Make fields final if possible to ensure immutability

This commit is contained in:
thatsIch
2014-09-29 09:54:34 +02:00
parent 35f6c84d9f
commit 474596f095
261 changed files with 607 additions and 597 deletions
@@ -11,7 +11,7 @@ import appeng.client.texture.ExtraBlockTextures;
public class MatterCannonFX extends EntityBreakingFX
{
private IIcon particleTextureIndex;
private final IIcon particleTextureIndex;
public MatterCannonFX(World par1World, double par2, double par4, double par6, Item par8Item) {
super( par1World, par2, par4, par6, par8Item );