final variables and parameters
seeing some methods it does actually help to enforce the parameters
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@@ -44,9 +44,9 @@ public class AECableSchematicTile extends AEGenericSchematicTile implements IPar
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{
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@Override
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public void rotateLeft( IBuilderContext context )
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public void rotateLeft( final IBuilderContext context )
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{
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CableBusContainer cbc = new CableBusContainer( this );
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final CableBusContainer cbc = new CableBusContainer( this );
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cbc.readFromNBT( this.tileNBT );
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cbc.rotateLeft();
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@@ -62,25 +62,25 @@ public class AECableSchematicTile extends AEGenericSchematicTile implements IPar
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}
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@Override
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public boolean canAddPart( ItemStack part, ForgeDirection side )
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public boolean canAddPart( final ItemStack part, final ForgeDirection side )
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{
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return false;
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}
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@Override
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public ForgeDirection addPart( ItemStack is, ForgeDirection side, EntityPlayer owner )
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public ForgeDirection addPart( final ItemStack is, final ForgeDirection side, final EntityPlayer owner )
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{
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return null;
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}
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@Override
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public IPart getPart( ForgeDirection side )
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public IPart getPart( final ForgeDirection side )
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{
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return null;
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}
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@Override
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public void removePart( ForgeDirection side, boolean suppressUpdate )
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public void removePart( final ForgeDirection side, final boolean suppressUpdate )
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{
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}
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@@ -116,13 +116,13 @@ public class AECableSchematicTile extends AEGenericSchematicTile implements IPar
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}
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@Override
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public boolean isBlocked( ForgeDirection side )
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public boolean isBlocked( final ForgeDirection side )
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{
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return false;
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}
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@Override
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public SelectedPart selectPart( Vec3 pos )
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public SelectedPart selectPart( final Vec3 pos )
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{
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return null;
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}
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@@ -140,7 +140,7 @@ public class AECableSchematicTile extends AEGenericSchematicTile implements IPar
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}
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@Override
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public boolean hasRedstone( ForgeDirection side )
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public boolean hasRedstone( final ForgeDirection side )
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{
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return false;
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}
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