final variables and parameters
seeing some methods it does actually help to enforce the parameters
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@@ -26,13 +26,13 @@ import net.minecraft.world.World;
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public class ChargedOreFX extends EntityReddustFX
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{
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public ChargedOreFX( World w, double x, double y, double z, float r, float g, float b )
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public ChargedOreFX( final World w, final double x, final double y, final double z, final float r, final float g, final float b )
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{
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super( w, x, y, z, 0.21f, 0.61f, 1.0f );
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}
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@Override
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public int getBrightnessForRender( float par1 )
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public int getBrightnessForRender( final float par1 )
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{
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int j1 = super.getBrightnessForRender( par1 );
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j1 = Math.max( j1 >> 20, j1 >> 4 );
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