GUI Rendering and various fixes
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@@ -91,7 +91,7 @@ public class BlockChest extends AEBaseTileBlock<TileChest>
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final TileChest tg = this.getTileEntity( w, pos );
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if( tg != null && !p.isCrouching() )
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{
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if( Platform.isClient() )
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if( w.isRemote() )
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{
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return ActionResultType.SUCCESS;
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}
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