Make fields final if possible to ensure immutability
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@@ -18,12 +18,12 @@ import cpw.mods.fml.relauncher.SideOnly;
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public class WorldRender implements ISimpleBlockRenderingHandler
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{
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private RenderBlocks renderer = new RenderBlocks();
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private final RenderBlocks renderer = new RenderBlocks();
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final int renderID = RenderingRegistry.getNextAvailableRenderId();
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public static final WorldRender instance = new WorldRender();
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boolean hasError = false;
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public HashMap<AEBaseBlock, BaseBlockRender> blockRenders = new HashMap<AEBaseBlock, BaseBlockRender>();
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public final HashMap<AEBaseBlock, BaseBlockRender> blockRenders = new HashMap<AEBaseBlock, BaseBlockRender>();
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void setRender(AEBaseBlock in, BaseBlockRender r)
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{
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