Make fields final if possible to ensure immutability
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@@ -31,7 +31,7 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
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final double powerPerTick = 5;
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final int sides[] = new int[] { 0 };
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AppEngInternalInventory inv = new AppEngInternalInventory( this, 1 );
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final AppEngInternalInventory inv = new AppEngInternalInventory( this, 1 );
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public int burnSpeed = 100;
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public double burnTime = 0;
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