Make fields final if possible to ensure immutability
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@@ -6,14 +6,14 @@ import net.minecraft.client.model.ModelRenderer;
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public class ModelCompass extends ModelBase
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{
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ModelRenderer Ring1;
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ModelRenderer Ring2;
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ModelRenderer Ring3;
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ModelRenderer Ring4;
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ModelRenderer Middle;
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ModelRenderer Base;
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final ModelRenderer Ring1;
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final ModelRenderer Ring2;
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final ModelRenderer Ring3;
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final ModelRenderer Ring4;
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final ModelRenderer Middle;
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final ModelRenderer Base;
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ModelRenderer Pointer;
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final ModelRenderer Pointer;
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public ModelCompass() {
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textureWidth = 16;
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