Make fields final if possible to ensure immutability
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@@ -6,14 +6,14 @@ import net.minecraft.item.ItemStack;
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public class OptionalSlotFake extends SlotFake
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{
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int invSlot;
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final int invSlot;
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final int groupNum;
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IOptionalSlotHost host;
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final IOptionalSlotHost host;
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public boolean renderDisabled = true;
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public int srcX;
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public int srcY;
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public final int srcX;
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public final int srcY;
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public OptionalSlotFake(IInventory inv, IOptionalSlotHost containerBus, int idx, int x, int y, int offX, int offY, int groupNum) {
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super( inv, idx, x + offX * 18, y + offY * 18 );
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