GUI Rendering and various fixes
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@@ -86,6 +86,10 @@ public abstract class BlockQuantumBase extends AEBaseTileBlock<TileQuantumBridge
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@Override
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public void onReplaced(BlockState state, World w, BlockPos pos, BlockState newState, boolean isMoving) {
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if (newState.getBlock() == state.getBlock()) {
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return; // Just a block state change
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}
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final TileQuantumBridge bridge = this.getTileEntity( w, pos );
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if( bridge != null )
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{
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