Updated versions, and mappings.

This commit is contained in:
Sebastian Hartte
2020-09-19 02:40:35 +02:00
parent ce058b006c
commit 45f5851079
29 changed files with 66 additions and 73 deletions
@@ -145,7 +145,7 @@ public class MolecularAssemblerRenderer extends BlockEntityRenderer<MolecularAss
* model from occluding our particles.
*/
private static RenderLayer createRenderType() {
RenderPhase.Texture mipmapBlockAtlasTexture = new RenderPhase.Texture(SpriteAtlasTexture.BLOCK_ATLAS_TEX, false,
RenderPhase.Texture mipmapBlockAtlasTexture = new RenderPhase.Texture(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE, false,
true);
RenderPhase.Lightmap disableLightmap = new RenderPhase.Lightmap(false);
RenderLayer.MultiPhaseParameters glState = RenderLayer.MultiPhaseParameters.builder()