Make fields final if possible to ensure immutability
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@@ -77,9 +77,9 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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static final int front[] = new int[] { 1 };
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static final int noSlots[] = new int[] {};
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AppEngInternalInventory inv = new AppEngInternalInventory( this, 2 );
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BaseActionSource mySrc = new MachineSource( this );
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IConfigManager config = new ConfigManager( this );
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final AppEngInternalInventory inv = new AppEngInternalInventory( this, 2 );
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final BaseActionSource mySrc = new MachineSource( this );
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final IConfigManager config = new ConfigManager( this );
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ItemStack storageType;
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long lastStateChange = 0;
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