Fixes #4005: Persist cell after cleanup. (#4009)

This commit is contained in:
yueh
2019-04-21 22:30:45 +02:00
committed by GitHub
parent 87643094c3
commit 41a4518c5b
2 changed files with 20 additions and 5 deletions
@@ -192,16 +192,29 @@ public abstract class AbstractCellInventory<T extends IAEStack<T>> implements IC
this.cellItems.resetStatus(); // clears totals and stuff.
final int types = (int) this.getStoredItemTypes();
boolean needsUpdate = false;
for( int slot = 0; slot < types; slot++ )
{
NBTTagCompound compoundTag = this.tagCompound.getCompoundTag( ITEM_SLOT_KEYS[slot] );
int stackSize = this.tagCompound.getInteger( ITEM_SLOT_COUNT_KEYS[slot] );
this.loadCellItem( compoundTag, stackSize );
needsUpdate |= !this.loadCellItem( compoundTag, stackSize );
}
if( needsUpdate )
{
this.saveChanges();
}
}
protected abstract void loadCellItem( NBTTagCompound compoundTag, int stackSize );
/**
* Load a single item.
*
* @param compoundTag
* @param stackSize
* @return true when successfully loaded
*/
protected abstract boolean loadCellItem( NBTTagCompound compoundTag, int stackSize );
@Override
public IItemList<T> getAvailableItems( final IItemList<T> out )