FIXME removals

This commit is contained in:
Sebastian Hartte
2020-06-22 11:35:52 +02:00
parent 195cbecdb3
commit 45dd8930d3
17 changed files with 48 additions and 106 deletions
@@ -1,40 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.networking;
import net.minecraft.util.ResourceLocation;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
// FIXME REMOVE
public class BlockEnergyCellRendering extends BlockRenderingCustomizer {
private final ResourceLocation baseModel;
public BlockEnergyCellRendering(ResourceLocation baseModel) {
this.baseModel = baseModel;
}
@Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
// Note: Since we use the block models, we dont need to register custom variants
}
}
@@ -42,7 +42,6 @@ public class CableBusColor implements IBlockColor {
@Override
public int getColor(BlockState state, @Nullable ILightReader worldIn, @Nullable BlockPos pos, int color) {
// FIXME: Once COLOR becomes part of the block state, change this
AEColor busColor = AEColor.TRANSPARENT;
if (worldIn != null && pos != null) {
@@ -34,12 +34,6 @@ public class CableBusRendering extends BlockRenderingCustomizer {
@Override
@OnlyIn(Dist.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
/*
* FIXME this was previously
*
* @Override public boolean canRenderInLayer( BlockState state, BlockRenderLayer
* layer ) { return true; }
*/
rendering.renderType(rt -> true);
rendering.blockColor(new CableBusColor());