Cellworkbench acts weird
missing bookmark dragging
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@@ -2,24 +2,23 @@ package appeng.client.gui;
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import javax.annotation.Nullable;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.client.gui.implementations.GuiCraftAmount;
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import appeng.client.gui.implementations.GuiCraftConfirm;
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import appeng.client.gui.implementations.GuiCraftingCPU;
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import appeng.client.gui.widgets.GuiCustomSlot;
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import appeng.container.implementations.ContainerCraftAmount;
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import appeng.client.gui.implementations.*;
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import appeng.container.interfaces.IJEIGhostIngredients;
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import appeng.container.slot.SlotFake;
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import appeng.fluids.client.gui.*;
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import appeng.fluids.client.gui.widgets.GuiFluidSlot;
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import mezz.jei.api.gui.IAdvancedGuiHandler;
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import net.minecraft.client.renderer.RenderItem;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import mezz.jei.api.gui.IGhostIngredientHandler;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraftforge.fluids.FluidStack;
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import java.awt.*;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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public class AEGuiHandler implements IAdvancedGuiHandler<AEBaseGui>
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public class AEGuiHandler implements IAdvancedGuiHandler<AEBaseGui>, IGhostIngredientHandler<AEBaseGui>
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{
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@Override
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@@ -39,7 +38,7 @@ public class AEGuiHandler implements IAdvancedGuiHandler<AEBaseGui>
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@Override
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public Object getIngredientUnderMouse( AEBaseGui guiContainer, int mouseX, int mouseY )
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{
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List<IAEItemStack> visual = new ArrayList<>();
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List<IAEItemStack> visual;
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int guiSlotIdx = 0;
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Object result = null;
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if( guiContainer instanceof GuiCraftConfirm )
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@@ -94,4 +93,57 @@ public class AEGuiHandler implements IAdvancedGuiHandler<AEBaseGui>
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if( guiSloty > ( rows - 1 ) || mouseY < guitop + yo ) return -1;
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return ( guiSloty * 3 ) + guiSlotx + ( currentScroll * 3 );
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}
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@Override
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public <I> List<Target<I>> getTargets( AEBaseGui gui, I ingredient, boolean doStart )
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{
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ArrayList<Target<I>> targets = new ArrayList<>();
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if( gui instanceof IJEIGhostIngredients )
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{
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IJEIGhostIngredients g = (IJEIGhostIngredients) gui;
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List<Target<?>> phantomTargets = g.getPhantomTargets( ingredient );
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targets.addAll( (List<Target<I>>) (Object) phantomTargets );
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}
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if( doStart )
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{
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if( GuiScreen.isShiftKeyDown() )
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{
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if( gui instanceof GuiUpgradeable || gui instanceof GuiPatternTerm )
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{
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IJEIGhostIngredients ghostGui = ( (IJEIGhostIngredients) gui );
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for( Target<I> target : targets )
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{
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if( ghostGui.getFakeSlotTargetMap().get( target ) instanceof SlotFake )
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{
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if( ( (SlotFake) ghostGui.getFakeSlotTargetMap().get( target ) ).getStack().isEmpty() )
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{
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target.accept( ingredient );
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break;
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}
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}
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else if( ghostGui.getFakeSlotTargetMap().get( target ) instanceof GuiFluidSlot )
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{
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if( ( (GuiFluidSlot) ghostGui.getFakeSlotTargetMap().get( target ) ).getFluidStack() == null )
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{
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target.accept( ingredient );
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break;
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}
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}
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}
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}
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}
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}
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return targets;
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}
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@Override
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public void onComplete(){
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}
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@Override
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public boolean shouldHighlightTargets()
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{
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return true;
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}
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}
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