final variables and parameters

seeing some methods it does actually help to enforce the parameters
This commit is contained in:
thatsIch
2015-09-25 23:10:56 +02:00
parent e52400bf26
commit 410d2f1e0d
819 changed files with 9390 additions and 9396 deletions
@@ -25,7 +25,7 @@ import net.minecraft.world.biome.BiomeGenBase;
public class BiomeGenStorage extends BiomeGenBase
{
public BiomeGenStorage( int id )
public BiomeGenStorage( final int id )
{
super( id );
this.setBiomeName( "Storage Cell" );
+59 -59
View File
@@ -63,7 +63,7 @@ public class CachedPlane
private final IBlockDefinition matrixFrame = AEApi.instance().definitions().blocks().matrixFrame();
int verticalBits;
public CachedPlane( World w, int minX, int minY, int minZ, int maxX, int maxY, int maxZ )
public CachedPlane( final World w, final int minX, final int minY, final int minZ, final int maxX, final int maxY, final int maxZ )
{
this.world = w;
@@ -76,15 +76,15 @@ public class CachedPlane
this.y_offset = minY;
this.z_offset = minZ;
int minCX = minX >> 4;
int minCY = minY >> 4;
int minCZ = minZ >> 4;
int maxCX = maxX >> 4;
int maxCY = maxY >> 4;
int maxCZ = maxZ >> 4;
final int minCX = minX >> 4;
final int minCY = minY >> 4;
final int minCZ = minZ >> 4;
final int maxCX = maxX >> 4;
final int maxCY = maxY >> 4;
final int maxCZ = maxZ >> 4;
this.cx_size = maxCX - minCX + 1;
int cy_size = maxCY - minCY + 1;
final int cy_size = maxCY - minCY + 1;
this.cz_size = maxCZ - minCZ + 1;
this.myChunks = new Chunk[this.cx_size][this.cz_size];
@@ -104,23 +104,23 @@ public class CachedPlane
}
}
IMovableRegistry mr = AEApi.instance().registries().movable();
final IMovableRegistry mr = AEApi.instance().registries().movable();
for( int cx = 0; cx < this.cx_size; cx++ )
{
for( int cz = 0; cz < this.cz_size; cz++ )
{
LinkedList<Entry<ChunkPosition, TileEntity>> rawTiles = new LinkedList<Entry<ChunkPosition, TileEntity>>();
LinkedList<ChunkPosition> deadTiles = new LinkedList<ChunkPosition>();
final LinkedList<Entry<ChunkPosition, TileEntity>> rawTiles = new LinkedList<Entry<ChunkPosition, TileEntity>>();
final LinkedList<ChunkPosition> deadTiles = new LinkedList<ChunkPosition>();
Chunk c = w.getChunkFromChunkCoords( minCX + cx, minCZ + cz );
final Chunk c = w.getChunkFromChunkCoords( minCX + cx, minCZ + cz );
this.myChunks[cx][cz] = c;
rawTiles.addAll( ( (HashMap<ChunkPosition, TileEntity>) c.chunkTileEntityMap ).entrySet() );
for( Entry<ChunkPosition, TileEntity> tx : rawTiles )
for( final Entry<ChunkPosition, TileEntity> tx : rawTiles )
{
ChunkPosition cp = tx.getKey();
TileEntity te = tx.getValue();
final ChunkPosition cp = tx.getKey();
final TileEntity te = tx.getValue();
if( te.xCoord >= minX && te.xCoord <= maxX && te.yCoord >= minY && te.yCoord <= maxY && te.zCoord >= minZ && te.zCoord <= maxZ )
{
if( mr.askToMove( te ) )
@@ -130,8 +130,8 @@ public class CachedPlane
}
else
{
Object[] details = this.myColumns[te.xCoord - minX][te.zCoord - minZ].getDetails( te.yCoord );
Block blk = (Block) details[0];
final Object[] details = this.myColumns[te.xCoord - minX][te.zCoord - minZ].getDetails( te.yCoord );
final Block blk = (Block) details[0];
// don't skip air, just let the code replace it...
if( blk != null && blk.isAir( c.worldObj, te.xCoord, te.yCoord, te.zCoord ) && blk.isReplaceable( c.worldObj, te.xCoord, te.yCoord, te.zCoord ) )
@@ -147,21 +147,21 @@ public class CachedPlane
}
}
for( ChunkPosition cp : deadTiles )
for( final ChunkPosition cp : deadTiles )
{
c.chunkTileEntityMap.remove( cp );
}
long k = this.world.getTotalWorldTime();
List list = this.world.getPendingBlockUpdates( c, false );
final long k = this.world.getTotalWorldTime();
final List list = this.world.getPendingBlockUpdates( c, false );
if( list != null )
{
for( Object o : list )
for( final Object o : list )
{
NextTickListEntry entry = (NextTickListEntry) o;
final NextTickListEntry entry = (NextTickListEntry) o;
if( entry.xCoord >= minX && entry.xCoord <= maxX && entry.yCoord >= minY && entry.yCoord <= maxY && entry.zCoord >= minZ && entry.zCoord <= maxZ )
{
NextTickListEntry newEntry = new NextTickListEntry( entry.xCoord, entry.yCoord, entry.zCoord, entry.func_151351_a() );
final NextTickListEntry newEntry = new NextTickListEntry( entry.xCoord, entry.yCoord, entry.zCoord, entry.func_151351_a() );
newEntry.scheduledTime = entry.scheduledTime - k;
this.ticks.add( newEntry );
}
@@ -170,28 +170,28 @@ public class CachedPlane
}
}
for( TileEntity te : this.tiles )
for( final TileEntity te : this.tiles )
{
try
{
this.world.loadedTileEntityList.remove( te );
}
catch( Exception e )
catch( final Exception e )
{
AELog.error( e );
}
}
}
private IMovableHandler getHandler( TileEntity te )
private IMovableHandler getHandler( final TileEntity te )
{
IMovableRegistry mr = AEApi.instance().registries().movable();
final IMovableRegistry mr = AEApi.instance().registries().movable();
return mr.getHandler( te );
}
void swap( CachedPlane dst )
void swap( final CachedPlane dst )
{
IMovableRegistry mr = AEApi.instance().registries().movable();
final IMovableRegistry mr = AEApi.instance().registries().movable();
if( dst.x_size == this.x_size && dst.y_size == this.y_size && dst.z_size == this.z_size )
{
@@ -203,18 +203,18 @@ public class CachedPlane
{
for( int z = 0; z < this.z_size; z++ )
{
Column a = this.myColumns[x][z];
Column b = dst.myColumns[x][z];
final Column a = this.myColumns[x][z];
final Column b = dst.myColumns[x][z];
for( int y = 0; y < this.y_size; y++ )
{
int src_y = y + this.y_offset;
int dst_y = y + dst.y_offset;
final int src_y = y + this.y_offset;
final int dst_y = y + dst.y_offset;
if( a.doNotSkip( src_y ) && b.doNotSkip( dst_y ) )
{
Object[] aD = a.getDetails( src_y );
Object[] bD = b.getDetails( dst_y );
final Object[] aD = a.getDetails( src_y );
final Object[] bD = b.getDetails( dst_y );
a.setBlockIDWithMetadata( src_y, bD );
b.setBlockIDWithMetadata( dst_y, aD );
@@ -232,22 +232,22 @@ public class CachedPlane
long duration = endTime - startTime;
AELog.info( "Block Copy Time: " + duration );
for( TileEntity te : this.tiles )
for( final TileEntity te : this.tiles )
{
dst.addTile( te.xCoord - this.x_offset, te.yCoord - this.y_offset, te.zCoord - this.z_offset, te, this, mr );
}
for( TileEntity te : dst.tiles )
for( final TileEntity te : dst.tiles )
{
this.addTile( te.xCoord - dst.x_offset, te.yCoord - dst.y_offset, te.zCoord - dst.z_offset, te, dst, mr );
}
for( NextTickListEntry entry : this.ticks )
for( final NextTickListEntry entry : this.ticks )
{
dst.addTick( entry.xCoord - this.x_offset, entry.yCoord - this.y_offset, entry.zCoord - this.z_offset, entry );
}
for( NextTickListEntry entry : dst.ticks )
for( final NextTickListEntry entry : dst.ticks )
{
this.addTick( entry.xCoord - dst.x_offset, entry.yCoord - dst.y_offset, entry.zCoord - dst.z_offset, entry );
}
@@ -262,35 +262,35 @@ public class CachedPlane
}
}
private void markForUpdate( int x, int y, int z )
private void markForUpdate( final int x, final int y, final int z )
{
this.updates.add( new WorldCoord( x, y, z ) );
for( ForgeDirection d : ForgeDirection.VALID_DIRECTIONS )
for( final ForgeDirection d : ForgeDirection.VALID_DIRECTIONS )
{
this.updates.add( new WorldCoord( x + d.offsetX, y + d.offsetY, z + d.offsetZ ) );
}
}
private void addTick( int x, int y, int z, NextTickListEntry entry )
private void addTick( final int x, final int y, final int z, final NextTickListEntry entry )
{
this.world.scheduleBlockUpdate( x + this.x_offset, y + this.y_offset, z + this.z_offset, entry.func_151351_a(), (int) entry.scheduledTime );
}
private void addTile( int x, int y, int z, TileEntity te, CachedPlane alternateDestination, IMovableRegistry mr )
private void addTile( final int x, final int y, final int z, final TileEntity te, final CachedPlane alternateDestination, final IMovableRegistry mr )
{
try
{
Column c = this.myColumns[x][z];
final Column c = this.myColumns[x][z];
if( c.doNotSkip( y + this.y_offset ) || alternateDestination == null )
{
IMovableHandler handler = this.getHandler( te );
final IMovableHandler handler = this.getHandler( te );
try
{
handler.moveTile( te, this.world, x + this.x_offset, y + this.y_offset, z + this.z_offset );
}
catch( Throwable e )
catch( final Throwable e )
{
AELog.error( e );
@@ -317,7 +317,7 @@ public class CachedPlane
alternateDestination.addTile( x, y, z, te, null, mr );
}
}
catch( Throwable e )
catch( final Throwable e )
{
AELog.error( e );
}
@@ -331,7 +331,7 @@ public class CachedPlane
{
for( int z = 0; z < this.cz_size; z++ )
{
Chunk c = this.myChunks[x][z];
final Chunk c = this.myChunks[x][z];
c.resetRelightChecks();
c.generateSkylightMap();
c.isModified = true;
@@ -344,7 +344,7 @@ public class CachedPlane
for( int z = 0; z < this.cz_size; z++ )
{
Chunk c = this.myChunks[x][z];
final Chunk c = this.myChunks[x][z];
for( int y = 1; y < 255; y += 32 )
{
@@ -366,7 +366,7 @@ public class CachedPlane
private final ExtendedBlockStorage[] storage;
private List<Integer> skipThese = null;
public Column( Chunk chunk, int x, int z, int chunkY, int chunkHeight )
public Column( final Chunk chunk, final int x, final int z, final int chunkY, final int chunkHeight )
{
this.x = x;
this.z = z;
@@ -376,7 +376,7 @@ public class CachedPlane
// make sure storage exists before hand...
for( int ay = 0; ay < chunkHeight; ay++ )
{
int by = ( ay + chunkY );
final int by = ( ay + chunkY );
ExtendedBlockStorage extendedblockstorage = this.storage[by];
if( extendedblockstorage == null )
{
@@ -385,9 +385,9 @@ public class CachedPlane
}
}
public void setBlockIDWithMetadata( int y, Object[] blk )
public void setBlockIDWithMetadata( final int y, final Object[] blk )
{
for( Block matrixFrameBlock : CachedPlane.this.matrixFrame.maybeBlock().asSet() )
for( final Block matrixFrameBlock : CachedPlane.this.matrixFrame.maybeBlock().asSet() )
{
if( blk[0] == matrixFrameBlock )
{
@@ -395,25 +395,25 @@ public class CachedPlane
}
}
ExtendedBlockStorage extendedBlockStorage = this.storage[y >> 4];
final ExtendedBlockStorage extendedBlockStorage = this.storage[y >> 4];
extendedBlockStorage.func_150818_a( this.x, y & 15, this.z, (Block) blk[0] );
// extendedBlockStorage.setExtBlockID( x, y & 15, z, blk[0] );
extendedBlockStorage.setExtBlockMetadata( this.x, y & 15, this.z, (Integer) blk[1] );
extendedBlockStorage.setExtBlocklightValue( this.x, y & 15, this.z, (Integer) blk[2] );
}
public Object[] getDetails( int y )
public Object[] getDetails( final int y )
{
ExtendedBlockStorage extendedblockstorage = this.storage[y >> 4];
final ExtendedBlockStorage extendedblockstorage = this.storage[y >> 4];
this.ch[0] = extendedblockstorage.getBlockByExtId( this.x, y & 15, this.z );
this.ch[1] = extendedblockstorage.getExtBlockMetadata( this.x, y & 15, this.z );
this.ch[2] = extendedblockstorage.getExtBlocklightValue( this.x, y & 15, this.z );
return this.ch;
}
public boolean doNotSkip( int y )
public boolean doNotSkip( final int y )
{
ExtendedBlockStorage extendedblockstorage = this.storage[y >> 4];
final ExtendedBlockStorage extendedblockstorage = this.storage[y >> 4];
if( CachedPlane.this.reg.isBlacklisted( extendedblockstorage.getBlockByExtId( this.x, y & 15, this.z ) ) )
{
return false;
@@ -422,7 +422,7 @@ public class CachedPlane
return this.skipThese == null || !this.skipThese.contains( y );
}
public void setSkip( int yCoord )
public void setSkip( final int yCoord )
{
if( this.skipThese == null )
{
@@ -37,13 +37,13 @@ public class DefaultSpatialHandler implements IMovableHandler
* @return true
*/
@Override
public boolean canHandle( Class<? extends TileEntity> myClass, TileEntity tile )
public boolean canHandle( final Class<? extends TileEntity> myClass, final TileEntity tile )
{
return true;
}
@Override
public void moveTile( TileEntity te, World w, int x, int y, int z )
public void moveTile( final TileEntity te, final World w, final int x, final int y, final int z )
{
te.setWorldObj( w );
@@ -51,7 +51,7 @@ public class DefaultSpatialHandler implements IMovableHandler
te.yCoord = y;
te.zCoord = z;
Chunk c = w.getChunkFromBlockCoords( x, z );
final Chunk c = w.getChunkFromBlockCoords( x, z );
c.func_150812_a( x & 0xF, y, z & 0xF, te );
// c.setChunkBlockTileEntity( x & 0xF, y, z & 0xF, te );
@@ -42,7 +42,7 @@ public class StorageChunkProvider extends ChunkProviderGenerate
{
BLOCKS = new Block[255 * SQUARE_CHUNK_SIZE];
for( Block matrixFrameBlock : AEApi.instance().definitions().blocks().matrixFrame().maybeBlock().asSet() )
for( final Block matrixFrameBlock : AEApi.instance().definitions().blocks().matrixFrame().maybeBlock().asSet() )
{
for( int x = 0; x < BLOCKS.length; x++ )
{
@@ -53,19 +53,19 @@ public class StorageChunkProvider extends ChunkProviderGenerate
final World world;
public StorageChunkProvider( World world, long i )
public StorageChunkProvider( final World world, final long i )
{
super( world, i, false );
this.world = world;
}
@Override
public Chunk provideChunk( int x, int z )
public Chunk provideChunk( final int x, final int z )
{
Chunk chunk = new Chunk( this.world, BLOCKS, x, z );
final Chunk chunk = new Chunk( this.world, BLOCKS, x, z );
byte[] biomes = chunk.getBiomeArray();
AEConfig config = AEConfig.instance;
final byte[] biomes = chunk.getBiomeArray();
final AEConfig config = AEConfig.instance;
for( int k = 0; k < biomes.length; ++k )
{
@@ -82,7 +82,7 @@ public class StorageChunkProvider extends ChunkProviderGenerate
}
@Override
public void populate( IChunkProvider par1iChunkProvider, int par2, int par3 )
public void populate( final IChunkProvider par1iChunkProvider, final int par2, final int par3 )
{
}
@@ -94,7 +94,7 @@ public class StorageChunkProvider extends ChunkProviderGenerate
}
@Override
public List getPossibleCreatures( EnumCreatureType a, int b, int c, int d )
public List getPossibleCreatures( final EnumCreatureType a, final int b, final int c, final int d )
{
return new ArrayList();
}
+36 -36
View File
@@ -62,11 +62,11 @@ public class StorageHelper
*
* @return teleported entity
*/
public Entity teleportEntity( Entity entity, TelDestination link )
public Entity teleportEntity( Entity entity, final TelDestination link )
{
WorldServer oldWorld;
WorldServer newWorld;
EntityPlayerMP player;
final WorldServer oldWorld;
final WorldServer newWorld;
final EntityPlayerMP player;
try
{
@@ -74,7 +74,7 @@ public class StorageHelper
newWorld = (WorldServer) link.dim;
player = ( entity instanceof EntityPlayerMP ) ? (EntityPlayerMP) entity : null;
}
catch( Throwable e )
catch( final Throwable e )
{
return entity;
}
@@ -105,7 +105,7 @@ public class StorageHelper
// load the chunk!
WorldServer.class.cast( newWorld ).getChunkProvider().loadChunk( MathHelper.floor_double( link.x ) >> 4, MathHelper.floor_double( link.z ) >> 4 );
boolean diffDestination = newWorld != oldWorld;
final boolean diffDestination = newWorld != oldWorld;
if( diffDestination )
{
if( player != null )
@@ -119,8 +119,8 @@ public class StorageHelper
}
else
{
int entX = entity.chunkCoordX;
int entZ = entity.chunkCoordZ;
final int entX = entity.chunkCoordX;
final int entZ = entity.chunkCoordZ;
if( ( entity.addedToChunk ) && ( oldWorld.getChunkProvider().chunkExists( entX, entZ ) ) )
{
@@ -128,7 +128,7 @@ public class StorageHelper
oldWorld.getChunkFromChunkCoords( entX, entZ ).isModified = true;
}
Entity newEntity = EntityList.createEntityByName( EntityList.getEntityString( entity ), newWorld );
final Entity newEntity = EntityList.createEntityByName( EntityList.getEntityString( entity ), newWorld );
if( newEntity != null )
{
entity.lastTickPosX = entity.prevPosX = entity.posX = link.x;
@@ -137,7 +137,7 @@ public class StorageHelper
if( entity instanceof EntityHanging )
{
EntityHanging h = (EntityHanging) entity;
final EntityHanging h = (EntityHanging) entity;
h.field_146063_b += link.xOff;
h.field_146064_c += link.yOff;
h.field_146062_d += link.zOff;
@@ -177,7 +177,7 @@ public class StorageHelper
return entity;
}
public void transverseEdges( int minX, int minY, int minZ, int maxX, int maxY, int maxZ, ISpatialVisitor visitor )
public void transverseEdges( final int minX, final int minY, final int minZ, final int maxX, final int maxY, final int maxZ, final ISpatialVisitor visitor )
{
for( int y = minY; y < maxY; y++ )
{
@@ -207,44 +207,44 @@ public class StorageHelper
}
}
public void swapRegions( World src /** over world **/
, World dst /** storage cell **/
, int x, int y, int z, int i, int j, int k, int scaleX, int scaleY, int scaleZ )
public void swapRegions( final World src /** over world **/
, final World dst /** storage cell **/
, final int x, final int y, final int z, final int i, final int j, final int k, final int scaleX, final int scaleY, final int scaleZ )
{
for( Block matrixFrameBlock : AEApi.instance().definitions().blocks().matrixFrame().maybeBlock().asSet() )
for( final Block matrixFrameBlock : AEApi.instance().definitions().blocks().matrixFrame().maybeBlock().asSet() )
{
this.transverseEdges( i - 1, j - 1, k - 1, i + scaleX + 1, j + scaleY + 1, k + scaleZ + 1, new WrapInMatrixFrame( matrixFrameBlock, 0, dst ) );
}
AxisAlignedBB srcBox = AxisAlignedBB.getBoundingBox( x, y, z, x + scaleX + 1, y + scaleY + 1, z + scaleZ + 1 );
final AxisAlignedBB srcBox = AxisAlignedBB.getBoundingBox( x, y, z, x + scaleX + 1, y + scaleY + 1, z + scaleZ + 1 );
AxisAlignedBB dstBox = AxisAlignedBB.getBoundingBox( i, j, k, i + scaleX + 1, j + scaleY + 1, k + scaleZ + 1 );
final AxisAlignedBB dstBox = AxisAlignedBB.getBoundingBox( i, j, k, i + scaleX + 1, j + scaleY + 1, k + scaleZ + 1 );
CachedPlane cDst = new CachedPlane( dst, i, j, k, i + scaleX, j + scaleY, k + scaleZ );
CachedPlane cSrc = new CachedPlane( src, x, y, z, x + scaleX, y + scaleY, z + scaleZ );
final CachedPlane cDst = new CachedPlane( dst, i, j, k, i + scaleX, j + scaleY, k + scaleZ );
final CachedPlane cSrc = new CachedPlane( src, x, y, z, x + scaleX, y + scaleY, z + scaleZ );
// do nearly all the work... swaps blocks, tiles, and block ticks
cSrc.swap( cDst );
List<Entity> srcE = src.getEntitiesWithinAABB( Entity.class, srcBox );
List<Entity> dstE = dst.getEntitiesWithinAABB( Entity.class, dstBox );
final List<Entity> srcE = src.getEntitiesWithinAABB( Entity.class, srcBox );
final List<Entity> dstE = dst.getEntitiesWithinAABB( Entity.class, dstBox );
for( Entity e : dstE )
for( final Entity e : dstE )
{
this.teleportEntity( e, new TelDestination( src, srcBox, e.posX, e.posY, e.posZ, -i + x, -j + y, -k + z ) );
}
for( Entity e : srcE )
for( final Entity e : srcE )
{
this.teleportEntity( e, new TelDestination( dst, dstBox, e.posX, e.posY, e.posZ, -x + i, -y + j, -z + k ) );
}
for( WorldCoord wc : cDst.updates )
for( final WorldCoord wc : cDst.updates )
{
cDst.world.notifyBlockOfNeighborChange( wc.x, wc.y, wc.z, Platform.AIR_BLOCK );
}
for( WorldCoord wc : cSrc.updates )
for( final WorldCoord wc : cSrc.updates )
{
cSrc.world.notifyBlockOfNeighborChange( wc.x, wc.y, wc.z, Platform.AIR_BLOCK );
}
@@ -269,15 +269,15 @@ public class StorageHelper
final World dst;
public TriggerUpdates( World dst2 )
public TriggerUpdates( final World dst2 )
{
this.dst = dst2;
}
@Override
public void visit( int x, int y, int z )
public void visit( final int x, final int y, final int z )
{
Block blk = this.dst.getBlock( x, y, z );
final Block blk = this.dst.getBlock( x, y, z );
blk.onNeighborBlockChange( this.dst, x, y, z, Platform.AIR_BLOCK );
}
}
@@ -289,7 +289,7 @@ public class StorageHelper
final Block blkID;
final int Meta;
public WrapInMatrixFrame( Block blockID, int metaData, World dst2 )
public WrapInMatrixFrame( final Block blockID, final int metaData, final World dst2 )
{
this.dst = dst2;
this.blkID = blockID;
@@ -297,7 +297,7 @@ public class StorageHelper
}
@Override
public void visit( int x, int y, int z )
public void visit( final int x, final int y, final int z )
{
this.dst.setBlock( x, y, z, this.blkID, this.Meta, 3 );
}
@@ -314,7 +314,7 @@ public class StorageHelper
final int yOff;
final int zOff;
TelDestination( World dimension, AxisAlignedBB srcBox, double x, double y, double z, int tileX, int tileY, int tileZ )
TelDestination( final World dimension, final AxisAlignedBB srcBox, final double x, final double y, final double z, final int tileX, final int tileY, final int tileZ )
{
this.dim = dimension;
this.x = Math.min( srcBox.maxX - 0.5, Math.max( srcBox.minX + 0.5, x + tileX ) );
@@ -331,33 +331,33 @@ public class StorageHelper
final TelDestination destination;
public METeleporter( WorldServer par1WorldServer, TelDestination d )
public METeleporter( final WorldServer par1WorldServer, final TelDestination d )
{
super( par1WorldServer );
this.destination = d;
}
@Override
public void placeInPortal( Entity par1Entity, double par2, double par4, double par6, float par8 )
public void placeInPortal( final Entity par1Entity, final double par2, final double par4, final double par6, final float par8 )
{
par1Entity.setLocationAndAngles( this.destination.x, this.destination.y, this.destination.z, par1Entity.rotationYaw, 0.0F );
par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
}
@Override
public boolean placeInExistingPortal( Entity par1Entity, double par2, double par4, double par6, float par8 )
public boolean placeInExistingPortal( final Entity par1Entity, final double par2, final double par4, final double par6, final float par8 )
{
return false;
}
@Override
public boolean makePortal( Entity par1Entity )
public boolean makePortal( final Entity par1Entity )
{
return false;
}
@Override
public void removeStalePortalLocations( long par1 )
public void removeStalePortalLocations( final long par1 )
{
}
@@ -56,7 +56,7 @@ public class StorageWorldProvider extends WorldProvider
}
@Override
public float calculateCelestialAngle( long par1, float par3 )
public float calculateCelestialAngle( final long par1, final float par3 )
{
return 0;
}
@@ -69,13 +69,13 @@ public class StorageWorldProvider extends WorldProvider
@Override
@SideOnly( Side.CLIENT )
public float[] calcSunriseSunsetColors( float celestialAngle, float partialTicks )
public float[] calcSunriseSunsetColors( final float celestialAngle, final float partialTicks )
{
return null;
}
@Override
public Vec3 getFogColor( float par1, float par2 )
public Vec3 getFogColor( final float par1, final float par2 )
{
return Vec3.createVectorHelper( 0.07, 0.07, 0.07 );
}
@@ -94,7 +94,7 @@ public class StorageWorldProvider extends WorldProvider
}
@Override
public boolean doesXZShowFog( int par1, int par2 )
public boolean doesXZShowFog( final int par1, final int par2 )
{
return false;
}
@@ -118,19 +118,19 @@ public class StorageWorldProvider extends WorldProvider
}
@Override
public Vec3 getSkyColor( Entity cameraEntity, float partialTicks )
public Vec3 getSkyColor( final Entity cameraEntity, final float partialTicks )
{
return Vec3.createVectorHelper( 0.07, 0.07, 0.07 );
}
@Override
public float getStarBrightness( float par1 )
public float getStarBrightness( final float par1 )
{
return 0;
}
@Override
public boolean canSnowAt( int x, int y, int z, boolean checkLight )
public boolean canSnowAt( final int x, final int y, final int z, final boolean checkLight )
{
return false;
}
@@ -142,13 +142,13 @@ public class StorageWorldProvider extends WorldProvider
}
@Override
public boolean isBlockHighHumidity( int x, int y, int z )
public boolean isBlockHighHumidity( final int x, final int y, final int z )
{
return false;
}
@Override
public boolean canDoLightning( Chunk chunk )
public boolean canDoLightning( final Chunk chunk )
{
return false;
}