GUI Rendering and various fixes
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@@ -26,6 +26,7 @@ import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import appeng.container.slot.*;
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import appeng.core.Api;
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import appeng.core.sync.packets.PacketInventoryAction;
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import appeng.core.sync.packets.PacketValueConfig;
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@@ -56,12 +57,6 @@ import appeng.api.storage.data.IAEItemStack;
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import appeng.client.me.SlotME;
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import appeng.container.guisync.GuiSync;
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import appeng.container.guisync.SyncData;
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import appeng.container.slot.AppEngSlot;
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import appeng.container.slot.SlotDisabled;
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import appeng.container.slot.SlotFake;
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import appeng.container.slot.SlotInaccessible;
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import appeng.container.slot.SlotPlayerHotBar;
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import appeng.container.slot.SlotPlayerInv;
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import appeng.core.AELog;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketTargetItemStack;
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@@ -92,6 +87,8 @@ public abstract class AEBaseContainer extends Container
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private boolean sentCustomName;
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private int ticksSinceCheck = 900;
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private IAEItemStack clientRequestedTargetItem = null;
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// Slots that were created to represent the player inventory
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private List<Slot> playerInventorySlots = null;
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public AEBaseContainer( ContainerType<?> containerType, int id, final PlayerInventory ip, final TileEntity myTile, final IPart myPart )
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{
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@@ -409,7 +406,7 @@ public abstract class AEBaseContainer extends Container
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{
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final AppEngSlot cs = (AppEngSlot) inventorySlot;
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if( !( cs.isPlayerSide() ) && !( cs instanceof SlotFake ) /* FIXME && !( cs instanceof SlotCraftingMatrix ) */ )
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if( !( cs.isPlayerSide() ) && !( cs instanceof SlotFake ) && !( cs instanceof SlotCraftingMatrix) )
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{
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if( cs.isItemValid( tis ) )
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{
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@@ -428,7 +425,7 @@ public abstract class AEBaseContainer extends Container
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{
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final AppEngSlot cs = (AppEngSlot) inventorySlot;
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if( ( cs.isPlayerSide() ) && !( cs instanceof SlotFake ) /* FIXME && !( cs instanceof SlotCraftingMatrix ) */ )
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if( ( cs.isPlayerSide() ) && !( cs instanceof SlotFake ) && !( cs instanceof SlotCraftingMatrix ) )
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{
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if( cs.isItemValid( tis ) )
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{
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@@ -658,18 +655,18 @@ public abstract class AEBaseContainer extends Container
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{
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final Slot s = this.getSlot( slot );
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// FIXME if( s instanceof SlotCraftingTerm )
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// FIXME {
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// FIXME switch( action )
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// FIXME {
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// FIXME case CRAFT_SHIFT:
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// FIXME case CRAFT_ITEM:
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// FIXME case CRAFT_STACK:
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// FIXME ( (SlotCraftingTerm) s ).doClick( action, player );
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// FIXME this.updateHeld( player );
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// FIXME default:
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// FIXME }
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// FIXME }
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if( s instanceof SlotCraftingTerm )
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{
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switch( action )
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{
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case CRAFT_SHIFT:
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case CRAFT_ITEM:
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case CRAFT_STACK:
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( (SlotCraftingTerm) s ).doClick( action, player );
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this.updateHeld( player );
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default:
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}
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}
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if( s instanceof SlotFake )
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{
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@@ -742,7 +739,7 @@ public abstract class AEBaseContainer extends Container
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for( final Object j : this.inventorySlots )
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{
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if( j instanceof Slot && j.getClass() == s.getClass() /* FIXME && !( j instanceof SlotCraftingTerm ) */ )
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if( j instanceof Slot && j.getClass() == s.getClass() && !( j instanceof SlotCraftingTerm ) )
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{
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from.add( (Slot) j );
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}
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@@ -1014,17 +1011,10 @@ public abstract class AEBaseContainer extends Container
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{
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if( Platform.isServer() )
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{
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try
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{
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NetworkHandler.instance()
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.sendTo(
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new PacketInventoryAction( InventoryAction.UPDATE_HAND, 0, AEItemStack.fromItemStack( p.inventory.getItemStack() ) ),
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p );
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}
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catch( final IOException e )
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{
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AELog.debug( e );
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}
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NetworkHandler.instance()
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.sendTo(
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new PacketInventoryAction( InventoryAction.UPDATE_HAND, 0, AEItemStack.fromItemStack( p.inventory.getItemStack() ) ),
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p );
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}
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}
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