x, y, z );
final TileDrive sp = imb.getTileEntity( world, x, y, z );
renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
ForgeDirection up = sp.getUp();
ForgeDirection forward = sp.getForward();
ForgeDirection west = Platform.crossProduct( forward, up );
final ForgeDirection up = sp.getUp();
final ForgeDirection forward = sp.getForward();
final ForgeDirection west = Platform.crossProduct( forward, up );
boolean result = super.renderInWorld( imb, world, x, y, z, renderer );
Tessellator tess = Tessellator.instance;
final boolean result = super.renderInWorld( imb, world, x, y, z, renderer );
final Tessellator tess = Tessellator.instance;
IIcon ico = ExtraBlockTextures.MEStorageCellTextures.getIcon();
final IIcon ico = ExtraBlockTextures.MEStorageCellTextures.getIcon();
int b = world.getLightBrightnessForSkyBlocks( x + forward.offsetX, y + forward.offsetY, z + forward.offsetZ, 0 );
final int b = world.getLightBrightnessForSkyBlocks( x + forward.offsetX, y + forward.offsetY, z + forward.offsetZ, 0 );
for( int yy = 0; yy < 5; yy++ )
{
for( int xx = 0; xx < 2; xx++ )
{
int stat = sp.getCellStatus( yy * 2 + ( 1 - xx ) );
final int stat = sp.getCellStatus( yy * 2 + ( 1 - xx ) );
this.selectFace( renderer, west, up, forward, 2 + xx * 7, 7 + xx * 7, 1 + yy * 3, 3 + yy * 3 );
int spin = 0;
@@ -263,7 +263,7 @@ public class RenderDrive extends BaseBlockRender<BlockDrive, TileDrive>
if( stat != 0 )
{
IIcon whiteIcon = ExtraBlockTextures.White.getIcon();
final IIcon whiteIcon = ExtraBlockTextures.White.getIcon();
u1 = whiteIcon.getInterpolatedU( ( spin % 4 < 2 ) ? 1 : 6 );
u2 = whiteIcon.getInterpolatedU( ( ( spin + 1 ) % 4 < 2 ) ? 1 : 6 );
u3 = whiteIcon.getInterpolatedU( ( ( spin + 2 ) % 4 < 2 ) ? 1 : 6 );